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Old Yesterday, 13:30   #1
Devlin
Bane of Magic

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Join Date: Nov 2005
Location: Bradford, UK
Age: 35
Posts: 333
Captive 2:Liberation help!

I recently got my mitts on a physical copy of this again after 20 odd years and decided to give it a proper go, and I've gotten to mission 5 somehow.

The manual gives plenty of info but pretty much *nothing* on how items work and the like.

When I examine a Repair Kit, it says
"
Repairs damage to droid's armour.
Requires Mechanics skill.
"
so I put a mechanics skill chip into my droid's head, and use the kit - but it just drains the repair kit and doesn't actually repair anything.

Does anyone have an idea of how it works and how I can fix my poor droid's broken legs?
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