05 August 2016, 21:56 | #1 |
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Bars & Pipes Internal Sounds?
I am trying to run Bars & Pipes Professional (1.0) with internal sounds. I have not been able to figure out how to do that. I only see midi out.
I run a A500 with 1mb memory so I do not think I can use any other Bars & Pipes version than 1.0. I got two floppies "Internal Sounds" 1 and 2 but I do not know if they work with 1.0. Any wisdom to share? |
06 August 2016, 02:38 | #2 |
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I got it working! However, I get "Warning Low Memory!" popup alerts frequently.
What can I do to cram out all the memory I can get of my machine? B&P load from WB, would it then matter if I removed stuff from the workbench disk? Can you reduce the colors or something like that to free up more ram? I know I can turn off my external drive and free up some more ram. But is there a different ram load with kick 1.3 or kick 2.0. |
06 August 2016, 03:34 | #3 |
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it is all about your 1MB memory, B&P program itself is about 450kb itself, so it needs almost halve of your memory.
but you can start b&p from the cli. once your workbench is started, open a shell/cli window, put the B&P disk in external floppy drive and type into the shell/cli: install df1: this will make it bootable. when finished, put B&P floppy image into df0: and reboot. after a short moment you will get a cli/shell prompt. type in: "Bars&Pipes Professional" type with quotes, since filename has a space inbetween. this should start B&P. within B&P you can choose menu -> Windows -> Information to check if you now got some more free memory. btw: to give your machine a good boost, keep following the Vampire 500 development |
06 August 2016, 12:23 | #4 |
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Thanks a lot, I will try that asap.
I was actually able to load and play sounds with 2.0 also, but it kept complaining about memory even more. But the interface was in black&white, maybe the reason is to free up memory (!?). The low memory alert troubles me, since my purpose is to glitch the system, overload and see what I come up with. I figure that with all the pipe-tools you could do a lot of nice stuff. But the low memory alert will stop playback as soon as it starts to fall apart... maybe there is a way to bypass the alert message, and just keep the engine running? |
06 August 2016, 12:55 | #5 |
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to free some more memory, try this:
menu -> Preferences -> Memory Savers (enable all - here is the greyscreen option) menu -> Windows -> Accessories (remove all you do not need at the moment) menu -> Windows -> Toolbox (remove all you do not need at the moment) when using internal amiga sounds, just start with maybe 4 instruments only, or less. this should gives some more room for experiments. |
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