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#1 |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,299
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WinFellow doesn't work
On my new computer:
Athlon XP 1800+ 512 mb ram Geforce 2 64mb A sound card (Avance) oh yeah, and Windows XP Any idea why?? (I don't think it's to do with XP as it works on my other computer which has XP on it) Time to elaborate I feel ![]() After select my config options and clicking on start emulation, I just get a blank screen, F11 doesn't take me back to the GUI, I have to "End Task" to get out of it ![]() Any help would be appriciated ![]() ps. No error message is shown either |
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#2 |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,299
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Forget it, it's working now
![]() Fired up today using exactly the same config as last night, only now it works ![]() ![]() |
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#3 | |
Registered User
Join Date: Aug 2001
Location: Germany
Age: 51
Posts: 3,704
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Quote:
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#4 |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,299
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WTF?!?
No it isn't working again, nothing has changed since earlier, but now it doesn't work ![]() Time to reboot I fell and try again ![]() |
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#5 |
Global Moderator
Join Date: May 2001
Location: Derby, UK
Age: 46
Posts: 2,299
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Maybe this will help, this is from my fellow log file, I've copied the bit from just before I think it starts to go wrong.
----------------------------------------------------------------------------- 12/18/01 00:53:37: mouseDrvStartup 12/18/01 00:53:37: DSCAPS_PRIMARYSTEREO - Yes 12/18/01 00:53:37: DSCAPS_PRIMARYMONO - Yes 12/18/01 00:53:37: DSCAPS_PRIMARY16BIT - Yes 12/18/01 00:53:37: DSCAPS_PRIMARY8BIT - No 12/18/01 00:53:37: DSCAPS_SECONDARYSTEREO - Yes 12/18/01 00:53:37: DSCAPS_SECONDARYMONO - Yes 12/18/01 00:53:37: DSCAPS_SECONDARY16BIT - Yes 12/18/01 00:53:37: DSCAPS_SECONDARY8BIT - No 12/18/01 00:53:37: DSCAPS_CONTINUOUSRATE - Yes 12/18/01 00:53:37: DSCAPS_EMULDRIVER - No 12/18/01 00:53:37: DSCAPS_CERTIFIED - Yes 12/18/01 00:53:37: ddscaps.dwMinSecondarySampleRate - 8000 12/18/01 00:53:37: ddscaps.dwMaxSecondarySampleRate - 48000 12/18/01 00:54:13: gfxdrv: Window created 12/18/01 00:54:13: gameportEmulationStart() 12/18/01 00:54:13: mouseDrvEmulationStart 12/18/01 00:54:13: mouseDrvDInputInitialize() 12/18/01 00:54:13: **** mouse 0 **** 12/18/01 00:54:13: joyDrvDInputInitialize() 12/18/01 00:54:13: **** Joystick 1 **** 12/18/01 00:54:13: **** Joystick 0 **** 12/18/01 00:54:13: njoy: 2 12/18/01 00:54:13: gfxdrv: Allocated second offscreen surface in local videomemory (on card) (320, 200) 12/18/01 00:54:13: gfxdrv: Clearing surface 12/18/01 00:54:13: gfxdrv: Allocated primary surface with 0 backbuffers 12/18/01 00:54:13: gfxdrv: gfxDrvWindowShow() 12/18/01 00:54:13: mouseDrvDInputAcquire() 12/18/01 00:54:13: joyDrvDInputAcquire(0) 12/18/01 00:54:13: joyDrvDInputUnacquire(0) 12/18/01 00:54:13: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:13: joyDrvDInputSetCooperativeLevel(0) 12/18/01 00:54:13: joyDrvDInputAcquire(1) 12/18/01 00:54:13: joyDrvDInputUnacquire(1) 12/18/01 00:54:13: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:13: joyDrvDInputSetCooperativeLevel(1) 12/18/01 00:54:13: kbdDrvDInputAcquire() 12/18/01 00:54:13: kbdDrvDInputUnacquire() 12/18/01 00:54:13: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:13: DirectSoundBuffer caps: 0x10108 12/18/01 00:54:13: timeGetDevCaps: min: 1, max 1000000 12/18/01 00:54:13: fellowEmulationStart() finished 12/18/01 00:54:14: mouseDrvHardReset 12/18/01 00:54:29: mouseDrvDInputAcquire() 12/18/01 00:54:29: mouseDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:29: joyDrvDInputAcquire(0) 12/18/01 00:54:29: joyDrvDInputAcquire(1) 12/18/01 00:54:29: kbdDrvDInputUnacquire() 12/18/01 00:54:29: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:31: mouseDrvDInputAcquire() 12/18/01 00:54:31: joyDrvDInputAcquire(0) 12/18/01 00:54:31: joyDrvDInputUnacquire(0) 12/18/01 00:54:31: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:31: joyDrvDInputSetCooperativeLevel(0) 12/18/01 00:54:31: joyDrvDInputAcquire(1) 12/18/01 00:54:31: joyDrvDInputUnacquire(1) 12/18/01 00:54:31: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:31: joyDrvDInputSetCooperativeLevel(1) 12/18/01 00:54:31: kbdDrvDInputAcquire() 12/18/01 00:54:31: kbdDrvDInputUnacquire() 12/18/01 00:54:31: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:36: mouseDrvDInputAcquire() 12/18/01 00:54:36: mouseDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:36: joyDrvDInputAcquire(0) 12/18/01 00:54:36: joyDrvDInputAcquire(1) 12/18/01 00:54:36: kbdDrvDInputUnacquire() 12/18/01 00:54:36: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:37: mouseDrvDInputAcquire() 12/18/01 00:54:37: joyDrvDInputAcquire(0) 12/18/01 00:54:37: joyDrvDInputUnacquire(0) 12/18/01 00:54:37: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:37: joyDrvDInputSetCooperativeLevel(0) 12/18/01 00:54:37: joyDrvDInputAcquire(1) 12/18/01 00:54:37: joyDrvDInputUnacquire(1) 12/18/01 00:54:37: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost. 12/18/01 00:54:37: joyDrvDInputSetCooperativeLevel(1) 12/18/01 00:54:37: kbdDrvDInputAcquire() 12/18/01 00:54:37: kbdDrvDInputUnacquire() 12/18/01 00:54:37: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost. ----------------------------------------------------------------------------- Seems like I'm stuck using WinUAE only for now ![]() |
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#6 |
The One The ONLY
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Win Fellow
I have more or less the same set up as you, and Win Fellow works fine, except the well known main sprite being invisible, the only difference is that I am using a SB Live 1024 sound card... maybe that is the problem..???
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