![]() |
![]() |
#1 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
Amiga 1200 WHDLoad Game test on real hardware
Hi,
Anyone with a real A1200 and using WHDLoad can you please test these two games and see if they work? ... RainbowIslands_v1.4.1_0012.lha ... FireAndIce_v3.3_0502.lha When tested on a MiSTer FPGA board with Minimig core it gives an "illegal instruction" ($10) at $62064 error for Fire & Ice & "illegal instruction" ($10) at $7D786 error for Rainbow Islands Need verification it works on a real A1200 AGA 60820 Thanks in advance... ![]() |
![]() |
![]() |
#2 |
Registered User
Join Date: Jul 2020
Location: Birmingham, UK
Age: 50
Posts: 218
|
I’ve only tested Rainbow Islands to the title screen but it worked to that far - if you’d started the game or was half way through when that happened then sorry, can’t confirm that much.
|
![]() |
![]() |
#3 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
It crashes just after the title screen with Rainbow Islands, also if it works can you tell me what type of 1200 setup you have ?
|
![]() |
![]() |
#4 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 769
|
These games don't work on minimig core with 68020 configuration.
Try to load adf version in 68000 A500 1.3 configuration. |
![]() |
![]() |
#5 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,383
|
or try whdload with 68000 and kick3.1 for A600. That's a valid configuration for whdload, I test it all the time.
I can't say for the mister, but I developped the slave for Fire & Ice and it worked on a 68040 (emulated). Probably there's an issue with the mister. Also you can test the CD32 whdload version of fire & ice on mister 020 (if it supports AGA, not sure of that) Last edited by jotd; 09 September 2020 at 09:17. |
![]() |
![]() |
#6 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
Fire & Ice cd32 slave works its the noncd32 version in 60820 i need tested.
Just tested on mister both slaves do work on 68000 kick31 A600.. It's the 68020 AGA In question? Last edited by ransom1122; 09 September 2020 at 09:11. |
![]() |
![]() |
#7 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,383
|
humm one version (V1.05) crashes on 68020 winuae config, but working on 68040 (WTF!)... V1.00 works on 68020... probably a slave bug.
Enabling hrtmon on v1.05 allows the game to run... now that's interesting. |
![]() |
![]() |
#8 | |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
Quote:
![]() ![]() |
|
![]() |
![]() |
#9 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,383
|
problem found & fixed, thanks for "reporting". A wrong patch offset trashed the level 6 interrupt. For some reason, it didn't show on 68040...
|
![]() |
![]() |
#10 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
|
![]() |
![]() |
#11 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,383
|
yw. it has been sent to whdload page already.
|
![]() |
![]() |
#12 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
|
![]() |
![]() |
#13 | |
Registered User
Join Date: Jul 2020
Location: Birmingham, UK
Age: 50
Posts: 218
|
Quote:
But like you say, it crashes after the title screen for you and I only went that far. |
|
![]() |
![]() |
#14 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
|
![]() |
![]() |
#15 |
Registered User
Join Date: Dec 2016
Location: Italy
Posts: 769
|
68020 CPU simulation of the Minimig Core is still not accurate.
Many Graftgold games didn't work under WHDLoad. |
![]() |
![]() |
#16 |
Registered User
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,918
|
|
![]() |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
![]() |
||||
Thread | Thread Starter | Forum | Replies | Last Post |
Is Practicing C coding on real Amiga 1200 or 500+ hardware a good idea? | Rango | Coders. C/C++ | 34 | 23 June 2019 17:40 |
Help us test our new game on real hardware | alpine9000 | Retrogaming General Discussion | 26 | 08 June 2016 09:21 |
PPC68k20 did anyone test this on real hardware? | Michael Sykes | Amiga scene | 0 | 21 January 2016 00:07 |
ALWAYS test your code on real hardware!! | h0ffman | Coders. General | 32 | 16 July 2015 21:02 |
Ambermoon Arcade - speed test (real hardware) | viddi | project.Amiga Game Factory | 26 | 18 November 2009 17:06 |
|
|