15 October 2018, 09:12 | #1 |
Registered User
Join Date: Mar 2018
Location: Rome
Posts: 173
|
DPaint 3, compose frames of a rotating ball?
I've followed the tutorial of DPaint 3 that shows how to draw a rotating ball by cycling color palette here
[ Show youtube player ] So, once the ball is drawn, by pressing TAB I can cycle the palette giving the illusiong of a rotating ball. Unfortunately is still unclear to me how to isolate each cycle: My purpose is to have a single (or multiple) iff with each frame/image of the rotating ball.. something like the attached picture. Can you give me some hints? |
15 October 2018, 09:19 | #2 |
Banned
Join Date: Nov 2007
Location: Trondheim, Norway
Posts: 1,893
|
Colour cycling has nothing to do with frames, so you need to animate the rotation "manually".
The trick is to make an animbrush with the checker pattern moving sideways, and fill the ball animation with the anim brush using "sphere" method. |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Is Rob Hubbard overrated? What did he actually compose himself? | eXeler0 | Retrogaming General Discussion | 44 | 26 March 2018 23:28 |
90deg Rotating C2P function | pipper | Coders. Asm / Hardware | 6 | 08 March 2018 09:48 |
[Found: Road To Hell] Looking for a racing game which had a 3d rotating mouse pointer | gulliver | Looking for a game name ? | 6 | 10 August 2017 14:17 |
Rotating cube getting cutoff | Knocker | Coders. Asm / Hardware | 2 | 07 September 2016 08:13 |
[Found: Bridge Ball] ball across bars & pipes (im sure it's from a coverdisk) | lost_lemming | Looking for a game name ? | 4 | 23 February 2010 00:36 |
|
|