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Old 17 December 2001, 02:02   #1
Ian
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WinFellow doesn't work

On my new computer:

Athlon XP 1800+
512 mb ram
Geforce 2 64mb
A sound card (Avance)
oh yeah, and Windows XP

Any idea why?? (I don't think it's to do with XP as it works on my other computer which has XP on it)

Time to elaborate I feel

After select my config options and clicking on start emulation, I just get a blank screen, F11 doesn't take me back to the GUI, I have to "End Task" to get out of it

Any help would be appriciated

ps. No error message is shown either
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Old 18 December 2001, 00:34   #2
Ian
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Forget it, it's working now

Fired up today using exactly the same config as last night, only now it works (And no I wasn't drunk last night)
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Old 18 December 2001, 00:43   #3
RetroMan
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Quote:
Originally posted by Ian
Forget it, it's working now

Fired up today using exactly the same config as last night, only now it works (And no I wasn't drunk last night)
Drugs ??
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Old 18 December 2001, 01:17   #4
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WTF?!?

No it isn't working again, nothing has changed since earlier, but now it doesn't work

Time to reboot I fell and try again
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Old 18 December 2001, 01:59   #5
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Maybe this will help, this is from my fellow log file, I've copied the bit from just before I think it starts to go wrong.

-----------------------------------------------------------------------------

12/18/01 00:53:37: mouseDrvStartup
12/18/01 00:53:37: DSCAPS_PRIMARYSTEREO - Yes
12/18/01 00:53:37: DSCAPS_PRIMARYMONO - Yes
12/18/01 00:53:37: DSCAPS_PRIMARY16BIT - Yes
12/18/01 00:53:37: DSCAPS_PRIMARY8BIT - No
12/18/01 00:53:37: DSCAPS_SECONDARYSTEREO - Yes
12/18/01 00:53:37: DSCAPS_SECONDARYMONO - Yes
12/18/01 00:53:37: DSCAPS_SECONDARY16BIT - Yes
12/18/01 00:53:37: DSCAPS_SECONDARY8BIT - No
12/18/01 00:53:37: DSCAPS_CONTINUOUSRATE - Yes
12/18/01 00:53:37: DSCAPS_EMULDRIVER - No
12/18/01 00:53:37: DSCAPS_CERTIFIED - Yes
12/18/01 00:53:37: ddscaps.dwMinSecondarySampleRate - 8000
12/18/01 00:53:37: ddscaps.dwMaxSecondarySampleRate - 48000
12/18/01 00:54:13: gfxdrv: Window created
12/18/01 00:54:13: gameportEmulationStart()
12/18/01 00:54:13: mouseDrvEmulationStart
12/18/01 00:54:13: mouseDrvDInputInitialize()
12/18/01 00:54:13: **** mouse 0 ****
12/18/01 00:54:13: joyDrvDInputInitialize()
12/18/01 00:54:13: **** Joystick 1 ****
12/18/01 00:54:13: **** Joystick 0 ****
12/18/01 00:54:13: njoy: 2
12/18/01 00:54:13: gfxdrv: Allocated second offscreen surface in local videomemory (on card) (320, 200)
12/18/01 00:54:13: gfxdrv: Clearing surface
12/18/01 00:54:13: gfxdrv: Allocated primary surface with 0 backbuffers
12/18/01 00:54:13: gfxdrv: gfxDrvWindowShow()
12/18/01 00:54:13: mouseDrvDInputAcquire()
12/18/01 00:54:13: joyDrvDInputAcquire(0)
12/18/01 00:54:13: joyDrvDInputUnacquire(0)
12/18/01 00:54:13: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:13: joyDrvDInputSetCooperativeLevel(0)
12/18/01 00:54:13: joyDrvDInputAcquire(1)
12/18/01 00:54:13: joyDrvDInputUnacquire(1)
12/18/01 00:54:13: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:13: joyDrvDInputSetCooperativeLevel(1)
12/18/01 00:54:13: kbdDrvDInputAcquire()
12/18/01 00:54:13: kbdDrvDInputUnacquire()
12/18/01 00:54:13: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:13: DirectSoundBuffer caps: 0x10108
12/18/01 00:54:13: timeGetDevCaps: min: 1, max 1000000
12/18/01 00:54:13: fellowEmulationStart() finished
12/18/01 00:54:14: mouseDrvHardReset
12/18/01 00:54:29: mouseDrvDInputAcquire()
12/18/01 00:54:29: mouseDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:29: joyDrvDInputAcquire(0)
12/18/01 00:54:29: joyDrvDInputAcquire(1)
12/18/01 00:54:29: kbdDrvDInputUnacquire()
12/18/01 00:54:29: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:31: mouseDrvDInputAcquire()
12/18/01 00:54:31: joyDrvDInputAcquire(0)
12/18/01 00:54:31: joyDrvDInputUnacquire(0)
12/18/01 00:54:31: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:31: joyDrvDInputSetCooperativeLevel(0)
12/18/01 00:54:31: joyDrvDInputAcquire(1)
12/18/01 00:54:31: joyDrvDInputUnacquire(1)
12/18/01 00:54:31: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:31: joyDrvDInputSetCooperativeLevel(1)
12/18/01 00:54:31: kbdDrvDInputAcquire()
12/18/01 00:54:31: kbdDrvDInputUnacquire()
12/18/01 00:54:31: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:36: mouseDrvDInputAcquire()
12/18/01 00:54:36: mouseDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:36: joyDrvDInputAcquire(0)
12/18/01 00:54:36: joyDrvDInputAcquire(1)
12/18/01 00:54:36: kbdDrvDInputUnacquire()
12/18/01 00:54:36: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:37: mouseDrvDInputAcquire()
12/18/01 00:54:37: joyDrvDInputAcquire(0)
12/18/01 00:54:37: joyDrvDInputUnacquire(0)
12/18/01 00:54:37: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:37: joyDrvDInputSetCooperativeLevel(0)
12/18/01 00:54:37: joyDrvDInputAcquire(1)
12/18/01 00:54:37: joyDrvDInputUnacquire(1)
12/18/01 00:54:37: joyDrvDInputUnacquire(): The device buffer overflowed and some input was lost.
12/18/01 00:54:37: joyDrvDInputSetCooperativeLevel(1)
12/18/01 00:54:37: kbdDrvDInputAcquire()
12/18/01 00:54:37: kbdDrvDInputUnacquire()
12/18/01 00:54:37: kbdDrvDInputUnacquire(): The device buffer overflowed and some input was lost.

-----------------------------------------------------------------------------

Seems like I'm stuck using WinUAE only for now
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Old 03 May 2003, 22:04   #6
RokChild
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Win Fellow

I have more or less the same set up as you, and Win Fellow works fine, except the well known main sprite being invisible, the only difference is that I am using a SB Live 1024 sound card... maybe that is the problem..???
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