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Old 29 January 2023, 02:48   #1361
abu_the_monkey
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Quote:
Originally Posted by Karlos View Post
The WHDload slave also has an FPS counter. Could be time to compare.
I was going to try this after reading your post but now the old girl refuses to boot up. I will lightly be away from everything for a while (a week at most all going well) so if anyone else could do a comparison between the two versions that would be cool.

I know amipal did do a side by side with the original levels not that long ago but can't remember the specs of his machine.

could copy speed to chip ram be what influences performance on the TF1260? seem to remember that the CPLD code for ram access has not been optimized as of yet but could be wrong. Great card non the less

Last edited by abu_the_monkey; 29 January 2023 at 02:57.
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Old 29 January 2023, 11:58   #1362
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I might take a stab at the vertical melee bug later if I get a moment.
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Old 29 January 2023, 13:06   #1363
Angus
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"I might take a stab at the vertical melee bug later if I get a moment."
Karlos.

And there, non-coders, in a phrase, you have the wizardry that still pervades the Amiga scene. Thank goodness for you guys and other like you. :-)
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Old 29 January 2023, 21:35   #1364
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What compiler does this compile with?
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Old 29 January 2023, 21:49   #1365
Karlos
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What compiler does this compile with?
It's not compiled, it's assembled.
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Old 29 January 2023, 23:58   #1366
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It's not compiled, it's assembled.
Well, it does say compilable in the first post... Tomayto, tomahto
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Old 30 January 2023, 00:19   #1367
Karlos
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Well, it does say compilable in the first post... Tomayto, tomahto
It does. I suppose the point is, it's all assembler. Pipper posted some info way back in the thread on what you need to get started. I'm building in Linux, the instructions worked a treat.
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Old 30 January 2023, 00:32   #1368
shelter
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It does. I suppose the point is, it's all assembler. Pipper posted some info way back in the thread on what you need to get started. I'm building in Linux, the instructions worked a treat.
OK, guess I'll look through the thread from the beginning then.
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Old 30 January 2023, 11:01   #1369
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Found it!

Compileable version of Alien Breed 3D II - The Killing Grounds
https://r.tapatalk.com/shareLink/top...ink_source=app

(Post #109)

Should probably add that to the readme.

We could also implement some CI/CD on GitHub to always have the latest version built automatically.
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Old 30 January 2023, 11:40   #1370
amipal
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Originally Posted by AlphaAmiga View Post
Just downloaded Karlos repo.

Ive probably mentioned before, but if not, I am running a TF1260 at 50Mhz, when I load the game FPS counter is showing maybe 9 FPS (can bob down to 8).

Is this expected performance on real hardware?

What keys can I use to increase/decrease screen size/border etc?

Cheers
Check out this video for comparisons between a December-assembled version versus the existing WHDLoad version on a BlizzardPPC with 50Mhz 68060.
[ Show youtube player ]

Last edited by amipal; 30 January 2023 at 11:47.
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Old 30 January 2023, 12:21   #1371
Karlos
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Maybe the true frame rate is off due to vsync issues. It's easy to halve the frame rate when trying to sync a double buffered screen to the vertical blanking. Maybe triple buffering is needed. Just to really give us some annoying bugs to fix.

Wrong thread. I was replying to the 31fps RPi4 result in the other thread. Nevertheless this is probably a better place to talk about it.
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Old 30 January 2023, 23:36   #1372
shelter
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Found it!

Compileable version of Alien Breed 3D II - The Killing Grounds
https://r.tapatalk.com/shareLink/top...ink_source=app

(Post #109)

Should probably add that to the readme.

We could also implement some CI/CD on GitHub to always have the latest version built automatically.
Thanks, compiled/assembled fine.
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