26 December 2023, 21:29 | #1 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
Santa and the Goblin
Here is a fun Christmas game I made this year.
Have fun and please post any issues here. https://havsoft.itch.io/santa-and-the-goblin |
26 December 2023, 22:25 | #2 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,112
|
Thank you Havie
|
27 December 2023, 05:21 | #3 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
I kept getting flicker gfx, Quickstart A4000 with Winaue was the closest I can get without flicker?
Gameplay [ Show youtube player ] |
27 December 2023, 08:31 | #4 | |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
Quote:
Thanks for playing. |
|
27 December 2023, 09:16 | #5 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
I like it, nor have a i played an old ataru game silimar to this,, Which is the game you its similar too?
|
27 December 2023, 11:30 | #6 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
Dragonfire
[ Show youtube player ] |
27 December 2023, 11:39 | #7 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
Nice... Never heard of that one... I will try it one day
|
27 December 2023, 12:04 | #8 |
Ex nihilo nihil
Join Date: Oct 2017
Location: CH
Posts: 5,112
|
|
27 December 2023, 14:05 | #9 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
There were lots of conversions and some slight differences but the as always,
the original is the best! I do have an actually version with knight and dragon graphics but thought it could make a nice xmas game. I will probably release the other version soon but hope to enhance it a bit. |
27 December 2023, 14:59 | #10 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
I did try the c64 version very quickly, but it seemed very hard as I couldn't jump over the fireballs.on the first stage lol
If you can fix that flicker... your version will be pretty good... congrats on the work done so far in it.. |
27 December 2023, 16:06 | #11 |
Saberman
Join Date: Dec 2016
Location: Kielce/Poland
Posts: 342
|
Gameplay
[ Show youtube player ] |
27 December 2023, 16:12 | #12 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,875
|
Some people find displaying in Y order reduces flickering
|
27 December 2023, 16:59 | #13 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
|
27 December 2023, 17:02 | #14 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,875
|
|
27 December 2023, 21:49 | #15 |
Registered User
Join Date: Apr 2016
Location: T/C
Posts: 199
|
Looks like fun. I didn't try it yet, just watched the videos.
Few observations: – some parts of the music are, how can I put it, awful – in one video, player move to goblin position to avoid being hit. It should not be possible – any chance to improve goblin with hands or something? :-) |
27 December 2023, 22:10 | #16 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
Have just update the adf so the flickering is gone.
As I thought - stupid programming, I was double buffering the screen but then drawing to the current one and not the hidden one - doh! The music is awful - good spot but that's part of the fun (and also why you can turn it off). I have also sorted out the lack of collision with the goblin inside the castle as I noticed this too although I think Ransom may be cross as he discovered this 'gameplay feature'. My son drew the goblin so I wouldn't want to upset him by changing his sprite and I only gave one day. This was only meant to be a silly, fun Christmas game. Look out for the actual real version of Dragonfire in the new year. |
27 December 2023, 23:46 | #17 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
... GFX Flicker Fixed
... Goblin Hit detection fixed ... Difficulty is good ... Gameplay is fun Do you get extra lives after a certain score at all? Well Done Havie Gameplay [ Show youtube player ] |
28 December 2023, 02:14 | #18 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
I tried changing the music mod with Turri2 or Xenon2 mod files but the game plays the mod files in drunk mode...
Is there anyway to replace music with normal sounding mod, or even changing the drunk xmas attached mod into non drunk mode? |
28 December 2023, 12:52 | #19 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
I like the drunk xmas mod!
In theory chaning the mod should be as simple as popping another one in with the same name - I use MTPlayer. Will have a look at this later. |
28 December 2023, 13:15 | #20 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,987
|
I did replace the music.mod with another mod and renamed it the same. The gMe still plays all mods in drunk Santa mode lol
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
EON AMIGA AGA - New Amiga port teased by AmigaWave/Goblin | Neil79 | Amiga scene | 121 | 29 January 2024 13:10 |
Ghost'n Goblin on A1200 | tekopaa | support.Games | 2 | 22 July 2018 20:09 |
Psycho Santa?? | Unregistered | request.Old Rare Games | 5 | 18 July 2017 18:16 |
Santa Paravia | ricky500 | request.Old Rare Games | 3 | 26 June 2013 22:36 |
Look what Santa brought us! | DPainter | Amiga scene | 10 | 12 December 2001 18:14 |
|
|