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Old 03 August 2009, 04:16   #61
SailorSat
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Beta 3 fixed my Hybris Speed issues.
Great Job
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Old 03 August 2009, 04:46   #62
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I also confirm that this beta 3 is really good Toni, continue
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Old 03 August 2009, 11:43   #63
Toni Wilen
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Originally Posted by turrican3 View Post
I tried with process.exe nothing more, sorry.
CreateProcess() seems to be quite weird win32 function.. It works for me but I have found some comments that it isn't as simple as documented..

Quote:
Originally Posted by Ed Cruse View Post
I played around with the 0x76 partition, novel idea. However, with 1620b3 it always comes up read-only, it's listed as OS in WinUAE , with -disableharddrivesafetycheck on or off. With 1610 it works properly, I can actually put Amiga partitions on the 0x76 partition and use them.
It should really really really work in next beta. (haven't bothered to create test disk = I rarely can fix anything without test cases..)
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Old 03 August 2009, 15:17   #64
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CreateProcess() seems to be quite weird win32 function.. It works for me but I have found some comments that it isn't as simple as documented..



It should really really really work in next beta. (haven't bothered to create test disk = I rarely can fix anything without test cases..)
If you want me to check it, let me know and I can download it. I already have a 40g drive set up for testing purposes.
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Old 03 August 2009, 17:53   #65
Toni Wilen
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http://www.winuae.net/files/b/winuae_1620b4.zip

Beta 4:

- 0x76/0x30 partition types are marked as "PART" in GUI and read/write should really really work..
- exec* command line didn't support command separation ( ; ) characters, batch files supported ("cmd.exe /c <batch file>")
- fixed very old left border graphics error in Absolute Inebriation
- b3 sprite fix broke other programs, fixed again
- Brian the Lion "dialog screen" problem is not anything AGA-specific, BPLCON0 write needs 5 cycle delay, not 4 when written by copper. Not fixed yet, waiting odd number of cycles in copper emulation isn't currently possible

and few buggy demos fixed, doing weird things with the blitter and work only accidentally.. For the first time ever Rampage/TEK works!

- Absolute Inebriation/VD "red linevector cube inside white object" part now works. Bug in blitter wait, rewrites blitter registers when old blit is still active, normally this would mess up the blit but it worked because write to BLTCON1 freezes the blitter if it causes switch from "extra" cycle fillmode to normal mode.
- Rampage/TEK blitter feature workaround added, another buggy demo, it changes blitter channel mode from 0x01 to 0x0D while blit is already active, result is blitter getting confused and changing to weird cycle diagram without D-channel. No writes, no memory corruption, no crash...
- above cases (blitter channel mode changing while active) also writes message to log. I am not going to test all combinations

Random freezing not yet fixed.

I guess version will be renamed to 1.7 or 2.0 because of huge A500 compatibility increase..

btw, I only have single non fully working A500 test statefile remaining, I need more non-working A500 game/demo reports
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Old 03 August 2009, 17:54   #66
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If you want me to check it, let me know and I can download it. I already have a 40g drive set up for testing purposes.
If you want to test with 0x30 too, you need Aros

Here are the Nightlybuilds - about 50mb - not always stable
http://aros.sourceforge.net/download.php

and this is a distribution 460mb - It's stable and includes nearly everything
http://www.icarosdesktop.org/

If you want to mount Amithlon ones in Aros create Partitions as 30
and set them to 76 afterwards
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Old 03 August 2009, 18:02   #67
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Quote:
Originally Posted by Toni Wilen View Post
Random freezing not yet fixed.
OK. This means I'm going to skip one more beta, even though the enhancements and changes are just kick-ass.

These entire lockups under Win7 (maybe others) make it a pain to operate the emulator, so this should be settled first.
But no complaints intended whatsoever! 1.6.1 is a stable product, and I consider the 1.6.2 branch an "experimental beta branch".
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Old 03 August 2009, 18:05   #68
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OK. This means I'm going to skip one more beta, even though the enhancements and changes are just kick-ass.

These entire lockups under Win7 (maybe others) make it a pain to operate the emulator, so this should be settled first.
But no complaints intended whatsoever! 1.6.1 is a stable product, and I consider the 1.6.2 branch an "experimental beta branch".
Maybe perhaps because it happens REALLY rarely here. (and i do have Windows 7)

Create dump file and attach it if/when it freezes again (task manager, right click, since Vista)
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Old 03 August 2009, 18:09   #69
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My last post got a bad timing

All writeable now
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Old 03 August 2009, 18:11   #70
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Well, I'm just about to run out of ideas now. Lockup reproducible just after 3 resets in sequence in windowed mode A500 quickstart "best compatibility" here.

[edit] This is very probably sound-related. Appears both in Wasapi and DSound modes...1.6.1 sound code still works perfectly.

Last edited by andreas; 03 August 2009 at 21:09.
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Old 04 August 2009, 00:09   #71
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0x76 partitions are read-write now, but so is everything else. With or without a 0x76 partition existing on the system, NTFS, FAT32, NTFS System (c drive), FAT Zip, partitions show as [PART] and can be mounted as read-write. This is with disableharddrivesafetycheck on or off. The only thing that shows as [OS] is the drive that the 0x76 partition is on.

There's no drive protection at all.
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Old 04 August 2009, 01:03   #72
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I guess version will be renamed to 1.7 or 2.0 because of huge A500 compatibility increase..
sure, you did a great job with these beta !
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Old 04 August 2009, 02:29   #73
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Originally Posted by Ed Cruse View Post
0x76 partitions are read-write now, but so is everything else. With or without a 0x76 partition existing on the system, NTFS, FAT32, NTFS System (c drive), FAT Zip, partitions show as [PART] and can be mounted as read-write. This is with disableharddrivesafetycheck on or off. The only thing that shows as [OS] is the drive that the 0x76 partition is on.
Now where you are saying - same by me
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Old 04 August 2009, 19:33   #74
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Partition fix attempt #3 or more.. http://www.winuae.net/files/b/winuae.zip
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Old 04 August 2009, 20:12   #75
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Brain the lion cd32 doesn't work anymore,last good working 1.6.1.
With 1.6.2 betas you don't have the game menu, just a black screen instead.
But you still have the language and logos screens.
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Old 04 August 2009, 23:08   #76
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Partition fix attempt #3 or more.. http://www.winuae.net/files/b/winuae.zip

Well Toni, you'll be glad to here this. As far as I can tell the drive protection works as it should and the 0x76 partitions works as they should. I tried many different crazy combinations, including two 0x76 partitions and it all worked.

I don't know about 0x30 partitions, I'm not sure how WinUAE is supposed to treat them.
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Old 05 August 2009, 01:23   #77
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Everything right with 0x30 too.

Only one question: I've got 1 Partition marked with [UNK]
It's handled right too(ReadOnly) - but what is the meaning of UNK?

For Ed: the 0x30 are 99.9% the same as the 76 partitions
what happend to 76 is always happen to the 30.
only different is that you don't need to add the Filesystem in
HDToolBox - it recognize them automaticaly.
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Old 05 August 2009, 01:29   #78
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Only one question: I've got 1 Partition marked with [UNK]
It's handled right too(ReadOnly) - but what is the meaning of UNK?
Unknown partition type?
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Old 05 August 2009, 01:41   #79
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Could be - Win mount as cd
Lin as Readonly Fat
All other i tried refuse to see it in general
Info: it's some kind of flashable rom
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Old 05 August 2009, 12:48   #80
Toni Wilen
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Everything right with 0x30 too.

Only one question: I've got 1 Partition marked with [UNK]
It's handled right too(ReadOnly) - but what is the meaning of UNK?
Partition? I don't think so.. It should be whole drive.

UNK = contains some data (first few blocks not zeroed) which isn't any Windows supported partition table or Amiga RDB.

Quote:
For Ed: the 0x30 are 99.9% the same as the 76 partitions
what happend to 76 is always happen to the 30.
only different is that you don't need to add the Filesystem in
HDToolBox - it recognize them automaticaly.
?? AmigaOS won't (and can't) see the difference.

(btw, this is getting off topic)
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