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#1 |
Registered User
Join Date: Jan 2009
Location: Australia
Posts: 15
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The Speris Legacy sequel
Hey,
I was wondering if anyone here was still in contact with the guys from Binary Emotions, who coded The Speris Legacy. I wanted to ask them about the sequel that was never published! (For more info on this planned sequel, visit this page: http://www.amigareport.com/ar504/news12.html) Cheers Jed |
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#2 |
Global Moderator
Join Date: Jan 2004
Location: Oxford
Posts: 14,658
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AFAIK one of the coders was Galahad/FLT on this forum.
But I don't think it was so much "never published" as never written. |
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#3 |
Registered User
Join Date: Aug 2008
Location: Salisbury
Posts: 789
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I think the G man would rather forget those days
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#4 |
move.w #$4489,$dff07e
Join Date: Sep 2005
Location: Norfolk, UK
Age: 43
Posts: 2,351
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#5 |
Settler
Join Date: Feb 2007
Location: Serf City
Posts: 1,760
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and the lovely graphics
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#6 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,036
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Quote:
![]() They did absolutely rock, and would have some sneaky stuff put in for the protection, but Team 17 were idiots ![]() |
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#7 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,128
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I'm intrigued - there must be an entertaining story behind this. Perhaps Matt should drop you a line, eh?
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#8 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,036
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Quote:
We made mistakes by starting on AGA first, should have done OCS/ECS first, and then go onto AGA. By the time we got around to doing a feasibility study for conversion to OCS/ECS, we had to remove so much stuff because the poxy levels were so big, that it would have been an absolute loading nightmare, essentially the OCS/ECS version would have had to be a different game entirely to make it fit. Speris is the reason you didn't get Witchwood... some claim to fame eh? ![]() |
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#9 | |
Registered User
Join Date: May 2006
Location: Paris/France
Age: 52
Posts: 530
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Quote:
http://www.exotica.org.uk/wiki/The_Speris_Legacy Seems unclear down at UnExotica ![]() Sylvain |
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#10 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,036
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Quote:
Ian Ford (AKA Dreamfish/Hoffman) did some Ian Jolly did some Keith Baker did a couple And I did one Ian Ford did all of the module mixing, i.e. taking peoples individual modules and fitting samples and mod data into other modules to reduce loading and time. |
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#11 |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,188
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So who is who in the photos in the Amiga Computing preview?
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#12 |
Banned
Join Date: Jul 2010
Location: Australia
Posts: 475
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I actually quite like Speris Legacy for the most part although it felt more unfocused as the game went on in my opinion (wasnt a fan of the level in space, didnt fit properly).
@Galahad Did you used to visit #amiga_overmind "back in the day" (must be 8 or so years ago now at least). Your nickname has always seemed familar to me and if Im not mistaken that's why? |
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#13 | |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,128
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Quote:
![]() BTW: the most juicy details in Matts interviews are the things that went wrong, not what went right ![]() |
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#14 | |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,304
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Quote:
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#15 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 43
Posts: 7,128
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#16 |
Registered User
Join Date: Jan 2009
Location: Australia
Posts: 15
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I have to say I also loved the Speris Legacy. Something about it just appeals to me - the little fruit bowls on the tables in the houses, and the water fountains. Oh, and Minsk da cat!
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#17 |
Registered User
Join Date: Mar 2005
Location: Germany
Age: 44
Posts: 210
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I also kind of liked it. The graphics where nice and it had an enjoyable atmosphere overall. The only downside for me were: relatively easy (if I remember correctly, it's been some years) and the goddamn code book...
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#18 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 9,036
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Quote:
Guy in Red is Ian Jolly Bloke in centre in background in blue is moi ![]() Bloke in foreground is Andy Jolly Kid with floppy fringe poking in on the right is John Snelson, bit of a amateur, but was a bright kid that was picking up stuff at a phenomenal rate, don't know what he's doing now but if he stuck to programming he'd be pretty good. |
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#19 |
Settler
Join Date: Feb 2007
Location: Serf City
Posts: 1,760
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Must bring a tear to the eye looking back.
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#20 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,863
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@fishyfish
you were in overmind? with what nick. Mine was the same as this. |
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