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#61 |
Eleventh Hour Games
![]() Join Date: Feb 2011
Location: Carnforth, England
Age: 47
Posts: 500
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Absolutely blown away by this!
Please keep up the good work! |
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#62 |
Banned
![]() Join Date: Feb 2019
Location: United Kingdom
Posts: 404
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#63 |
Zone Friend
![]() Join Date: Mar 2004
Location: Middle Earth
Age: 38
Posts: 1,900
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Great work, have you looked at the Sega-CD version of "Final Fight" for palette/dithering ideas as it is a smaller palette compared to SNES/Arcade?
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#64 |
Prototron
![]() Join Date: Mar 2015
Location: UK
Posts: 350
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Hi folks,
Apologies for the bump, but I'm just nipping back here to post the source code and assets if anyone wants a look (Github kept deleting it so I uploaded to Google drive). https://drive.google.com/drive/folde...z8?usp=sharing I'm off doing music projects right now so haven't had time to do any gaming or coding, and likely won't for a while. Nothing's changed, and it's just raw ASM code which will need assembled, but it should work. Cheers! ![]() |
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#65 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 50
Posts: 6,394
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that's very kind to share the source
I don't understand why github deletes your project. I have a lot of remakes there (as repositories) and they're still on. Did you create a repository or a project? I'm pretty sure it's not a copyright problem as you would have been notified. Plus a lot of remakes are there, and no issues. Anyway, there's a problem with "Graphics\TS_TITLESCREEN" folder as it only contains shortcut windows link files. |
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#66 | |
Prototron
![]() Join Date: Mar 2015
Location: UK
Posts: 350
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Quote:
I got some great tips from the guys over at the Amigadev discord, but again I haven't had time to really implement them, so I'll likely make a bullet point sheet at some point and post that too. I've not given up on this project, but just got other stuff to do at the moment, so feel free to use the code as you wish. ![]() |
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#67 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 50
Posts: 6,394
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> I went back to my account and the repository was empty, but no matter.
can you share it anyway? it could be a default branch problem. Yes, git can be treacherous at times. If you could make it available from github, no promises but other people could contribute more easily through pushes or pull requests, and you could get back to your project later. |
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#68 | |
Prototron
![]() Join Date: Mar 2015
Location: UK
Posts: 350
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Quote:
Very strange, but anyway here it is: https://github.com/Prototron77/Final-Fight-Enhanced |
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#69 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 50
Posts: 6,394
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just what I thought. You have an empty "edits" branch https://github.com/Prototron77/Final...ced/tree/edits
the "main" branch has all the work. |
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#70 | |
Prototron
![]() Join Date: Mar 2015
Location: UK
Posts: 350
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Quote:
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