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Old 31 December 2021, 08:09   #1
xboxown
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How to extract abk file from AMOS?

I Have the sprite and audio from AMOS stored in .abk file which contains all my sprites and audios. How do I extract them from the file and save them as .iff separately?

Thanks in advance.
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Old 31 December 2021, 12:33   #2
Dan
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Hi,
for the Sprites/bobs, i would open a screen with the same resolution as the sprites
then turn off the flashing, get the bob palette and paste the sprites/bobs near each other.

Then save the screen as iff.

For the samples, load your program in amos pro, then start the Music editor with "User/Edit Samples" menue.
Amos sample edit should have automatically grabbed the Samples from the loaded program.
All you need to do is to save them individually.
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Old 31 December 2021, 15:09   #3
Aladin
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with dopus4 on free amikit8.5, by double clicking on the abk file, we have all the files contained in it and we can extract them.
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Old 01 January 2022, 02:54   #4
coldacid
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There are actually tools for this on Aminet. Check out the dev/amos category for ABK-View, abk2iff, and similar tools.
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Old 02 January 2022, 04:37   #5
xboxown
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the abk2iff tool is garbage...it doesn't do squad. But I like what Aladin said. You are telling me in amikit 8.5+ above it is already in there where I just double click abk file and get the files from it? Are you 100% positive sure.
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Old 02 January 2022, 17:55   #6
coldacid
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There's also the AmosSampBank and AMOS clients for XAD, which will let you extract content from ABKs via tools like Unarc. And they do indeed work.
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Old 06 February 2022, 01:19   #7
PerspexSphinx
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There’s “Java AMOS Sprite Bank Viewer” which works quite nicely on Linux & Mac.

https://sourceforge.net/projects/javaamosabk/files/

Displays abk “sprite-sheet” at 2x which you can take a screenshot of and scale down x 2 in something like PikoPixel.
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