![]() |
![]() |
#21 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,339
|
cool
![]() |
![]() |
![]() |
#22 |
Super Member
![]() Join Date: Sep 2014
Location: Wakefield
Age: 48
Posts: 1,272
|
I’m a bit disappointed with this Doomattack result on my TF1230. I thought it might at least be double figures.
|
![]() |
![]() |
#23 |
HOL/FTP busy bee
![]() Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 28,069
|
Is that 5 FPS?
|
![]() |
![]() |
#24 |
Super Member
![]() Join Date: Sep 2014
Location: Wakefield
Age: 48
Posts: 1,272
|
|
![]() |
![]() |
#25 |
HOL/FTP busy bee
![]() Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 28,069
|
Holy... my condolences
![]() |
![]() |
![]() |
#26 |
Missile Command Champion
![]() Join Date: Aug 2005
Location: Germany
Age: 51
Posts: 12,388
|
Well, Rolling Thunder isn't much faster.
|
![]() |
![]() |
#27 |
Amiga Fanatic
![]() Join Date: Feb 2004
Location: North Yorkshire, UK
Age: 45
Posts: 603
|
The PS1 version of Doom maxes out at 30fps.
It maxes out at 35fps (never dips below) on my A1200 with Vampire V1200 V2 accelerator when running at 320x240, and I get about 17fps when running at 640x480. |
![]() |
![]() |
#28 |
Registered User
![]() Join Date: Dec 2015
Location: USA
Posts: 2,685
|
I get about 70 fps at 640x480 with ADoom on one of my A4000s. Or 59 fps at 640x480 with PrBoom with a bunch of fancy effects on it.
|
![]() |
![]() |
#29 |
Registered User
![]() Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 1,737
|
|
![]() |
![]() |
#30 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,339
|
Yeah its so easy so say "my A4000" but that sounds like an A4000++++
![]() |
![]() |
![]() |
#31 |
WarpOS Custodian
![]() Join Date: Mar 2012
Location: Leiden / The Netherlands
Posts: 1,865
|
|
![]() |
![]() |
#32 |
Registered User
![]() Join Date: Dec 2015
Location: USA
Posts: 2,685
|
It's an A4000D with a Mediator and a Ragnarok with an MC68950 and XAGA RTG card, CSPPC, FM801, Spider USB, and a 10MB NIC, Ratte Switch, nothing special.
Doom running under Dosbox on the same machine gets 20FPS with sound and music at 320x240. Like the card Hedeon linked to. Last edited by grelbfarlk; 24 March 2023 at 03:26. |
![]() |
![]() |
#33 | |
Registered User
![]() Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 1,737
|
I get 35fps in Doom Attack at 320x200 on my A600. It seems to be frame rate limited though as it sticks to exactly 35fps and doesn't go any faster with a smaller window. In 640x400 it does 25-30fps.
Quote:
[ Show youtube player ] |
|
![]() |
![]() |
#34 |
Registered User
![]() Join Date: Aug 2022
Location: UK
Posts: 1,813
|
On an A1200, long ago (judging by the reflection on the monitor this was at least 11 years ago, likely longer)
[ Show youtube player ] The screen wipe effect is slow due to reading back from the VRAM but the in game frame rate was typically in the 20-30fp s range at 640*400. |
![]() |
![]() |
#35 | |
Banned
Join Date: Feb 2009
Location: london/england
Posts: 1,351
|
Quote:
When Doom came out I still had my 25mhz 486 from 1992 to play it on, my friend had an AMD 386DX40. We both had ISA, my SVGA card was some bargain bucket OAK chipset thingy. With this setup I would at least get the magical 25fps sort of speeds with the game window just 1 step below maximum size in 320x240 pretty much all the time. My friend's 386 managed roughly 2/3 of the framerate. I can't remember if this was when my friend had found a cheap VESA Local Bus 386 motherboard though or if this was using his ISA motherboard from 1992. |
|
![]() |
![]() |
#36 |
cheeky scoundrel
![]() Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 41
Posts: 6,339
|
The graphics card does not matter for DOS Doom, it is all CPU. Your friend's computer must have been magic, I played it on an Intel DX40 as well at the time and it only became marginally playable in the low resolution mode and in a reduced screen size.
|
![]() |
![]() |
#37 |
HOL/FTP busy bee
![]() Join Date: Sep 2006
Location: Germany
Age: 45
Posts: 28,069
|
|
![]() |
![]() |
#38 | |
Banned
Join Date: Feb 2009
Location: london/england
Posts: 1,351
|
Quote:
I should also point out I had no soundcard in my 486 so I don't know if that affected the framerate having zero sound. My 486 was just for coding for my degree course at university and I spent the budget on CPU not soundcards. |
|
![]() |
![]() |
#39 | ||
Registered User
![]() Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 1,737
|
Quote:
I don't know how fast my 25MHz 486SX was, only that it played Doom very smoothly so I'm guessing it was around 20-25fps. Quote:
|
||
![]() |
![]() |
#40 | |
Registered User
Join Date: Oct 2009
Location: Salem, OR
Posts: 1,687
|
Quote:
A 486DX33 with a fast VLB card would be around 15/16 FPS... and an SX25 slower still... (The SX/DX shouldn't matter much, as apparently Doom didn't use an FPU; I didn't know that when I started checking...) As mentioned above, the vid in post 17 has a great chart (@ 15:27 timecode) on actual 486 Doom perf tests... |
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Doom wad for weaker systems? | utri007 | support.Games | 36 | 04 December 2021 00:51 |
Pause emu and move frame by frame? | hexaae | support.WinUAE | 3 | 27 October 2019 01:18 |
Amiga & Consoles - frame rates, game quality and hardware specs | roondar | Retrogaming General Discussion | 65 | 28 February 2019 11:50 |
Frame rates in Adoom/DoomAttack | Joel_w | support.Games | 1 | 11 December 2018 18:45 |
Amiga native frame rates | mark_k | support.WinUAE | 6 | 25 January 2013 14:56 |
|
|