07 October 2020, 22:16 | #61 | |
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yes, an amiga 4000 with cv64/3d and also amiga 1200 with zorro busboard and cv64/3d. br. |
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07 October 2020, 22:26 | #62 | |
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Greate!!! Please, when have time, if test: The Gears68 demo in the directory of warp3ddemo http://aminet.net/dev/src/Cow3D.lha http://aminet.net/game/shoot/ADescent060W3D.lha or http://aminet.net/game/shoot/ADescent040W3D.lha (060 for 68060 and 040 for 6040) If possible post the photo of screen. Very Thanks. |
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10 October 2020, 02:33 | #63 |
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So I had an hour or so to run a couple of things on the amiga 1200. here are a few photos of "warptest" and "engne" with and without perspective correction and "gear68k" on real cv64/3d. all were with 15bit screen mode.
Last edited by abu_the_monkey; 30 November 2022 at 20:29. |
10 October 2020, 05:53 | #64 |
Moon 1969 = amiga 1985
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could wipeout ppc should work with the cv64/3d ???
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10 October 2020, 06:40 | #65 |
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Currently, no. I've tried many possibilities to get it to. But each time it's a lack of memory or can't allocate it. I'm using A4000 + CSPPC mimicking my hardware. I was hoping for that with CV64/3D emulation. 4MB of VRAM seemed enough, but seems not. Wipeout 2097 and others crash after Warp3D drivers are invoked past Warp3D(PPC).libraries. To me, it's the Ultimate Amiga for all of WarpOS and Classic to be combined into 1 emulator. From A1000 to A4000. Shall see.. Maybe for Yule? |
10 October 2020, 12:09 | #66 | |
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abu_the_monkey very very thanks!!! Now we saw where is possibile arrive with this 3D card. Thanks Again! |
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10 October 2020, 14:35 | #67 |
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@Zilog no problem
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10 October 2020, 18:42 | #68 |
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10 October 2020, 19:38 | #69 |
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10 October 2020, 19:52 | #70 |
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Colours have gone strange in 16/24 modes with cgxv4 as well. in 8bit colours are ok but with some sort of shimmering effect going on with the icons.
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10 October 2020, 21:25 | #71 |
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check the 'WinUAE 4.5.0 beta series' thread, Toni is aware.
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10 October 2020, 22:03 | #72 |
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10 October 2020, 22:04 | #73 |
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10 October 2020, 23:28 | #74 | |
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With 32Bit video resolution, are the colors of the Workbench standardized or do they undergo a color change? Last edited by AMIGASYSTEM; 11 October 2020 at 08:03. |
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11 October 2020, 00:13 | #75 |
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11 October 2020, 08:05 | #76 |
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Seiya you have to download the latest fix you can always find at the link site:
https://download.abime.net/winuae/files/b/winuae.7z |
11 October 2020, 13:37 | #77 |
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now it working good.
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11 October 2020, 14:02 | #78 |
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Add AHI driver for some program, app, demo.
Main Thread Updated. Thanks a lot to all. Last edited by Zilog; 11 October 2020 at 17:18. |
11 October 2020, 15:50 | #79 |
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@AMIGASYSTEM
as requested. Last edited by abu_the_monkey; 30 November 2022 at 20:29. |
11 October 2020, 18:16 | #80 |
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abu_the_monkey thank you, very kind.
If you use the 32Bit colors remain stable, are there any graphic artifacts with this resolution at 1024x768x32Bit ? |
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