16 August 2021, 11:45 | #81 |
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Looks brilliant with new gfx.
I'll just nitpick a little. Isn't that kick to high? So, instead of this: https://image.shutterstock.com/shutt...-402645481.jpg I think it would be better to be like this: https://thumbs.dreamstime.com/z/man-...e-53177493.jpg And shouldn't the body bends a little backward so it maintain weight balance, like in the images above? In the arcade it's also a little bit lower kick. Now, I understand it might be sprite limitation, and the limited horizontal pixel number. It doesn't really matter too much, but if it can be fixed, I think it would feel better. |
16 August 2021, 14:31 | #82 | |
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I also wanted the kick to hit the head... maybe i do that other kick in another game ? |
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16 August 2021, 15:14 | #83 |
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Original assets should be an unlockable achievement
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16 August 2021, 18:28 | #84 |
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WOW That looks amazing! Great Work!!!!
RC |
16 August 2021, 22:14 | #85 |
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17 August 2021, 01:32 | #86 |
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17 August 2021, 08:09 | #87 |
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17 August 2021, 12:39 | #88 |
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Incredible! Looks really amazing.
Imagine how many A500s this game would've sold if it was released in, say, 1989! |
17 August 2021, 15:02 | #89 |
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18 August 2021, 22:28 | #90 |
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Added some sound samples mainly to verify the sample playback rouines are working properly.
Amazing how when you add some the game really comes to life. [ Show youtube player ] Geezer |
18 August 2021, 22:34 | #91 |
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Looks and sounds excellent, can i suggest some improvements? Feel free to ignore as i understand its extra work.
1. The backgrounds are too clean, particularly the white background, it would be very nice to have cracks in some places. The best arcades in the 80s/90s always focused on making things different and semi realistic. 2. The water, is it possible to split the colour palette here and using colour cycling have waves? It looks fantastic! |
18 August 2021, 22:39 | #92 | |
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18 August 2021, 23:05 | #93 | |
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I just think it would be a fantastic opportunity to elevate the game way beyond what seemed possible on the A500 considering the arcade release date (Already achieved just pushing further) Last edited by lmimmfn; 18 August 2021 at 23:37. |
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19 August 2021, 00:04 | #94 |
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Very nice work.
Am I mistaken (recalling from the arcade), that you could have 3 buddies from left coming, 3 from right and a knife guy at the edge? That would mean 8 (including our hero guy) bobs at once, 9 with the knife. Can the engine handle that? |
19 August 2021, 01:45 | #95 |
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Fucks sake, you're a machine Graeme!
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19 August 2021, 08:37 | #96 | |
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It can handle 7 enemis and a few smaller bobs (knives, points, hit) with scrolling. |
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19 August 2021, 13:11 | #97 |
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19 August 2021, 14:53 | #98 |
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Awesome stuff, childhood arcade memories on the miggy, incredible what can be achieved with today's dev tools, programming experience and resources.
Q: will it have the C64 SHIFT+G cheat too as an easter egg? |
19 August 2021, 16:36 | #99 |
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Where is the tip jar for optional NES graphics?
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19 August 2021, 16:38 | #100 |
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The hugh kick is too high in the nes version as well btw.
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