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#1 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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Pizza Connection - English Translation v0.9 (final)
My adventure with translating this game started back in the 90s when i was a teenager. Using the filemaster hex editor on my amiga 500 I was able to translate the opening menus, but the amount of work was beyond me as a teenager. Then came the PC era, and with it the opportunity to play the English version of Pizza Tycoon, so I completely abandoned the plan to translate the Amiga version.
After more than 20 years, nostalgia struck and I decided to get down to work, so in 2020 I started the project again. It took a while (I was in no hurry and did it in my spare time) but I can proudly announce that I brought the translation to 90% completion. I called this version v0.9 because unfortunately it will be never v1.0 unless someone help me with a graphics ![]() What is translated: - 99% of main executable - All characters - All recipes - All missions - All food suppliers and phone contacts - All text dialogues What is not translated: - Names of shops, bars, banks etc. on the map (could not locate these in the files but i think the names are ok and they add character to the cities) - All graphics (I do not have the skills to do this. however, there are only a few graphics in the game which require translation and I think their meaning is easy to guess) Extras: - Included recipes for all, essencial pizzas. Mastering those recipes is the key to success Known issues: - Sometimes I had to improvise, as I could not exceed a set character length (for example "district" is now "region" etc.) - Some of the NPS's statements may be a bit fuzzy ![]() Translation is based on english PC version of the game. Enjoy ![]() Last edited by Pancio; 27 April 2024 at 20:37. |
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#2 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,863
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Wow! Awesome work man! Many thx for this!
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#3 |
Martin Shaw
Join Date: Nov 2005
Location: Scotland
Posts: 476
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This is a nice surprise, good game.
![]() There was another thread a while back which had quite a lot of people interested in this. |
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#4 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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someone mention in one of topics that the best is to deassemble the main executable which gives us oportunity to use longer words. im pretty sure that this could be also use to extract graphics from a game as well.
unfotunately my skills ends up on Hex editor ![]() |
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#5 |
Registered User
Join Date: Jan 2010
Location: >
Posts: 2,997
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Great work!
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#6 |
Registered User
Join Date: Jan 2015
Location: London/UK
Posts: 230
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Very good work, congratulations for translating this game.
I am praying for someone translate Bi-Fi: Action in Hollywood. |
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#7 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 42
Posts: 3,258
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Woah !! Amazing news, finally I can play this one
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#8 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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i have updated translation to version v0.85
![]() whats new: - all of the food suppliers and phone contacts are now translated. for moscow, athens and zurich i had to improvise, because those are cities exclusive to amiga version of the game. - all text dialogues have been translated. almost all dialogues have been used directly from the PC version of the game with the exception of one file ('zufall') which is only in the amiga version. this file is already in English - few cosmetic fixes was also added on top of that i included handy recipe book in the archive. it contains all 14 recipes for default pizzas. mastering those recipes is key to success ![]() and lastly i cleanded up game directories a little bit. i think all of the main things are now translated. only fixes or small changes left, so im waiting for your suggestions ![]() enjoy ps to see the changes you must unfortunately start a new game Last edited by Pancio; 21 April 2024 at 02:43. |
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#9 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,584
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Very impressive effort
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#10 |
Registered User
Join Date: Dec 2019
Location: Ur, Atlantis
Posts: 2,207
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Thank you for this, Pancio, I love translations - especially of this style Amiga games!
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#11 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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#12 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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hello there. i have uploaded latest version v0.86 to The Zone. You can test it right now.
Whats new: - Text on the advertisement flyers was completely messed up. This is now fixed. - The names of some of the pizzas in pizza charts menu were too long, causing them to overlap with the names of the restaurants. This is also fixed. - The in-game currency is now the EU (Euro). However, I noticed that NPCs, in addition to the Euro, also used $ (Dollars) and DM (German Marks, the old German currency) in their dialogues. From now on everyone should use EU (Euro) currency. - Changed the translation of some small things to be more correct. For example "Company place" is now "Premises", "for rent" in now "to rent" etc. - Refined a little the translation of "zufall" file (it is now more accurate with "zuf1" file). I also decided to translate the names of the directors of advertising spots. So now we have: - Steven Grillberg (was Steven Spielking) - Alfred Hitchhiker - Dickie Lovely (was Dickie Lovey. I think the authors had Dick Lowry in mind with this one) - Clint Feastfood (was Klint Ostwood) - Quentin Guarantino (was Quentin Chaneytino) Then I noticed that there are a total of 10 commercials and only 5 directors, whose names are repeated twice to fill out the list of ads which was little bit strange for me. That's why I thought it would be nice if each commercial spot had a separate director, so i came up with a 5 new names while trying to maintain the game's fun vibe. Here they are: - Woody Fallen - Tim Bourbon - Stanley Kubrickbreaker - Martin Scoreseasy - David Pinch Hope you like them? no less, I am open to your suggestions. if anyone has an idea for something funny feel free to let me know ![]() cheers |
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#13 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,182
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It looks like the dedicated Pizza Connection slave works fine with this version.
I have Zoned an archive in need of testing. |
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#14 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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great stuff
![]() i noticed you have added the phonebook to the release. it is not needed anymore, all the phone numbers are in the game. about "modat" file (data/d/modat). dont know if the game needs this file anyway. it contain furnitures names which are already translated in main executable. also i checked all the files, looking for something about "modat" and i couldn't find anything. decided to remove the file completely and see if it messed up the game, which i belive not (but i keep on testing) thank you again for dedicated slave retroplay, for sure i'll test it |
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#15 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,527
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i tried the old 0.8 in WinUAE workbench with WHDLoad installed, but give me the kick40063.A600 damaged kickstart file. I change RTB and kickstart files, but continue to give same error.
but why the game require kick 3.1 A600? now i will try the new 1.0 version Last edited by Seiya; 24 April 2024 at 19:48. |
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#16 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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everything working fine on my winuae and mister device with kickstart 3.1. didn't test it on lower kicks.
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#17 |
Registered User
Join Date: Nov 2014
Location: Italy
Posts: 2,527
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now it works with this 1.0 version
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#18 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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happy to hear that ![]() this is still version v0.86 of translation but with dedicated v1.0 slave (before i was using generic workbench 3.1 1mb slave for a game) ps decided to remove my version (generic WHDL) from The Zone to avoid confusion. from now on Retroplay's dedicated version is a way to go cheers Last edited by Pancio; 24 April 2024 at 20:25. |
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#19 |
Lemon Curry ?
Join Date: Sep 2004
Location: Denmark
Age: 49
Posts: 4,182
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Right, it's added to WHDLoad set using Stingrays v1.0 slave on the FTP.
xFlesk readme renamed to "eng0.86" and phonenumbers file deleted since it's not needed. |
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#20 |
Registered User
Join Date: Apr 2016
Location: Netherlands
Posts: 27
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This is the final version v0.9 of my translation. After going through all the files again and again and exhausted all the ideas, I came to the conclusion that this is it. I have translated everything I could translate, the rest will have to be done by someone more knowledgeable
![]() Whats new: - corrected some capital letters problems - corrected some translation issues (mostly small things) - Deleted the pdf recipe book. In order to open this file, we need a pretty powerful Amiga, which did not really fit with the whole thing. I replaced it with simplified recipes in iff format, which can be viewed on lo-res amigas (these days anyone interested will probably use their phone to find what they need on the internet anyway). - updated "readme" file I uploaded the translation package to The Zone. However, this is not the whdl version. I hope Retroplay will prepare the final package with a dedicated slave and upload it to the server for you to enjoy. cheers PS can someone remove "v0.8" from the title of this thread ? if I had known you couldn't change the name of the topic I would have written it differently ![]() |
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Thread | Thread Starter | Forum | Replies | Last Post |
Pizza Connection English - looking for someone to take over the project | earok | project.Amiga Game Factory | 16 | 18 April 2024 19:17 |
Pizza Connection | derLegoMann | Games images which need to be WHDified | 18 | 10 November 2022 09:54 |
Pizza Connection | StingRay | HOL data problems | 1 | 23 April 2013 18:36 |
Pizza Connection V1.2 | derLegoMann | request.Old Rare Games | 1 | 23 September 2012 14:45 |
english translation | laser | support.Other | 0 | 02 September 2008 19:32 |
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