05 February 2017, 06:12 | #1 |
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is .Lha supported?
Looking at https://fs-uae.net/floppy-images/comment-page-2
There is no where in the article that there is direct support for .lha in FS-UAE, but the comment section says there is support for it.. Can someone shed light how to launch files in .lha with FS-UAE ? .zip files work ok.. I've tried a number of .lha files, and all of them go back to kick start seen. This is running 1.3. I would of assumes since lha is compressed, like zip are, if FS-UAE and automatically uncompress .zip files, why can't it be done with .lha as well? |
06 February 2017, 16:40 | #2 |
Out to Grass
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Location: UK
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Hello,
First Lha is a tool which is used to compress or decompress files mostly on the Amiga. Try this link to get an idea http://guide.abime.net/wb3.1/chaplha.htm then come back and let the guys know what you want to use it on Last edited by Genlock; 06 February 2017 at 16:48. Reason: updated |
06 February 2017, 18:38 | #3 |
FS-UAE Developer
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Hi, FS-UAE itself does not support .lha. FS-UAE Launcher on the other hand, can scan/index contents of .lha files and extract files from the archives on demand. That is used for the game database / WHDLoad support.
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07 February 2017, 05:04 | #4 |
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when u say Launcher scans that's ONLY for game DB?
What i am mean here is if Launcher can scan and unpack .zip files.. you can load .zip directly into FS-UAE Luancher, why can't u do the same with lha, since its just another compressed format. Sorry, the comment on on your website is not clear exactly what its used for.. I got the impression that Lancher did support lha. just like it supports loading and uncompressin zip files ready to run automatically. |
07 February 2017, 14:34 | #5 |
Missile Command Champion
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The FS-UAE launcher works fine with lha archives. Grab the preinstalled WHDLoad games from the EAB File server (Retroplay folder) and scan them.
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07 February 2017, 17:31 | #6 |
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That can of course be done. But someone (for example me) has to program stuff to make it work. It that hasn't happened yet. I don't have any current plans to expand the .lha support.
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