22 July 2013, 01:17 | #1 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
which aga game is the more colorful ?
All is in the title...
i have in mind brian the lion...Perhaps i'm wrong. |
22 July 2013, 04:33 | #2 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
i mean which aga game has the more colours on screen ?
|
22 July 2013, 09:39 | #3 |
Registered User
Join Date: Mar 2005
Location: London UK
Posts: 1,532
|
Last edited by Kitty; 22 July 2013 at 09:54. |
22 July 2013, 13:05 | #4 |
Registered User
Join Date: Oct 2011
Location: UK
Age: 47
Posts: 304
|
|
22 July 2013, 22:54 | #5 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
i didn't know about this limitation and in fact i think this is a shame that the amiga 1200 can't display games in 256 colors easily.
Last edited by turrican3; 23 July 2013 at 13:56. |
23 July 2013, 14:20 | #6 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
IS THERE GAMES WHICH HAVE 256 COLORS WITHOUT TRICKS ,
i mean action games ??? |
23 July 2013, 14:45 | #7 |
Junior Member
Join Date: Aug 2001
Location: France
Posts: 1,385
|
well it's certainly not the more colorful but i think Flink is one game which use smart copperlist with nice colors http://hol.abime.net/577
|
23 July 2013, 16:14 | #8 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
yes flink is beautifull too. One of the last real amiga games.
I often asked myself what games were in production before commodor die and were canceled. We should try to ask to some compagny like psygnosis or others. ps: in fact i wouldn't know it could make me . |
23 July 2013, 18:22 | #9 |
Banned
Join Date: Feb 2013
Location: spain
Posts: 897
|
Flink only uses 64 colors because the GFX were ripped from the original megadrive version which only can do a max of 64 colors in screen
The AGA game which is by far more colorful is olofight http://hol.abime.net/2288 |
23 July 2013, 22:20 | #10 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,897
|
Weren't most AGA games in 256 colourd e.g. Banshee, Star Trek, Gloom etc?
What about ham games - lost more colours: Pioneer Plague, Links or Labyrinth of Time? [ Show youtube player ] [ Show youtube player ] (pc version but looks similar) [ Show youtube player ] (ok not much of an action game) |
23 July 2013, 22:48 | #11 |
Registered User
Join Date: Jan 2011
Location: France
Age: 52
Posts: 507
|
Shadow of the beast.
Oh wait, it's not an AGA game Here is a game with crapy graphics but still one with the most colours per screen !! [ Show youtube player ] Not AGA also, ok Last edited by Lord Riton; 23 July 2013 at 22:56. |
23 July 2013, 23:06 | #12 | |
Adventurer
Join Date: Jun 2009
Location: Colossal Cave, Valaii
Posts: 364
|
Quote:
|
|
24 July 2013, 00:18 | #13 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,344
|
Chaos Engine doesn't use much more than 100 colours for the AGA version (taken from the screenshots on HOL that is), but Donk does: http://hol.abime.net/388/screenshot (#5 for example uses 256)
I'd say at least some fast paced games use all 256 colours. It's not that hard to check either |
24 July 2013, 02:04 | #14 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
ok many of these games just use copper or am i wrong ???
or just have no scrolling or have tiny characters. fighting spirit is 64 colors it seems, which is not bad at all. i did a screenshot of capital punishment during gameplay and ppaint count 183 colors but which tricks was used in capital punishment ??? big spite in this game really good animation many colors just the difficulty which is too hard i find.But in a technical point of view impressive piece of code. someone now how this game was done ? |
24 July 2013, 02:06 | #15 | |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
Quote:
and i don't know if it's a good idea to take the screenshot from hol, they must be altered, ppaint count more than 1.000 colors for capital punishment when i take a screenshot from hol. |
|
24 July 2013, 02:40 | #16 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
more i think about and more i think why they didn't add a lower screen resolutionin teh amiga 1200, keep all the resolution it has and add one like the snes have.
Do you think that a lower resolution 256x224 bye exemple could have help to make more colorfull games or with bigger sprite, with bigger i mean on screen not the number of spite it use. |
24 July 2013, 08:12 | #17 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
|
screenshots from lemonamiga.com, info from IrfanView:
Oscar AGA 71 colors, ECS 54 Trolls AGA 62, ECS 103 Capital Punishment AGA 217 colors |
24 July 2013, 08:31 | #18 |
Registered User
Join Date: Sep 2007
Location: Melbourne/Australia
Posts: 4,447
|
Try Quake 2, that will be in 256 colors.
|
24 July 2013, 08:33 | #19 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
|
IrfanView see 168 colors in first Quake and 219 in second. It may be not true because of problems with watermarks (3 on single screenshot...)
|
24 July 2013, 08:51 | #20 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Strangers (AGA) game musics | Dj.Thunder | request.Music | 4 | 30 July 2013 23:31 |
The Sky in the game Oldtimer AGA is always black | AmigaSurfer | support.WinUAE | 6 | 09 April 2013 01:35 |
Looking for colorful AGA iconset | Leandro Jardim | request.Apps | 0 | 01 December 2009 23:29 |
aga and ocs version of a game? | PiCiJi | Retrogaming General Discussion | 11 | 14 October 2003 10:43 |
probs with Shadow Fighter AGA & Sabre Team AGA | Skumball | support.WinUAE | 1 | 10 September 2002 22:33 |
|
|