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Old 16 September 2021, 12:15   #221
Pyrdacor
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I updated all versions and added ADF images for 1.09 german and 1.10 english. Should now work on all CPUs.

https://github.com/Pyrdacor/Ambermoon
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Old 16 September 2021, 12:18   #222
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Quote:
Originally Posted by SquawkBox View Post
Ah, but that J Disk image (AMBER_J.adf) which is included in Pyrdacor's set of ADF's is not a game disk per se, is it ? Anyway, I used instead an "Empty-DD-OFS.adf" from a set of blank ADF's I grabbed from Aminet, managed to create a save disk from scratch and... same issue. Game freezes in a similar fashion, and if i try to click on something, the machine reboots. Poor Dixie, stillborn warrior for the second time .
The included AMBER_J should work as a blank save disk (= all save states are empty and you can save on it).
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Old 16 September 2021, 13:37   #223
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Quote:
Originally Posted by Pyrdacor View Post
I updated all versions and added ADF images for 1.09 german and 1.10 english. Should now work on all CPUs.

https://github.com/Pyrdacor/Ambermoon
Thanks
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Old 16 September 2021, 17:29   #224
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Thank you ;-0
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Old 16 September 2021, 19:12   #225
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Quote:
Originally Posted by Pyrdacor View Post
I updated all versions and added ADF images for 1.09 german and 1.10 english. Should now work on all CPUs.

https://github.com/Pyrdacor/Ambermoon
Ok this was a bit misleading. What I meant was that I updated all zips/lhas/tar.gzs for 1.10 English and 1.09 German including the full versions and the fixes/patches.

1.07 and 1.08 German as well as 1.08 and 1.09 English might still crash on 68000 CPUs. It is just too much work to pack all that stuff in a careful way and I didn't have the time to automate this yet. But I guess the most recent versions matter.
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Old 17 September 2021, 09:02   #226
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Quote:
Originally Posted by Pyrdacor View Post
The included AMBER_J should work as a blank save disk (= all save states are empty and you can save on it).
I have been using AMBER_J from day 1 for my tests. Also, never questioned the fact that it would do the job, after having been preformatted to serve as the de facto Save Disk for the game.
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Old 17 September 2021, 23:52   #227
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Today I released Ambermoon.net 1.1 which fixes many bugs and includes the updated original game data versions.

Downloads as usual at https://github.com/Pyrdacor/Ambermoon.net or www.pyrdacor.net.

Have fun!
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Old 18 September 2021, 01:50   #228
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Thanks Pyrdacor
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Old 18 September 2021, 11:45   #229
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Old 30 September 2021, 19:44   #230
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Today I released German 1.10 and English 1.11. Beside a huge amount of English character data fixes we could also fix two code bugs thanks to kermitfrog/tarbos.

First the uncurse spell now works correctly and the item skill penalties which is rarely used. The whip now has a parry penalty of 10, banded armour, plate armour and Knight's armour have 6, 8 and 10 attack penalty.

Downloads (including ADF images) are available here: https://github.com/Pyrdacor/Ambermoon

Changelogs can be found inside the archives.
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Old 30 September 2021, 22:38   #231
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@Pyrdacor

Thx for the new version! I've got this error however:



Any ideas?

Thx!
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Old 30 September 2021, 23:15   #232
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Yes something went wrong while creating the ADF images. I will fix them in the next days. Sorry.
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Old 01 October 2021, 08:14   #233
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Can you please retry (download again). I have fixed some issues in the ADF release.
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Old 01 October 2021, 11:45   #234
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@Pyrdacor

Same issue as before with the new .ADFs

I noticed that the following disks are significantly smaller than in v1.10:

Ambermoon v1.11 (2021-09-30)(Thalion)(Disk 4 of 10)(D).adf
Ambermoon v1.11 (2021-09-30)(Thalion)(Disk 6 of 10)(F).adf

Hope that helps tracking down the problem, thx!
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Old 01 October 2021, 12:21   #235
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Tried playing the game and got this error:
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Old 01 October 2021, 15:41   #236
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Pyradcor is experimenting with automatically generating ADF images from files as part of the release process and I don't think it's quite working yet.
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Old 01 October 2021, 15:53   #237
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Here is a small message from DamienD regardant the v.1.11

Quote:
So I've done some analysis on English v1.10 vs v1.11 .ADFs.

These files are on v1.10 but missing on v1.11:

Ambermoon v1.10 (2021-09-09)(Thalion)(Disk 4 of 10)(D).adf
... 2Map_texts.amb

Ambermoon v1.10 (2021-09-09)(Thalion)(Disk 6 of 10)(F).adf
... 3Lab_data.amb
... 3Map_data.amb

I guess I could just copy them across from v1.10 disks --> v1.10 disks but just wanted to make sure that these files aren't ones that have been fixed?
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Old 01 October 2021, 19:17   #238
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Quote:
Originally Posted by malko View Post
Here is a small message from DamienD regardant the v.1.11
The latest version of the files for each language are here

https://github.com/Pyrdacor/Ambermoo...isks/Bugfixing
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Old 01 October 2021, 21:17   #239
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Quote:
Originally Posted by alexh View Post
The latest version of the files for each language are here

https://github.com/Pyrdacor/Ambermoo...isks/Bugfixing
No problem with manually copying the files needed on (F), but there is with copying the file required on (D):

See attached screenshot.
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Old 01 October 2021, 21:33   #240
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I think you may have dentified why the ADF creation hasn't worked
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