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Old 15 April 2024, 13:49   #1
ancalimon
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Aladdin Music + SFX Fix

When playing Aladdin with both music and sfx, sfx cuts off the most important channel of the music. Could a fix be made so that it cuts another channel (like the base line)?

Last edited by ancalimon; 15 April 2024 at 13:57.
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Old 15 April 2024, 16:25   #2
alexh
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If you could identify which channel SFX currently uses and which channel you think would be less intrusive maybe someone will give it a go?
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Old 16 April 2024, 12:18   #3
ancalimon
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I will try to identify it if I find a way to rip the modules.
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Old 17 April 2024, 10:44   #4
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https://www.exotica.org.uk/wiki/Aladdin
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Old 17 April 2024, 22:21   #5
stx2199
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there are music interrupts and sfx cuts but the intensity depends of the level and the song

where is evident and there more interrupts is in the level "sultan's dungeon"
fantastic song btw

I don't think anyone could fix this,Aladdin is a fantastic game with fantastic music despite such issues
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Old 20 April 2024, 10:37   #6
ancalimon
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I wish they made all Amiga games so that modules could be played through pipe as stereo sound files using two channels leaving the rest for sound fx.
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