05 July 2017, 09:29 | #1 |
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ScummVM to start using CLI
Hiya guys.
Its written in the readme, i read the readme, i understand the readme. Readme says ScummVM [OPTIONS] [GAME] Each game has a code, listed earlier in the readme... that i read. Day of the tentacle says "tentacle" So i open shell, cd to the scummvm dir and type ScummVM tentacle also tried ScummVM 'tentacle' and scummvm [tentacle] Either way, the drive access's for a few seconds, and i'm return to my CLI prompt with nothing. I tried a few of the "options" too like ScummVM -v which is meant to return a version number, but i get nothing. Is it simply the fact the ScummVM Amiga version doesn't support any type of Command Line options? Why you ask? Cause i'm trying to setup igame to launch the games and bypass having to load the GUI launcher. Thanks.... |
05 July 2017, 21:28 | #3 |
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Heya IvanEBC,
Thought I'd give this a bash ...even if I just open Shell, change into the ScummVM directory and type "ScummVM" the same thing occurs It could well be that NovaCoder's Amiga versions doesn't support any type of command line options unfortunately... |
05 July 2017, 21:33 | #4 |
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What about using "WBRun" as mentioned here in the following thread (amongst others)?
... Launching from Shell <-> from Workbench |
06 July 2017, 01:31 | #5 |
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You can also try directly while being running WB, creating an Icon-script launcher, making the system to reboot using it. You could also use WBRun there if necessary.
Post 109 here: http://eab.abime.net/showthread.php?t=85928&page=6 |
06 July 2017, 05:21 | #6 | ||||
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Quote:
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06 July 2017, 07:37 | #7 |
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WBRun is a real winner - man, just saved me a tonne of work..
Works well with my other project and other games/demos that wouldn't run from shell without a host of predetermined commands. But as you said DamienD, appears that running the game directly won't work and you are forced to use the GUi to select your game. i even just tried the -v which should display the version number and "WBrun scummvm -v" just loads it up to the GUI. Thanks for your help, but unless novacoder tells us something different, case closed.... |
06 July 2017, 12:31 | #8 |
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Indiana Jones 3 ScummVM from shell
of course not all games works because i used scummvm 68k 0.10.0 my games is located in "1" directory. so the commands are: scummvm_68k -n -p1 indy3 |
07 July 2017, 13:44 | #9 |
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i never tried to launch scummvm from cli, but could be usefull to build a ScummVM Amiga Collection with a simple batch.
maybe one day, i'll try, but have to find right script/command to create such batch file. |
25 July 2017, 04:07 | #10 | |
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Quote:
Why do you want to run it from the Shell anyway? Even if you could get it to run from the Shell it would just ignore the command line args, the idea is to use the ScummVM Launcher to add your games and configure everything (which is then written to an INI file). |
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12 August 2017, 19:02 | #11 | |
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Quote:
and yeah, if i wanted to go into the GUI to add or configure a game, i would load it up without listing a game... probbaly via the beloved Workbench |
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29 April 2023, 16:55 | #12 |
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because i'd like to run the game like if it was an Amiga game, so double click on icon and the game start without ScummVM gui.
however i found a 68k version that start from shell, but it is too slow and instable. It was nice to launch a scummVM Game like an Amiga Game.. pity Last edited by Seiya; 30 April 2023 at 13:32. |
30 April 2023, 13:35 | #13 |
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found it!!
Arti version v2.2 for AROS 68k working also from shell on AmigaOS 3 and it is very good. Games start like were amiga native games. Of course RTG version because AGA is very slow also in emulation Last edited by Seiya; 30 April 2023 at 15:55. |
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