24 May 2020, 16:36 | #1 |
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Tiny Galaga
Hi, we created a tiny Galaga demake for OCS Amiga in 36kb.
You can download it here: https://www.pouet.net/prod.php?which=85720 Code+Music: Pink Gfx: Fade One Code was done with Bartmans "vscode-amiga-debug" https://github.com/BartmanAbyss/vscode-amiga-debug/ Music and sfx were created with PreTracker https://www.pouet.net/prod.php?which=80999 Some tech details: - The game runs at 50fps. Resolution is 192 x 256 pixel. - The game & replayer are coded in C99 (compiled with GCC 10.1) - The game includes 6 music tracks/jingles and 26 sfx - All music+sfx use 5488 bytes (after precalc 51kb chipram is used) - The game shows a maximum of 101 moving things on screen - All graphics take 17kb and use only one bitplane. - No sprites are used Happy playing! |
24 May 2020, 17:04 | #2 |
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Great ! Many thanks.
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24 May 2020, 17:13 | #3 |
WinUAE 4000/40, V4SA
Join Date: Apr 2020
Location: East of Oshawa
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Summoning @VincentGR for an icon and disk image, and @TjLaZer for a WHDLoad package just like for Tiny Invaders.
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24 May 2020, 17:59 | #4 |
Banned
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24 May 2020, 19:36 | #5 |
WinUAE 4000/40, V4SA
Join Date: Apr 2020
Location: East of Oshawa
Posts: 538
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Well, the WHDLoad package should have an icon at least :P
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24 May 2020, 19:37 | #6 |
OCS forever!
Join Date: Mar 2019
Location: Birmingham, UK
Posts: 418
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Good stuff, pink! I'm almost tempted to give up asm and switch
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24 May 2020, 19:53 | #7 | |
Banned
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Quote:
Attached for anyone that wants it Last edited by DamienD; 25 May 2020 at 10:50. |
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24 May 2020, 19:54 | #8 |
Junior Member
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Location: France
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really nice work, wonderful job, you must have had a good time while making this game.
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24 May 2020, 20:13 | #9 |
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24 May 2020, 20:17 | #10 |
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Was "demake" intentional? I'd keep it in, it's hilarious and appropriate word-play.
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24 May 2020, 20:24 | #11 | |
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Quote:
Give it a try. You don't have to go full C. You can mix as you need.. For me it's the massive time i save with C and the performance is not much behind the asm code i(!) would be able to deliver by hand. The code generated with GCC 10 can be quite good when you know how the 68000 CPU works. Just code C with the same mindset as you would do with asm. And finally Bartmans vs-code extension makes life so much easier, so that its pure fun to write and optimize code. In the latest beta there is now even a cycle exact source level profiler! So it was easy to spot where anything was going wrong. He also added a debug overlay. So you can overlay rectangles and text on top of your game while it is running in WinUAE. Who could say no to all that luxury? |
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24 May 2020, 21:41 | #12 |
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Location: Greece
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How smooth and cute is this? Great stuff! Would it be possible to save the hiscore?
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24 May 2020, 21:42 | #13 |
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24 May 2020, 21:43 | #14 |
Registered Voter
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Well...it locks up FS-UAE, even with JIT disabled. Too bad, I would have liked to have checked it out.
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24 May 2020, 21:45 | #15 |
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Join Date: Mar 2018
Location: Austria
Posts: 617
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Nice game pink and fade_one!
On AGA there are incorrect colors and small graphical glitches (f.e. chars missing) but "killaga" takes care of that. It's fun to play. |
24 May 2020, 21:45 | #16 |
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24 May 2020, 21:46 | #17 | |
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Quote:
It runs fine via the king of Amiga emulators i.e. WinUAE You wanna give more details / information... such as, what configuration have you set exactly? I tested in WinUAE and all is working fine on a standard A500 configuration. On an A1200 configuration there are slight glitches, as Nightshft said above. |
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24 May 2020, 21:51 | #18 |
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I have just created a video play in FS-UAE and it worked fine using Damien's adf. I used A500 with 2mb, A1200 with 2mb both worked.
I scored 214990. It will be on my youtube soon One thing is the high score supposed to save? Last edited by qupe; 24 May 2020 at 22:05. |
24 May 2020, 23:05 | #19 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
Posts: 2,652
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This needs further work, here (OS3.9, 68020) it just says "Please wait while decrunching..." and then freezes the system. :-(
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24 May 2020, 23:50 | #20 |
Defendit numerus
Join Date: Mar 2017
Location: Crossing the Rubicon
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Posts: 4,480
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Great little game , kudos to Pink/Fade1/Bartman^Abyss!
Someone posted it into the Zone! Press RMB to start with infinite lives (or press it whenever you want during the game). Cheers. Last edited by ross; 24 May 2020 at 23:59. Reason: greetings to Abyss |
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