29 November 2002, 22:39 | #1 |
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Save-State and Load State don't work
I tried to save state in many games and it's doesn't work... Never... I got a freeze.
It's normal ? |
29 November 2002, 22:51 | #2 |
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Actually, it's doesn't work with the rom 3.1 but work with the rom 1.3
it's that ? |
29 November 2002, 22:56 | #3 |
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Oups sorry. Works with a 68000 but don't work with 68020+FPU
Save-state doesn't work with all processor ?? |
29 November 2002, 23:25 | #4 |
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My save take 535 mo when i save with A1200 rom 3.1 AGA !!!!
Something wrong !! Help ! |
29 November 2002, 23:37 | #5 |
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Ok. Apparently, something's wrong with the JIT.
I can save with no problem on 68000, 68010, 68EC020 and 68EC020+FPU. If i take 68020 or more, it's freeze. |
30 November 2002, 00:17 | #6 |
Junior Member
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I had the more than 500 meg save-state file problem.
I don't know why it happened; the save-state function saves the amount of memory into a file, then it should not be bigger than 3 or 4 meg, maybe more depending on your RAM settings, usually 1 meg for most floppy games. My advice is to be very careful with your settings, and to load the proper config BEFORE loading a save state. |
30 November 2002, 00:21 | #7 |
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To use the save state/load state option, you have to limit the emulator to processors up to 68EC020, with up to 2MB chip RAM, no fast RAM, no Zorro III RAM. It doesn't matter what ROM you use (I've had Cannon Fodder and Uridium 2 running on KS 3.0/3.1 with these settings). Basically, emulate a bog standard A500/A600, and you shouldn't run in to problems.
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01 December 2002, 23:01 | #8 |
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you can save with all the memory but the save take 11mo.
But now it's work fine if i take no more than 68EC020+FPU. |
01 December 2002, 23:16 | #9 |
Registered User
Join Date: Aug 2001
Location: Germany
Age: 51
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@Klownk
Please use the EDIT Button next time, no need to open four posts in a row |
02 December 2002, 09:56 | #10 |
Registered User
Join Date: Sep 2002
Location: Germany
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I had the same strategy to become a member and to get rid of this damn "junior member"...
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03 December 2002, 15:12 | #11 |
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why ? what's the prob ?
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03 December 2002, 15:25 | #12 | |
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Join Date: Aug 2001
Location: Germany
Age: 51
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Quote:
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04 December 2002, 11:06 | #13 |
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ok
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24 December 2002, 21:34 | #14 |
Into the Wonderful
Join Date: Mar 2002
Location: England
Age: 49
Posts: 2,335
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Im having Save State probs aswell. Certain games will save fine (Chaos Engine) while some wont (XMas Lemmings) any ideas why?
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24 December 2002, 21:55 | #15 |
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Join Date: Apr 2002
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Age: 43
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I thougt the savestate is just a copy of the emulator configuration and the emulated ram ?
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27 December 2002, 14:24 | #16 | |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,567
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Quote:
Make sure fast ram is disabled (I found yet another fast ram restore bug yesterday..) and fpu is disabled. (fpu state is not supported yet) |
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