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Old 30 September 2015, 09:45   #101
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Hm, no link is functional.
 
Old 30 September 2015, 10:26   #102
Cherno
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Whelp... Looks like my free webspace hoster shut down for good. Now I have to re-upload everything somewhere else and repair the links

Thanks for the notification.
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Old 01 October 2015, 16:44   #103
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Amusing.... game coded on the Amiga takes a single 880k disc.... put it on Windows and explodes to a 17MB download
That's just the way it is. I'm working on an Amiga game remake too and it immediately bumped to tens of megabytes in size because I couldn't work with the original (custom) music files, so I had to record it and dump it like that On top of that the high level development libraries adds to the pile too. And I can't be arsed to pack the graphics down, they're just 32 bits spritesheet PNGs with a large waste of space, because I also can't be arsed to create an efficient spritesheet generator

Because that's not a problem nowadays, it doesn't have to fit on a single disk so just be lazy and focus the energy on making the game good rather than as small as it can be. Plus it is even expected by gamers nowadays that a game is going to be a hefty download. I've seen people referring to a game as "probably crap" because it was "only" a 4gb download.
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Old 02 October 2015, 01:14   #104
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If a game has to be extremely efficient regarding size, then it needs to be coded from scratch without any kind of off-the-shelf game engine which typically have hundreds of things that you don't need (image effects, physics, shaders, etc).
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Old 02 October 2015, 05:41   #105
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"Hunter HD" - Fan Remake & nostalgic discussion of a classic Amiga game :)

My sentiments are who gives a $hit. Internet quota and storage are cheap these days.
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Old 02 October 2015, 07:49   #106
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My sentiments are who gives a $hit. Internet quota and storage are cheap these days.
The people who give a toss are those who are paying the hosting bill. If that's not you then obviously you won't care...

My life
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Old 02 October 2015, 07:51   #107
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"Hunter HD" - Fan Remake & nostalgic discussion of a classic Amiga game :)

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The people who give a toss are those who are paying the hosting bill. If that's not you then obviously you won't care...



My life

Host it on a dropbox public download or similar. The downloads id suggest would probably be hundreds at the most.
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Old 02 October 2015, 08:00   #108
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Host it on a dropbox public download or similar. The downloads id suggest would probably be hundreds at the most.
Probably true... Forgive me it's not a go at you personally. I used to work in Web Design and it's a pet peeve after people not paying hosting and projects going south
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Old 02 October 2015, 12:58   #109
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I uploaded all files to my Dropbox... The image links seem to be working, does anyone know how if it's possible to directly link to uploaded html files?
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Old 02 October 2015, 14:16   #110
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I uploaded all files to my Dropbox... The image links seem to be working, does anyone know how if it's possible to directly link to uploaded html files?

https://www.dropbox.com/en/help/16
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Old 02 October 2015, 14:30   #111
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Yes, but what happens if you click on this link:

https://www.dropbox.com/s/5bs8eriabw..._Web.html?dl=0
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Old 02 October 2015, 14:35   #112
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Yes, but what happens if you click on this link:

https://www.dropbox.com/s/5bs8eriabw..._Web.html?dl=0

Brings up a dropbox page allowing you to directly download the file or save it into your dropbox account (on ios with safari it automatically switches to the dropbox app and allows you to save it in your dropbox)
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Old 02 October 2015, 14:48   #113
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That's what I meant. It should just be opened like any other html page in the browser but I'm not sure if Dropbox can do that.
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Old 02 October 2015, 14:58   #114
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"Hunter HD" - Fan Remake & nostalgic discussion of a classic Amiga game :)

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That's what I meant. It should just be opened like any other html page in the browser but I'm not sure if Dropbox can do that.

No i don't think it can. Its not a web-host, downloads only. You could probably make a google site page (limited page formatting) and just have a link to a zip to download from dropbox.
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Old 02 October 2015, 15:10   #115
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It was possible though, until they made the public folder pro only.
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Old 05 October 2015, 19:58   #116
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In any case if storage (for games) is what you're after and you deliver the game for free, there are specific online services for that nowadays. Gamejolt for example:

http://gamejolt.com/

or itch.io which can also be used to sell a game:

https://itch.io/

Or good old indiedb of course. Nicer ways than dropbox in any case, but dropbox of course works just fine for development/preview builds
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Old 05 October 2015, 23:01   #117
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Thanks. IndieDB is a possibility, but I generally limit the exposure of my projects on purpose to a select few forums, mostly just one or two, as long as development is in the very early stages. I think I will just look for just another free webspacce
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Old 07 October 2015, 21:02   #118
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Okay, I found a new webspace and re-uploaded all the files and repaired all the links.
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Old 09 October 2015, 11:09   #119
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Thx!
 
Old 11 February 2016, 14:50   #120
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Has there been any more progress on this? It's really great seeing it again.

Because of the style it doesn't seem to have aged terribly badly.
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