21 August 2024, 16:11 | #1 |
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How to apply Flashtro patches to .adf files?
Hi, does anyone here know how to apply a Flashtro trainer patch (Flashtro.dms) to a .ADF file?
In addition to the above mentioned file, the package also includes another file called DMS.exe, but Windows won't open it. |
21 August 2024, 16:51 | #2 |
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A DMS is an ASCII image file like an ADF. It can be converted to ADF with a tool like ADF Workshop.
The Amiga can run executables and DMS.exe might be an Amigados app. |
21 August 2024, 21:45 | #3 |
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Load up your amiga > dms.exe write flashtro.dms > insert game to be patched
then follow the instructions Last edited by musashi9; 21 August 2024 at 21:51. |
22 August 2024, 00:48 | #4 |
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First of all thanks to all for your reply.
I will try it in WinUAE since I had Amiga in 1990/96. I am very bad at programs, that is why I only used diskettes on the real Amiga, and .adf files now. It is also a pity that Flashtro does not have a "Lunar IPS" type method to patch adf on Windows. Anyway, I see that WinUAE does not write on adf files but makes a kind of backup in another folder where it notes parameters of the change to the adf, a pity because in games that save records it does not write on the same file of the collection. I checked it with several games, example Turrican 3. Even if you create a "normal" adf and copy a game with X-Copy you can see when compressing that the weight is different, almost nothing and if you delete the separate record that WinUAE creates from the other place (another saved) that created adf file becomes useless and is useless. |
22 August 2024, 07:07 | #5 |
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What?
I patched Tiny Little Slug with Trainer on WinUAE and the ADF works like a charme on a Gotek and real Hardware. I don't know what are you doing. Make a setup with an installed Workbench and a folder of your pc mounted to. Call that folder pc. Copy dms file to pc folder. Boot in your Workbench with WinUAE, open a shell and use command like Pc:Dms.exe write trainer.dms. when asked to put in your disk into any drive then do.it and wait till its done. Thats all. PS: Here are a little bit more Informations: https://forum.amiga.org/index.php?topic=65915.0 Last edited by TCD; 22 August 2024 at 07:48. Reason: Added noparse tags |
22 August 2024, 09:44 | #6 |
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DMS rulez !
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22 August 2024, 18:30 | #7 |
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I give up, I spent more than an hour trying and always got "unknown command", anyway thanks to everyone
If anyone has an email I can send you the material, since the file has copyright and I cannot spread it publicly. |
22 August 2024, 18:34 | #8 |
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You can get the pre-patched games as ADFs here: https://ftp2.grandis.nu/turransearch...0&httplinks=on
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22 August 2024, 18:42 | #9 | |
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Quote:
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22 August 2024, 19:31 | #10 |
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23 August 2024, 01:45 | #11 |
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dms.exe is an Amiga executable, so windows can't open it.
It stands for disk masher, which is a program that offers a way to un-/compress disk images. It was popular back then on BBS when using a 400kB dms image instead of an 880kB adf image meant a huge difference in up- or downloading time. Interestingly .dms images, unlike an .adf, doesn't contain all the disk tracks in straight order, but can contain any selected disk tracks at will. So it can be used to patch an existing disk and this is what happens here. To pull this off you need a workbench environment, or at least an Amiga shell. On real hardware or in winuae, doesn't matter. First copy your original disk or adf because it will get modified. Then, you'r in the shell and have your patch files anywhere but in df0: Can be a harddrive folder or df1: or even ram: disk (I used only harddisk, but the others should work I guess). Now you enter: "dms write flashtro1.dms" .. or how your patchfile is called now dms will ask you to put the disk in df0: and after pressing Enter it will write stuff to the disk, effectively patching it. In my case there was a second flashtro file, which also had to be written to disk, just in the same manner. Done. Now the disk/.adf is modified and contains the trainer. Hope this helps. Last edited by Nightshft; 25 August 2024 at 00:28. |
24 August 2024, 00:35 | #12 |
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I want to thank everyone for their cooperation, and a special thanks to "Trigger58" who patched it and delivered it to me.
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