12 January 2005, 00:36 | #1 |
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Re-filed cracks of games
I'm aware that groups like Fairlight released versions of some games in new compiled formats like one executable or three-filed editions etc. However I'm also aware that they're quite hard to find across the net. I remember a website which used to have some such-cracked games available but I can neither remember the URL nor believe it's still around anymore (GAGE used to provide a link to it long ago).
I remember having a 1-filed Pang, 1-filed Desert Strike, 1-filed Huckleberry Hound and reading about a 1-filed Stunt Car Racer (Galahad one, not the recent TNT build) in the past. But how many are there out there? This could be an interesting treasure hunt, Amigans! |
12 January 2005, 01:44 | #2 |
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1-filed Desert Strike soudns interesting, since it is THREE BLOODY DISKS
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12 January 2005, 01:50 | #3 |
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Yes, but MethodGit didn't specify how big the files could be. Don't presume they came on ADF's
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12 January 2005, 03:16 | #4 |
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Who talked ADFs? I don't lameulate.
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12 January 2005, 04:06 | #5 | |
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Why bother?
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In the mid 1990's, several people made single file "HD versions" of multi-disk games which basically load the entire game into RAM then patching the loader to read from the RAM buffer rather than from disk. There is no advantage in using these over WHDLoad versions. As for collecting them, I'm not really sure why you'd want to! The WHDLoad versions are much safer and more stable for actually playing the games on real Amigas (and don't have loading screens removed!) and if you are using an emulator then the whole "squeeze a game down as small as possible so it takes less time when transferring over your 2400 baud modem" doesn't really matter with gigabyte hard drives and fast internet these days. |
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12 January 2005, 05:25 | #6 |
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When I did these versions, WHDLoad was a pathetic waste of time (times change though!). My filed version of Supremacy worked fine on o6o, quit to dos and saved games to hard drive, as with many other games I did.
Its all well and good 'slagging' them off now, but they served a purpose back then when JST and WHDLoad were in their infancy, and I note with humoured interest, that some of my AGA fixes that I did back then, some of my code crept into subsequent WHDLoad fixes by other authors. Ian, as you are well aware, if it wasn't for the pre-work done by people like me and N.O.M.A.D., it would have made your job a lot harder: And I quote from Action Website: Greetings must go to Legionary, N.O.M.A.D, Jean François Fabre, Bert Jahn, Galahad/Fairlight and numerous others for their help in this area. Thanks a lot guys! Just a thought |
12 January 2005, 07:36 | #7 | |||||
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So it can't have been too bad Quote:
Battle Squadron - intro removed Chase HQ - turbo mode added Chips Challenge Fire and Brimstone - nfo file says nobody wants quit to dos games! Ikari Warriors - claims to be quittable, but can't quit (keyboard routine has not been fixed though, perhaps that is why?) Infestation - intro removed, but can quit (hoorah!) Laser Squad - does quit but music removed from game! Mighty Bombjack Nitro - intro removed, quit ability is limited to particular screens Outrun - quit routine takes 5 steps, extremely limited Quartz Voyager Supremacy isn't actually a single file game, but I'll let you off Quote:
And the fixes that were around were of varying quality and features. Quote:
Wepl wrote WHDLoad because of Cannon Fodder 2 being unplayable on floppy and analysed some other HD fixes to see how they worked. But before JST/WHDLoad, nobody had thought through how HD games SHOULD run - small slaves, standard way to quit games, load from HD, run large games in small memory by swapping the O/S in and out etc - if you didn't have a large chunk of continuous RAM, you were screwed. Quote:
I still think that collecting the single file games is pointless except to people that collect for the hell of it. If you want to actually play the games, WHDLoad versions which can quit at any time, running fully from HD with tonnes of features beat a single file game with intro removed any day of the week! |
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12 January 2005, 09:19 | #8 |
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If you have an unaccelerated A600 or A500(+) with a hard drive then sometimes the single file cracks are *SOMETIMES* better than WHDLoad because of a few things. Vanilla A1200 users with 2Mb or CD32 users also have a hard time with WHDLoad.
1) Quit doesnt work at all in WHDLoad if you only have a 68000 CPU. 2) WHDload sometimes prevents games from running at full speed (see Turrican 3) 3) WHDload slaves that require OSEmu require additional RAM and games that only required 512k refuse to load even if you have upto 2mb (from workbench) 4) WHDload games that cannot be loaded into RAM all in one go stutter, stop and start etc. as WHDload stops and quits back to OS to load in more data If you have more than 2mb RAM and an 020+ CPU then WHDload is the better solution.... if not then it's a case of try and see. Last edited by alexh; 12 January 2005 at 09:25. |
12 January 2005, 13:46 | #9 | |
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Quote:
And 'Tapper, as much as I love WHDLoad and its fantasticoness, I'm keen to experiment with cracks where the game data was provided in a wholly interesting new form altogether rather than diskimages or original DOS data files or what have you. Anyone know if any of the FTPs carry them? |
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12 January 2005, 14:05 | #10 |
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There are 74 in Tosec
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12 January 2005, 14:26 | #11 |
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@MethodGit - Pyrodex maybe ? ... Take a peek at this thread (my screenie)
Also i have some 1 filed games like Aladdin etc. and i'm pretty sure they are done by a 'MARs' (?) .. I'll have to fire up the miggy in a bit to see. |
12 January 2005, 15:14 | #12 |
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Oh maaaaaaan, I remember Pyrodex. I always seem to recall how difficult it was to download anything from that site however....
Unfortunately, Web Archive can't resurrect that site now, since some lamer fuckers are still holding onto the emuclassics.com domain with a robots.txt file (what is the point of that thing?) blocking services like WA out. |
12 January 2005, 15:33 | #13 |
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Ooooooh, a small googling session brought about this intriguing page.
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12 January 2005, 16:07 | #14 | |
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Quote:
Last edited by DrBong; 12 January 2005 at 16:16. |
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12 January 2005, 16:12 | #15 | |
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12 January 2005, 16:12 | #16 |
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if you really want some one filed game, i think i've few of them store somewhere such as Nebulus, Army Moves or things like this.
Useful only for collector i think. |
12 January 2005, 17:41 | #17 | |
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12 January 2005, 19:48 | #18 | |||||
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12 January 2005, 20:20 | #19 | |
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I've tested some of the OTT (Over the Top) ones on various configurations (low-end => high-end), and they worked well! You sometimes needed to copy MemRun into C: but that was all you had to do. |
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12 January 2005, 21:58 | #20 | |
Tik Gora :D
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Where abouts mate ? ... Gis a link pls @Andreas What OTT ones ? |
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