24 March 2022, 15:58 | #1 | ||
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CLK: A latency-hating emulator of 8- and 16-bit platforms
https://github.com/TomHarte/CLK
Seems to be MacOS and Linux only (for now?). The GitHub description: Quote:
Quote:
Last edited by Radertified; 24 March 2022 at 18:39. |
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24 March 2022, 18:05 | #2 |
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Xenon 3 : the genesis probe
Isn't that an emulator that can predict user input and pre-compute the instructions paths so when input is selected response time is fast ? I heard about such beasts. Eat a lot of CPU but you get less latency than on the real thing. Doesn't seem to be the case with CLK though. Last edited by jotd; 24 March 2022 at 18:12. |
24 March 2022, 18:36 | #3 | |
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Quote:
But as you said: that is not what "CLK" is doing. Interesting project - I will give it a try: https://github.com/TomHarte/CLK |
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24 March 2022, 18:40 | #4 |
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Whoops. I forgot the link in my original post. Thanks for linking it, Gorf. I've added it too.
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24 March 2022, 21:38 | #5 |
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the predictions cost a lot of CPU. Such emulators target high end machines, you're perfectly right.
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24 March 2022, 21:50 | #6 | |
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Quote:
If you have analog inputs like paddles or analog joystick or if you are emulating an Amiga with keyboard and mouse, the possibilities just get too many for this approach even on high end machines I imagine. Sorry for the side-topic: it has nothing to do with the "CLK" emulator, which tries to be low latency by classical optimization and signal processing. |
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