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Old 13 January 2008, 13:56   #61
Photon
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Cool pics bLAZER Hmm... Amiga coder, musician, 3D artist using Maya (after first having used Max), Shockwave programmer: you're my clone !!

I'm serious, that's scary... have you recently learned html/css/js/php by any chance???
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Old 13 January 2008, 14:59   #62
bLAZER
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NLS:
1. As I wrote before it was just a quick job, so I know there are issues.
2. According to the reference photos I got the coord doesn't get yellow over time as the main plastic. Sure they maybe had similar color when it was brand new.

Photon: hehe..scary... And we're both from Sweden.. I learned html around 1995 and php around 2001 so not that recently..
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Old 13 January 2008, 15:51   #63
Hungry Horace
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Quote:
Originally Posted by bLAZER View Post
NLS:
2. According to the reference photos I got the coord doesn't get yellow over time as the main plastic. Sure they maybe had similar color when it was brand new.
it can / does get grubby, dirty and marked though. And maybe a bit frayed and starts showing the wires!

maybe that's just mine...
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Old 13 January 2008, 16:53   #64
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black dirt sticks on the cable (like most cables)

also I am talking about wrong colors on the original clean version - looks like the cable and mouse don't fit together (meaning "color match" - they never were the same, but they looked "nice" one next to the other, unlike the render)

I am only saying those to guide you to perfection that I don't already love what you do
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Old 13 January 2008, 18:24   #65
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can you do a dirty one, and a modded funky illuminous pink one ;D (Neon!)
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Old 13 January 2008, 19:06   #66
frikilokooo
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Impressive render pics!
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Old 14 January 2008, 03:00   #67
bLAZER
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bippym, I'm almost done with the dirty one. Here's a pink one
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Old 14 January 2008, 03:37   #68
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Looks amazing
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Old 14 January 2008, 07:46   #69
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kind of hmmm....ghey (c)keropi....... guess some members here will like to own one

I prefer the eab custom made one
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Old 16 January 2008, 09:50   #70
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They look awesome! Can you teach us how to render a mouse?
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Old 16 January 2008, 12:14   #71
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cronos: go to http://en.wikipedia.org/wiki/3D_modeling_software

then google for "<softwarename> render tutorial"

Most of the 3d modeling software have trial versions, and Blender is free. You model something (say, a couple cubes and a ground plane) and then hit a function key. (Most come with renderers, and there are free renderers.)

Modeling a mouse - well, making a cube with rounded corners is hard enough, do that first

I'm at digitaltutors.com (even though I've kinda outgrown most of their tutorials, they have good skill level spread for newbies and semi-pros alike )
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Old 16 January 2008, 13:49   #72
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Thanks Photon. I have downloaded and installed Blender. I also found lots of tutorials.

Tweaking a cube sounds easy. Looking at the Blender interface is... complex.. But, I am sure I will learn to model a cube with rounded corners eventually..

And, thanks for the digitaltutors.com website. It will come in handy when I move up
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Old 19 January 2008, 02:47   #73
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Did some more work on this... this part is almost finished, may tweak some minor things.
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Old 19 January 2008, 03:16   #74
T_hairy_bootson
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That plug looks so photorealistic.
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Old 19 January 2008, 06:20   #75
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@bLAZER

I have always felt i was pretty good with modeling and rendering packages.... and then i see this work and i have to admit, If i had half of the amount of talent that your work shows here, i would indeed be a rich man!

photo real... to be honest quite a few of your works i could not tell the difference! and i pride my self on knowing CGI!
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Old 19 January 2008, 10:09   #76
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bLAZER is deceiving to us,his pics are real photos,that is its secret
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Old 19 January 2008, 11:09   #77
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Brilliant stuff!
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Old 19 January 2008, 12:25   #78
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This render mouse deserves a crown!

Maybe you should tweak the plug edges a little bit.
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Old 19 January 2008, 13:18   #79
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Zetr0: a pity I don't have you bizniz ideas otherwise I would be rich
NOB: what do you mean exactly? Rounder edges on the plug?
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Old 20 January 2008, 08:58   #80
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Yes, it seems as if the edge radius from original mouse is a little greater.
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