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Old 07 October 2020, 22:16   #61
abu_the_monkey
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Quote:
Originally Posted by Zilog View Post
Hi abu_the_monkey,
do you have Amiga 4000 + CBV64/3D on real?


Old version Warp3D
http://eab.abime.net/zone/Warp3D_v2.0.zip

http://eab.abime.net/zone/Warp3D_v3.0.zip
thank you,

yes, an amiga 4000 with cv64/3d and also amiga 1200 with zorro busboard and cv64/3d.

br.
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Old 07 October 2020, 22:26   #62
Zilog
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thank you,

yes, an amiga 4000 with cv64/3d and also amiga 1200 with zorro busboard and cv64/3d.

br.

Greate!!!
Please, when have time, if test:
The Gears68 demo in the directory of warp3ddemo

http://aminet.net/dev/src/Cow3D.lha
http://aminet.net/game/shoot/ADescent060W3D.lha or http://aminet.net/game/shoot/ADescent040W3D.lha (060 for 68060 and 040 for 6040)
If possible post the photo of screen.


Very Thanks.
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Old 10 October 2020, 02:33   #63
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So I had an hour or so to run a couple of things on the amiga 1200. here are a few photos of "warptest" and "engne" with and without perspective correction and "gear68k" on real cv64/3d. all were with 15bit screen mode.

Last edited by abu_the_monkey; 30 November 2022 at 20:29.
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Old 10 October 2020, 05:53   #64
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could wipeout ppc should work with the cv64/3d ???
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Old 10 October 2020, 06:40   #65
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could wipeout ppc should work with the cv64/3d ???

Currently, no. I've tried many possibilities to get it to. But each time it's a lack of memory or can't allocate it. I'm using A4000 + CSPPC mimicking my hardware. I was hoping for that with CV64/3D emulation. 4MB of VRAM seemed enough, but seems not.


Wipeout 2097 and others crash after Warp3D drivers are invoked past Warp3D(PPC).libraries. To me, it's the Ultimate Amiga for all of WarpOS and Classic to be combined into 1 emulator. From A1000 to A4000.


Shall see.. Maybe for Yule?
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Old 10 October 2020, 12:09   #66
Zilog
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Quote:
Originally Posted by abu_the_monkey View Post
So I had an hour or so to run a couple of things on the amiga 1200. here are a few photos of "warptest" and "engne" with and without perspective correction and "gear68k" on real cv64/3d. all were with 15bit screen mode.



abu_the_monkey very very thanks!!!
Now we saw where is possibile arrive with this 3D card.


Thanks Again!
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Old 10 October 2020, 14:35   #67
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@Zilog no problem
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Old 10 October 2020, 18:42   #68
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with beta 4 i have screen yellow with 32 bit screenmode. 24 screenmode is normal, but to use warp3D is it mandatory use 32bit?
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Old 10 October 2020, 19:38   #69
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with beta 4 i have screen yellow with 32 bit screenmode. 24 screenmode is normal, but to use warp3D is it mandatory use 32bit?

Agree Seyia,
with Picasso96driver 16Bit And 32 Bit have too green screen with glitch but i do more test....with cybergraphics no problem.
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Old 10 October 2020, 19:52   #70
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Colours have gone strange in 16/24 modes with cgxv4 as well. in 8bit colours are ok but with some sort of shimmering effect going on with the icons.
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Old 10 October 2020, 21:25   #71
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check the 'WinUAE 4.5.0 beta series' thread, Toni is aware.
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Old 10 October 2020, 22:03   #72
Zilog
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check the 'WinUAE 4.5.0 beta series' thread, Toni is aware.

Yes, abu_the_monkey,

have already fixed the problem with the fix verison.


Thanks!
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Old 10 October 2020, 22:04   #73
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.........creenmode is normal, but to use warp3D is it mandatory use 32bit?

Seiya,
Toni have already fixed the problem with the fix verison.
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Old 10 October 2020, 23:28   #74
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Originally Posted by abu_the_monkey View Post
thank you,

yes, an amiga 4000 with cv64/3d and also amiga 1200 with zorro busboard and cv64/3d.
br.
Hi I have an A4000/Cyberstorm MK II/060/Picasso II (broken) and I never had a CV64/3D, you can take a screenshot with Screenmode so you can see all the available video resolutions (the highest ones at least), thanks.

With 32Bit video resolution, are the colors of the Workbench standardized or do they undergo a color change?

Last edited by AMIGASYSTEM; 11 October 2020 at 08:03.
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Old 11 October 2020, 00:13   #75
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Seiya,
Toni have already fixed the problem with the fix verison.
i checked beta thread, but i didn't see fix download.
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Old 11 October 2020, 08:05   #76
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Seiya you have to download the latest fix you can always find at the link site:

https://download.abime.net/winuae/files/b/winuae.7z
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Old 11 October 2020, 13:37   #77
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now it working good.
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Old 11 October 2020, 14:02   #78
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Add AHI driver for some program, app, demo.

Main Thread Updated.


Thanks a lot to all.

Last edited by Zilog; 11 October 2020 at 17:18.
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Old 11 October 2020, 15:50   #79
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@AMIGASYSTEM

as requested.

Last edited by abu_the_monkey; 30 November 2022 at 20:29.
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Old 11 October 2020, 18:16   #80
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abu_the_monkey thank you, very kind.

If you use the 32Bit colors remain stable, are there any graphic artifacts with this resolution at 1024x768x32Bit ?
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