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Old 31 January 2022, 20:22   #1641
bubbob42
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Quote:
Originally Posted by hUMUNGUs View Post
Could you elaborate on what you currently are working on ?
Must not go into details. They could change anyway. So
let’s call it a mix of trying new things and fixing older ones.

Quote:
Is 3.2.2 the next update ?
No. The next update will be R4 of the 3.2 NDK.
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Old 31 January 2022, 21:38   #1642
hUMUNGUs
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I understand. Thanks for the answer.
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Old 03 February 2022, 00:08   #1643
klx300r
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Question

I'm having an issue booting into PAL at startup with OS3.2.1 on my NTSC Amiga 1200? I'm assuming it's because I have 3.2 roms installed and system is double booting but not sure. Never had any issue booting into PAL with OS3.2.
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Old 03 February 2022, 02:14   #1644
Swe_Kryten2x4b
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Quote:
Originally Posted by bubbob42 View Post
Must not go into details. They could change anyway. So
let’s call it a mix of trying new things and fixing older ones.
As for trying new things...let's call this a feature request. It has probably been asked before and I don't know how feasible it is considering I don't know the internals of AmigaOS. But here goes...

It regards customization of the wb-menu. For context, I have a bunch of arexx-scripts that I find quite handy. I used them in 3.9 already from the T.H.E package. They still work, although I have moved them into the MenuTools script so the "Tools" menu is only updated from one place to keep things tidy.

However, it is the tools menu that is my "gripe". I'd really like the option to add things to the menues left of "Tools", like the new "Open volume" under workbench or "Eject medium" under icons.

For example, one of the scripts closes all currently open drawers. I'd like to be able to have that under the "Windows" heading. Another one is "Make real icons" for files that lack the .info file. That one I'd like to have under icons (and preferably only when icon-less file(s) is/are selected).

Just to get add-on options in more logical places.
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Old 10 February 2022, 00:39   #1645
mateusz_s
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How about adding lha compressor? Also in tools menu
Additional options could appear: LHA->ADD SELECTED/UNPACK SELECTED..
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Old 10 February 2022, 20:42   #1646
bubbob42
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Quote:
Originally Posted by mateusz_s View Post
How about adding lha compressor? Also in tools menu
Additional options could appear: LHA->ADD SELECTED/UNPACK SELECTED..
If I would get 10 bucks each time someone mentioned this …

Decompression is on „the list“.
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Old 10 February 2022, 23:35   #1647
AlphaAmiga
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Quote:
Originally Posted by bubbob42 View Post
If I would get 10 bucks each time someone mentioned this …

Decompression is on „the list“.
I know it would be work dependent but would this be with a nice GUI (e.g. Unarc in 3.9) or would it be more command line based?
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Old 10 February 2022, 23:46   #1648
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Quote:
Originally Posted by AlphaAmiga View Post
I know it would be work dependent but would this be with a nice GUI (e.g. Unarc in 3.9) or would it be more command line based?
I know this ain’t the ideal solution. But if you already have a copy of the 3.9 CD you could always copy these things over

I’ve done this with 3.1.4.1 or hybrid a build of OS3.9 with 3.1.4 for reaction etc..
I know 3.2 has reaction built in. But you get the idea
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Old 10 February 2022, 23:57   #1649
coldacid
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I love UnArc and the only thing that's missing from the version with 3.9 is the open output drawer button that's in the 4.x version. It's the only thing I bothered bringing over into the 3.2 world.
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Old 11 February 2022, 00:06   #1650
AlphaAmiga
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Quote:
Originally Posted by Jpor View Post
I know this ain’t the ideal solution. But if you already have a copy of the 3.9 CD you could always copy these things over

I’ve done this with 3.1.4.1 or hybrid a build of OS3.9 with 3.1.4 for reaction etc..
I know 3.2 has reaction built in. But you get the idea

This is what I have done (plus AmiDock), but I would love something more up to date and even more integrated into the system from ground up by the team (if they can spare the time).
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Old 11 February 2022, 13:53   #1651
bubbob42
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Quote:
Originally Posted by AlphaAmiga View Post
I know it would be work dependent but would this be with a nice GUI (e.g. Unarc in 3.9) or would it be more command line based?
Get XaDMaster and Avalanche from Aminet.
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Old 11 February 2022, 14:04   #1652
mateusz_s
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Quote:
Originally Posted by bubbob42 View Post
Get XaDMaster and Avalanche from Aminet.
Well i got it and guess what?
The lha from xad is 2-3 Times slower
Than lha from aminet.

So I prefer using lha command in that case

Last edited by mateusz_s; 11 February 2022 at 17:28.
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Old 12 February 2022, 10:05   #1653
hexaae
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XAD client update for 68K

BTW about XAD 68K... a LHA update would be great since last 68K version is very old and supports only old LHA compression method, failing with many archives from Aminet for example...
Nobody updated 68K version yet, stuck to 12.x, but there's an AROS and OS4 xadmaster 16.x perfectly working with newer LHA archives...



Someone interested?
XAD is also used by handy GUI decrunch tools like Voodoo-X and Unarc.

Discussed this here:
http://eab.abime.net/showthread.php?t=99207

Last edited by hexaae; 12 February 2022 at 10:58.
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Old 14 February 2022, 17:39   #1654
Rotzloeffel
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Quote:
Originally Posted by AlphaAmiga View Post
This is what I have done (plus AmiDock), but I would love something more up to date and even more integrated into the system from ground up by the team (if they can spare the time).
use WBDock 2 instead of AmiDock!

http://www.thomas-rapp.privat.t-onli...ga/wbdock.html
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Old 14 February 2022, 17:44   #1655
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..

Last edited by EAUniW; 12 January 2023 at 15:25.
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Old 14 February 2022, 18:08   #1656
indigolemon
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Quote:
Originally Posted by EAUniW View Post
What's the chances of 3.2 getting a release on AAA platforms such as the 2400 and 4800?
Chances would be the same as a release for any other imaginary platform I would suspect
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Old 15 February 2022, 21:25   #1657
ancalimon
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Quote:
Originally Posted by hexaae View Post
BTW about XAD 68K... a LHA update would be great since last 68K version is very old and supports only old LHA compression method, failing with many archives from Aminet for example...
Nobody updated 68K version yet, stuck to 12.x, but there's an AROS and OS4 xadmaster 16.x perfectly working with newer LHA archives...



Someone interested?
XAD is also used by handy GUI decrunch tools like Voodoo-X and Unarc.

Discussed this here:
http://eab.abime.net/showthread.php?t=99207
I agree. This is the most important piece of software for the Amiga
I wish there also was an updated XAD version for Warpup.
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Old 24 March 2022, 22:07   #1658
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OS 3.2 MenuTools 47.1

Hello everyone,

I've noticed a bug with this Arexx script. I'll admit I don't know ARexx very well. I use ToolManager for menus to games and such. Since MenuTools is part of OS 3.2, I figured I'd give a go. If there's a space in the path, like with Directory Opus, it won't load/run. Only WBLoad will run and give an error. If I use "-" or "_" to replace the space (or something else), voila! I'm not going to change a lot of my software around to accommodate for spaces in paths. ;-) It's a cool idea.

Maybe there's a typo in the structure I'm following? Appreciate any help.

Code:
/* $VER: MenuTools 47.1 (12.07.2020) */

OPTIONS RESULTS

ADDRESS WORKBENCH

/* 
   By editing the following lines of this ARexx script you can easily 
   add and configure Menus to quickly launch games or any other 
   programs you may want.
                                                                    */

MENU ADD NAME MenuSeparator1 TITLE '"~"' CMD ""
MENU ADD NAME MenuHelp TITLE '"Help"' CMD "'address command ''Help'''"
MENU ADD NAME MenuSeparator2 TITLE '"~"' CMD ""
MENU ADD NAME MenuDirectoryOpus590 TITLE '"DOpus 5.90"' SHORTCUT 'F3' CMD "'address command ''C:WBLoad SYS:Opus 5.90/DirectoryOpus'''"
MENU ADD NAME MenuAmigaAMP TITLE '"AmigaAMP 2.25"' SHORTCUT 'F3' CMD "'address command ''C:WBLoad Programs:Music/AmigaAMP_3.25/AmigaAMP'''"
MENU ADD NAME MenuTextEdit TITLE '"TextEdit"' SHORTCUT 'F4' CMD "'address command ''C:WBLoad SYS:Tools/TextEdit'''"

EXIT


----------------------------------------------------------------------

How to modify and add new menus
===============================

The following is a more or less detailed explanation for those 
of you that feel confident enough to add menus and menu-items. One of 
the biggest advantages of this method is that unlike many programs, 
this is an AmigaOS friendly implementation that does not require 
external programs and can even work on plain 68000 Amigas.

The limitations are that you cannot modify "Workbench", "Windows", and 
"Icons" menus in any way. But you can add menu items to the "Tools" 
menu, and add other new Menus and submenu items.

Be careful to always respect the quotes and format. The only statement 
that can be omitted is the HOTKEY one. The MenuTools syntax for each 
entry will be explained in the following example:


               REFERENCE NOTE     MENU ITEM NAME    HOTKEY                                   SHELL COMMANDLINE
                     |                  |             |                                              |
              +-------------+     +------------+ +----------+                        +--------------------------------+
 MENU ADD NAME MenuMultiView TITLE '"MultiView"' SHORTCUT 'W' CMD "'address command ''C:WBLoad SYS:Utilities/MultiView'''"
                        
                        
REFERENCE NOTE 
This is a single word whose only purpose is to remind you what the 
menu item does. It has no real functionality beyond that.

MENU ITEM NAME 
This is the name that will be displayed in the Tools menu. You can add 
new menus and submenu items by using the backwards slash bar ( for 
e.g.: \Menu-Name\Menu-Item\Submenu-item ).

HOTKEY
This is an optional statement that points to a shortcut that you can 
set in which the [Amiga] key and another character that you are 
allowed to define is always involved. Be careful when adding a 
shortcut to verify that it is not being used by AmigaOS or any other 
running programs or you may end up causing conflicts between them.
         
SHELL COMMANDLINE 
This is the action you wish to be executed. It must be a Shell 
command, an ARexx script, a Shell script or it can even be a Workbench 
program if you are smart enough to use the WBLoad command.
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Old 24 March 2022, 23:14   #1659
kamelito
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I didn’t knew that before someone posted it on Twitter but AmigaOS doesn’t have any functions for sprites collisions detection is it planned?
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Old 25 March 2022, 08:11   #1660
Thomas Richter
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The graphics GELs system definitely has.
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