20 May 2024, 22:03 | #1 |
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JOTD arcade conversions CD32 compilation
With the help of DanyPPC which provided the pics, I've put together a CD32 compilation of the arcade remakes I've done
I've published the compilation on itch https://jotd666.itch.io/arcade-classics-for-cd32 - It's using WHDLoad or CD32load, as bare executables needed degrading or just wouldn't start... - Never tried it on real CD32 hardware (runs from WinUAE CD32 config) but some people tested and it works. - don't forget to buy one or two games from my itch page if you like the compilation. Last edited by jotd; 03 June 2024 at 19:39. |
21 May 2024, 07:18 | #2 |
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I'll wait for the official itch.io release.
I don't own a CD32 but WinUAE or CD32 emulator for Amiga I think is quite good to play the compilation. PS: I noticed the Pacman image is wrong, so I passed you the correct one via pm. Excuse me. Many thanks jotd. Last edited by DanyPPC; 21 May 2024 at 07:33. |
21 May 2024, 08:19 | #3 |
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Already 15 games. Man, thumbs up !
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21 May 2024, 08:28 | #4 |
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Yes but there are limitations. Slowdowns on vanilla A1200 for a few games (Xevious and Tetris). No fastmem => slow.
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21 May 2024, 19:17 | #5 |
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a good title for this compilation could be "JOTD Arcade Games for CD32". You or someone should create a title screen instead to start soon with AGS menu.
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21 May 2024, 19:48 | #6 |
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A boot image with a collage of the arcade games, a logo "for CD32" or something similar, with a background mod, like standard AGS distribution for fpga and emulators, could improve this iso.
But it is necessary to take into account the little chip memory available, I think these can affect the correct functioning and loading of games. Perhaps a simple boot image is just enough. |
21 May 2024, 21:20 | #7 |
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you can use as much chip as you want (almost) as CD32load will kill the OS anyway.
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21 May 2024, 21:27 | #8 |
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little tribute of JOTD Arcade Game (music is made with Suno.com)
[ Show youtube player ] |
21 May 2024, 21:59 | #9 |
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thanks!
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30 May 2024, 17:04 | #10 |
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if you add cdfreeze to the Moon Patrol start-up it works for me!
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30 May 2024, 18:33 | #11 |
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great!! well done! I completely forgot about this option. The CD must send interrupts or something. A delay before starting whdload should also fix the issue (present only on that particular game, which uses the exact same components than the others...)
Last edited by jotd; 30 May 2024 at 18:39. |
30 May 2024, 19:11 | #12 |
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Burnt this today. Tried moon patrol, scramble, phoenix and just get grey screen with cd drive activity. So I booted unto the Workbench image (cd32 tf330) and dragged the files over, they all copied quickly.
Moon Patrol and Phoenix then ran fine just double clicking the exe. Scramble and Ms pacman didn't, I probably need to mess with whdload? Anyway, Moon Patrol, brilliant. Played arcade cab a lot. Only thing I noticed on your version is the front layer ie with the rocks is a bit jerky scrolling, only updating every other frame or something? The "input lag" feels correct ie like the arcade and as it would on the moon One bug, 2 player mode, when p1 dies the music stops and p2 only has sound effects Sure arcade starts with 3 lives as well not 2? Could be dip switch option Phoenix another game I've played the real one a lot also felt really good! Only issue there is the top few pixels are cut off on my pal crt tv ie whole screen shifted up so I only see the bottom pixel or two of where it says score etc Back for another play session now Thanks |
30 May 2024, 19:16 | #13 |
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Gakaxian and Xevious same with top cut off. First load the bomb didn't work but did on 2nd load. Nice and smooth!
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