23 June 2010, 00:08 | #81 |
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every game needs patching individually to do that.
if there isnt any other function to justify a CD32 pad-patch its unlikely (although not unheard of) that any WHD slave author would take that up. |
14 October 2010, 15:41 | #82 |
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I think I can do Baal, but i need to check all of the buttons (it is more than just 'space to start') and when they occur - i've never played this game so any help appreciated!
Last edited by Hungry Horace; 14 October 2010 at 22:16. Reason: started to use it as a notepad :S |
15 October 2010, 00:31 | #83 |
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15 October 2010, 08:17 | #84 |
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24 October 2010, 15:31 | #85 |
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Gauntlet II can now be marked as 'done' - updated slave now on whdload.de
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18 December 2011, 23:12 | #86 |
Moon 1969 = amiga 1985
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hi everyone,
could it be possible to have a whdload version of golden axe which could use 4 buttons ??? i mean 1 sword 2 jump 3 sword back 4 the specials bombs ????? for the moment with the last version : sword : 1st button special bombs : 2nd button jump : 1 st button and up !!! could it be changed to 3 rd button sword back : 1 st button and down !!!!! coud it be changed to 4th button ? |
21 September 2014, 22:56 | #87 |
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Just putting in a request for Moonstone. I think all that's needed is a button for Inventory and buttons for 1 and 2 (when you're at overlapping locations, eg a Lair and a black knight). This would be a fantastic game to play on a CD32.
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19 February 2015, 11:53 | #88 |
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Would be great with cd32 controller support for ODYSSEY (1995, Audiogenic)!
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19 February 2015, 13:28 | #89 |
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probably every fighing game that still do not support pad control.
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15 April 2021, 21:22 | #90 |
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I am hoping to at some point play the game ZARATHRUSTA with CD32 controller support.
https://www.lemonamiga.com/games/details.php?id=1365 The game would benefit greatly if the controls were mapped to the controller as such: DPad = rotate ship Left/Right right bumber = thrust red button = fire blue button = tractor beam yellow button = scanner What can I do to ask the WHDload developers to implement this? |
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