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Old 02 October 2021, 19:45   #1
suppah
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Thumbs up 68060 and games

Like the topic says, im starting a thread about TF1260 and games since I can't find enough information and reports from users range from "nothing works" to "everything I ran works fine" (then you ask how many games they run and they answer 10 tops......).

I've recently purchased a TF1260 (arrived two days ago) and it's GREAT in Workbench usage but as expected im experiencing troubles making some games i love to work fine, even with WHDLoad.

I was aware of the potential issues since the 68060 architecture is really something different and i have more than one A1200 so I can play games I love by other means but i think there is not enough information about what games work and what games do not and it'd be nice to write a list.

I hope this thread could be used also for suggestions on which tool types to use to make games work.

So far, here is the list:

Alien Breed 2 AGA (WHDLoad, 1.4, PAL) - 100%

Banshee (WHDLoad, 3.3, PAL) - 100%

BloodNet (WHDLoad, 1.2, PAL) - Stalls after introduction, black screen after a fade out, music still plays

Champions of Krynn (WHDLoad, 1.0, PAL) - 100%
Champions of Krynn (WHDLoad, 1.0, NTSC) - 100%

Dyna Blaster (WHDLoad, 1.2, PAL) - 100% with "Enable pal screen" in slave configuration (game is 320x200 grrrr) otherwise game runs but screen is corrupted so unplayable

Dungeon Master (WHDLoad, 1.3, PAL) - 100%
Dungeon Master (WHDLoad, 1.3, NTSC) - 100%

F18 Interceptor (WHDLoad, 1.4, PAL) - 100%
F18 Interceptor (WHDLoad, 1.4, NTSC) - 100%

Farey tale adventure (WHDLoad, 1.1, PAL) - 100%
Farey tale adventure (WHDLoad, 1.1, NTSC) - 100%

Future wars (WHDLoad, 4.2, PAL) - 100%
Future wars (WHDLoad, 4.2, NTSC) - Doesn't work at all. Not sure where is fault though (will try it on a another A1200 when i have time)

Moonstone (WHDLoad, 1.6, PAL) - 100%
Moonstone (WHDLoad, 1.6, NTSC) - 100%

Paradroid 90 (WHDLoad, 1.1, PAL, "901MB" version) - slower but no blankings
Paradroid 90 (WHDLoad, 1.1, NTSC, "901MB" version) - slower, occasional bad blankings lasting even seconds
Paradroid 90 (floppy / PAL) - very slow
Paradroid 90 (floppy / NTSC) - very slow and a lot of screen blankings
Paradroid 90 (floppy / NTSC, cache disabled) - some slowdowns and some little screen blankings

Sleepwalker AGA (WHDLoad, 1.2, PAL) - 100%

Super Stardust (WHDLoad, 1.2) - main menu music is messed up and lots of graphics flashes. Tried some tooltip combos but no luck so far
Super Stardust (floppy) - can't get past initial introduction sequence (the Star Wars like)
Super Stardust (HD installer) - crashes on reboot

NOTE: Reference base system A1200 PAL Rev 2B recapped with 8MB fastram KS 3.2 (ROM)
NOTE 2: TF1260 latest BETA firmware (as of 02/10/2021) XC68060RC 50Mhz Rev5 system KS 3.2 (ROM) A1200 Rev 2B recapped (same motherboard as base reference, with TF1260 instead of just fast ram)
NOTE 3: "Blanking" means the screen turns black for a moment and it's restored after
NOTE 4: As my system is PAL when i write "NTSC" it means im forcing NTSC from either WHDLOAD or EBM (forcing because of lazy devs which made games in 320x200)
NOTE 5: All WHDLoad games are from Zeb's (facebook) WHDLoad (11-Sep-2021), WHDLoad version 18.5.5948

I will update the thread (also with WHDLoad version) as soon as i try more games hoping to receive some tips and reports (*please* be specific on your configuration and how you ran the games) from other users.

Last edited by suppah; 03 October 2021 at 19:39.
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Old 02 October 2021, 20:02   #2
Galahad/FLT
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have you tried disabling caches?

For some games that are overly reliant on the blitter, your processor is now significantly faster, and its likely in the case of Paradroid 90 that its slow because the processor is constantly waiting for the blitter to finish.
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Old 02 October 2021, 20:13   #3
suppah
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Of course I tried, disabling cache in "floppy" Paradroid makes it work better but it's still slower. Thing is, i would like some feedback from 68060 users also of other cards as maybe it's not only the processor but could also be the card itself / firmware version etc.

Last edited by suppah; 02 October 2021 at 20:30.
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Old 02 October 2021, 20:54   #4
zipper
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As I was playing with my 060 I degraded it in this order: first try disabling the 060 specific caches (SystemPrefs.lha), then data cache, then instruction cache, sometimes setting VBR to zero helps.
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Old 02 October 2021, 20:59   #5
suppah
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Sorry, don't get me wrong don't mean to be grumpy etc, i know the basics so general "disable blah" without specifying the game and the settings combo to make it work doesn't really help.

Last edited by suppah; 02 October 2021 at 21:09.
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Old 02 October 2021, 21:20   #6
Estrayk
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The title of this post should be edited and write TF1260 instead the generic 68060, it cannot be generalized in a compatibility thread referring to all accelerators with 060. For example, on my blizzard 1260, Super Stardust (WHDLoad) it works perfectly.
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Old 02 October 2021, 21:22   #7
suppah
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Quote:
Originally Posted by Estrayk View Post
The title of this post should be edited and write TF1260 instead the generic 68060, it cannot be generalized in a compatibility thread referring to all accelerators with 060. For example, on my blizzard 1260, Super Stardust (WHDLoad) it works perfectly.
Thank you Estrayk, this is very informative. Can you also specify your system configuration as Kickstart version, WHDLoad version, slave version and 68060 version and which tooltips in the slave you have for Super Stardust ?

Can any mod update the thread title please?

Just noticed my sstardust slave is probably old. But 1.2 didn't help

Last edited by suppah; 02 October 2021 at 22:02.
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Old 02 October 2021, 21:46   #8
Predseda
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He he, with explosion of new 68060 owners thanks to TF (including me) I expected this thread to appear
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Old 03 October 2021, 01:30   #9
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Quote:
Originally Posted by suppah View Post
Thank you Estrayk, this is very informative. Can you also specify your system configuration as Kickstart version, WHDLoad version, slave version and 68060 version and which tooltips in the slave you have for Super Stardust ?

Can any mod update the thread title please?

Just noticed my sstardust slave is probably old. But 1.2 didn't help
Amiga A1200 1D4, + Blizzard 1260 66Mhz rev.6. (128Mb RAM Simm 60ns)
AmigaOS3.2 + Rapidroad USB + Indivision mk2cr+ IdeFix Express + IDE>CF + PCMCIA Wifi
I recorded a video:

[ Show youtube player ]
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Old 03 October 2021, 08:40   #10
suppah
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Quote:
Originally Posted by Predseda View Post
He he, with explosion of new 68060 owners thanks to TF (including me) I expected this thread to appear
Can you test Super Stardust too since you have a TF1260 as well ?
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Old 03 October 2021, 08:44   #11
suppah
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Quote:
Originally Posted by Estrayk View Post
Amiga A1200 1D4, + Blizzard 1260 66Mhz rev.6. (128Mb RAM Simm 60ns)
AmigaOS3.2 + Rapidroad USB + Indivision mk2cr+ IdeFix Express + IDE>CF + PCMCIA Wifi
I recorded a video:

[ Show youtube player ]
Thank you again Estrayk. You don't show tooltypes on the game (select icon and choose "Information" from the system menu) but I guess you haven't changed them and they are the default ones.
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Old 03 October 2021, 16:09   #12
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@ suppah

I’ll checkout SuperStardust for you with my TF1260 and report back but please keep in mind the TF1260 is in beta currently and does have some issues with Fast Ram access etc. I understand that updates will be available soon.
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Old 03 October 2021, 16:09   #13
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Quote:
Originally Posted by suppah View Post
Thank you again Estrayk. You don't show tooltypes on the game (select icon and choose "Information" from the system menu) but I guess you haven't changed them and they are the default ones.
oops!, sorry. yep, the default ones.
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Old 03 October 2021, 17:32   #14
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As usual, maybe instead of creating a list of "ok" games maybe create a list of non-working games. This will avoid to put "OK" to 95% of the games that already work.

whdload emulates unsupported 060 instructions, so the remaining incompatibilities will be with non-removed self-modifying code (because caches are bigger/more performant than the previous 680x0 processors)
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Old 03 October 2021, 19:35   #15
suppah
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Quote:
Originally Posted by klx300r View Post
@ suppah
I’ll checkout SuperStardust for you with my TF1260 and report back
Thanks. Do you have a beta bios like me or a stable one ? (Chucky asked me, it was my choice).

Quote:
Originally Posted by klx300r View Post
but please keep in mind the TF1260 is in beta currently and does have some issues with Fast Ram access etc. I understand that updates will be available soon.
Im aware of that, yes. I wrote in my notes in the first post that the firmware is beta and im aware of the chip ram speed issues.

Quote:
Originally Posted by jotd View Post
As usual, maybe instead of creating a list of "ok" games maybe create a list of non-working games. This will avoid to put "OK" to 95% of the games that already work.
Yup I think I will do that. I was thinking of making a page on a web space somewhere for the complete list while leaving non working ones only here.
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Old 04 October 2021, 00:55   #16
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Quote:
Originally Posted by suppah View Post
Super Stardust (WHDLoad, 1.2) - main menu music is messed up and lots of graphics flashes. Tried some tooltip combos but no luck so far
Is your MMU working and enabled in WHDLoad? I get same behaviour with NOMMU option, with MMU the game is working fine. Tested on TF1260 with old firmware and full 68060.
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Old 04 October 2021, 11:03   #17
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Quote:
Originally Posted by Aardvark View Post
Is your MMU working and enabled in WHDLoad? I get same behaviour with NOMMU option, with MMU the game is working fine. Tested on TF1260 with old firmware and full 68060.
Tried forcing MMU by adding it to the tooltypes but as WHDLoad documentation states on 68040 and 68060 MMU is enabled by default.

The MMU works yes, i have kickstart in fastram with MuFastRom (MMULib).

I guess it's probably the beta firmware the culprit.

Last edited by suppah; 04 October 2021 at 11:19.
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Old 04 October 2021, 20:20   #18
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Hi I tried Super Stardust on my TF1260 (latest FW) and it works just some slowdown when the asteroids break, I can't say if this is normal a it's not a game I normally play.

I can say that I tried SSF2 earlier and it was running quite slow, I did not try any fixes at this point as I was actually just testing that my Joystick worked in 2 button mode =D

Also FWIW I have a really old version of WHDLoad installed, 17.2 I will need to update that

edit: updated WHDLoad to 18.5 no change

Last edited by fitzsteve; 04 October 2021 at 23:02.
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Old 04 October 2021, 21:01   #19
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I also tried out WHDLoad latest verison of Super Stardust AGA and all played fine on my TF1260 without changing any ToolTypes etc...just loaded it up pressed icon and all went well and exited to Workbench with no issues.


I don't have beta firmware on my TF1260, full 060 Rev.1 running OS3.2, my A1200 MB is v1.1.


Also, I also was only able to play for approx 10 minutes as I'm recovering from leg surgery and sitting down in a regular chair isn't possible for me for longer periods of time unfortunately right now. Still was fun to play again with my miggies even for a short while.

Last edited by klx300r; 04 October 2021 at 22:18.
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Old 04 October 2021, 21:49   #20
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Quote:
Originally Posted by jotd View Post
whdload emulates unsupported 060 instructions

I don't think WHDLoad emulates 060 instructions (in my opinion this is not the job of WHDLoad anyway), or did I miss something?
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