15 September 2005, 18:54 | #21 | |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,161
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Quote:
In the case of my game, I think it's quite okay. I've got to add some shadows to the car (rather easy) and emulate the extra half bright shit (not a piece of cake but can be done) Ok I'll upload a demo in the zone. Gimme some time to improve it a little bit (and fix some broken WHDLoad slaves ) bye |
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21 February 2006, 14:20 | #22 | |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Quote:
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21 February 2006, 14:44 | #23 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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Did some messing with the game and found the following:
Seems all the frames are stored vertically together in a couple of big images |
18 June 2020, 15:53 | #24 |
Eleventh Hour Games
Join Date: Feb 2011
Location: Carnforth, England
Age: 49
Posts: 558
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BOOM!
Reviving an old thread like some sort of Necromancer! I actually tried the Supercars 2 remake for the PC by JOTD and it's very very good indeed, especially the new tracks. Supercars II is one of my all time favourite games. I would love to tinker with the graphics one day and make it look a lot nicer than it currently does, with new tracks etc. He also did some work on a Gods remake for PC too...so that is worth a look for some. https://jotd.pagesperso-orange.fr/ |
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