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Old 19 April 2021, 17:19   #1
masteripper
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Chasing the fastest configuration.

Hi
I want to build a minimal installation for Lightwave rendering
Which should be the speediest configuration for Full HD rendering.
It should run on a low end PC ..but i might consider a beefier alternative.
So in terms of Configuration low level e.g Kickstart,CPU emulation,RTG etc up to the OS selection what is the best

Last edited by masteripper; 19 April 2021 at 17:50.
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Old 19 April 2021, 19:02   #2
fxgogo
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I am running a 3.1.4 A1200 030 with32mb of ram and a A4000 3.1 with 256mb of ram. The latter has the Picasso96 drivers where as the former does not as that often will be on my real A1200. I have WinUAE set to go as fast as possible on both emulations, so the CPU does not make a difference.

I think some hardware experts might be able to give you the extreme details.
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Old 19 April 2021, 19:41   #3
rutra80
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If your software doesn't require anything better than 020 without FPU and MMU then it will be the fastest. Enable JIT, disable emulation of anything unnecessary, use UAE RTG, New UAE 128k Direct ROM. Kickstart 3.1 or 3.1.4.
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Old 19 April 2021, 20:22   #4
masteripper
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Originally Posted by rutra80 View Post
If your software doesn't require anything better than 020 without FPU and MMU then it will be the fastest. Enable JIT, disable emulation of anything unnecessary, use UAE RTG, New UAE 128k Direct ROM. Kickstart 3.1 or 3.1.4.
Lightwave uses FPU if i am not mistaken
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Old 19 April 2021, 21:54   #5
jotd
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There's a lightwave version for windows. Wouldn't it be faster to use it instead?
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Old 19 April 2021, 22:19   #6
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Then I guess 020 + 68881 set to Host (64-bit) will be fastest.
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Old 19 April 2021, 22:46   #7
masteripper
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Originally Posted by jotd View Post
There's a lightwave version for windows. Wouldn't it be faster to use it instead?
Yes but where is the fun... .. "a kind of "...fill the right word...." for all the endless hours waiting for a single frame back in the 90s

Last edited by masteripper; 19 April 2021 at 23:02.
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Old 20 April 2021, 00:55   #8
fxgogo
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I have been having so much fun with Cinema 4D on the Amiga. I forgot how hard it was to light back then
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Old 20 April 2021, 00:56   #9
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It's neat to fire up old 3D rendering software and do things you wouldn't have dreamed about back in the day, like rendering in 8k to get antialiased 4k images.

https://i.imgur.com/ZggK61g.jpg

https://i.imgur.com/EH00OWG.jpg

https://i.imgur.com/OHejoyu.jpg

https://i.imgur.com/nnoYlb4.jpg

https://i.imgur.com/YwBd7CZ.jpg

Ah, I just noticed Imgur redirects mobile users to their crap site that gives a horrible blurry thumbnail even when directly linking the full sized images, sorry, guess it's time to find another free image host...

I'm not really clear if there's any functional difference between emulated CPU/FPU types when using JIT mode, but as most of the software I used back in the day targeted 020/030 I went with 030+882.

Last edited by Rotareneg; 20 April 2021 at 17:09.
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Old 20 April 2021, 03:34   #10
klx300r
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Thumbs up

@ masteripper


You should have a look here https://amigaraytracers.com/
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Old 20 April 2021, 07:37   #11
masteripper
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@ masteripper


You should have a look here https://amigaraytracers.com/
This will be my next stop ...
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Old 20 April 2021, 08:54   #12
fxgogo
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Quote:
Originally Posted by Rotareneg View Post
I'm not really clear if there's any functional difference between emulated CPU/FPU types when using JIT mode, but as most of the software I used back in the day targeted 020/030 I went with 030+882.
Good point. We did get the 040 in the 4000, but it was so late in the Amigas life, not sure the software was written specifically for it.

Like your Vista Pro renders. That is one piece of software that is showing it’s age, but with some massaging, will create nice renders.
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Old 20 April 2021, 09:55   #13
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020 emulation is faster than 030 & 040, especially with data cache emulation etc. So if something doesn't need 030/040 instructionset, it will run faster on emulated 020.
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Old 20 April 2021, 10:04   #14
masteripper
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020 emulation is faster than 030 & 040, especially with data cache emulation etc. So if something doesn't need 030/040 instructionset, it will run faster on emulated 020.
I will start testing and get back.
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Old 20 April 2021, 16:39   #15
Rotareneg
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Originally Posted by fxgogo View Post
Vista Pro renders.
VistaPro?!? Infidel!!! I was one of the few who followed the true fractal faith, Panorama!

Ok, I did also play around a bit with Vista too, I remember rendering an 8 meg looping animation flying through Yosemite that took like a day (or at least overnight) to render on an A1200.

Last edited by Rotareneg; 20 April 2021 at 18:05.
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Old 20 April 2021, 17:56   #16
fxgogo
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You have me intrigued. I have never heard of that. Googling as we speak...Ok, I can't find anything of note. Please fill me in on this program. I would love to have a play with it.

Last edited by fxgogo; 20 April 2021 at 18:14.
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Old 20 April 2021, 18:12   #17
Rotareneg
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It's very obscure. You can find the 4 disks for version 3 and the 4.01 update disk on the file server under TOSEC/Applications. My manual for version 3 is falling apart so I really should type it up and upload it somewhere for posterity.
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Old 20 April 2021, 18:15   #18
fxgogo
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Definitely. Scan that manual ASAP. Gonna download and give it a go. Thanks
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Old 25 April 2021, 15:28   #19
Rotareneg
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Ok, scanned the manual: https://archive.org/details/panorama-amiga-images
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