04 January 2011, 03:07 | #1 |
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Join Date: Apr 2010
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Age: 55
Posts: 659
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Tusker v1.2 Uploaded to the Zone (Please Test and Provide Feedback)
version 1.2 (01-02-2011) done by Keith Krellwitz (Abaddon):
- Converted code to use Patchlists - Patched 2x copylocks There is a checksum against the 1st copylock, which is checked when you use the book in the last room of the cave on level one. If the check fails the Machete will not be revealed. For more info on the checksum see the included source. - 11x blitter waits added (3x fix access faults) - Patched quit for 68000 - Patched keyboard ack delay - Mapped spacebar to second firebutton - Custom1=1 - Trainer Infinite Lives Infinite Bullets Inifnite Magic Stick Inifnite Water - Custom2=1 - Trainer 2 Invincibility (testing only) - Custom4=1 - Music Select enabled. The developers must have disabled this (F1-F7,S - SFX only) Not thoroughly tested - Custom3=1 - Disable blitter patches - Programmers cheat discovered - New imager using RawDic - Create a walk through (pdf included) |
04 January 2011, 14:14 | #2 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,816
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Doing a great job updating your .slaves what did you do about the ending of this game? I thought it was missing.
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04 January 2011, 14:53 | #3 | |
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Join Date: Apr 2010
Location: Chicago/USA
Age: 55
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Quote:
I'm hoping I can convert the ST data and incorporate it into the game, but I have no knowledge of the ST at this time. |
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04 January 2011, 15:29 | #4 |
CaptainM68K-SPS France
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Well maybe CFOU would be able to correct the problem..... the amiga loader has the parameters to load the missing image at first ?
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04 January 2011, 16:41 | #5 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
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If it is just an image can you not grab it on a PC, convert to IFF and then simply display it??
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05 January 2011, 14:53 | #6 | |
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Quote:
I also have other updates I put on hold that I want to finish, so for now I will be releasing it as it is. |
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