08 August 2016, 17:20 | #21 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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08 August 2016, 17:23 | #22 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
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[ Show youtube player ]
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08 August 2016, 17:32 | #23 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,978
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Thanks for featuring our video s2325
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08 August 2016, 17:47 | #24 |
Registered User
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Location: Belgrade / Serbia
Age: 41
Posts: 999
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Take a look
Last edited by Cobe; 27 June 2022 at 19:12. |
08 August 2016, 17:52 | #25 | |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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Quote:
Basically this is indeed the final version of what Earok started but the project has signifficantly changed in scope, size and ambition! The original plan was just to update a few gfx pieces with ported gfx from the DS version. Instead, we got to remake from scratch the COMPLETE gfx assets of the game with either new designs, remastered originals or DS inspired ones (such as Giana herself and some enemies). On top of that a ton of other stuff and feats were added (like new logo and splash screens, intro, new palettes, new sounds, various fixes e.t.c. e.t.c.). |
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08 August 2016, 17:53 | #26 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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08 August 2016, 17:57 | #27 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Cheers for the detailed information Tsak
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08 August 2016, 20:02 | #28 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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One slight issues I had with the HD install is the icons...
All is good if you are using a Classic WB 3.1 installation (as it had "NewIcons" or "GlowIcons" installed) so looks awesome like this: If however, you are using just a standard WB 3.1 installation the icons look like this: Anyway, I've used thomas's great little tool "oldlikenew" (http://thomas-rapp.homepage.t-online...oldlikenew.lha) to convert the icons to standard ones so they now look like this in a standard WB 3.1 installation instead of dots: I've attached these for anyone else who wants them You just do the following: ... Extract the usual "Giana_Sisters_SE.lha" to your HD install. ... From inside the attached "Giana_StandardIcons.lha" do the following: 1) Copy "Giana Sisters SE.info" to outside the folder. 2) From "InsideFolder" copy "Giana Sisters SE.info" to inside the folder. |
08 August 2016, 20:05 | #29 |
Pixelglass/Reimagine
Join Date: Jun 2012
Location: Athens
Posts: 1,031
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Thanks DamienD!
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08 August 2016, 20:50 | #30 |
Moderator
Join Date: Apr 2006
Location: Germany
Age: 44
Posts: 4,007
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Fantastic! Thank you VERY much, guys.
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08 August 2016, 21:16 | #31 |
Registered User
Join Date: Oct 2012
Location: Germany
Posts: 585
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The game looks gorgeous now - great job!
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08 August 2016, 21:18 | #32 |
Registered User
Join Date: Jan 2014
Location: BO/Italy
Posts: 711
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Hello and thanks for the game!
Unfortunately I just tried it (twice... the hdd version) and the game froze just after the intro when it shows the "reimagine games" logo. Am I the only one that had this issue so far? I am using a "customized" CW3.9 on real Amiga with Blizzard 1260/66, FastATA and Indivision AGA (plus some more things). Any help would be appreciated, thanks! |
08 August 2016, 21:28 | #33 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
...mind you, I've only tested in WinUAE (using an "A1200 - 2MB Chip & 4MB Fast RAM" configuration) with a Classic Workbench 3.1 install & a standard Workbench 3.1 install. |
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08 August 2016, 21:29 | #34 | |
Registered User
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,946
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Quote:
Never felt the need to play it on the Amiga... Until now ;-) Skickat från min HTC One via Tapatalk |
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08 August 2016, 22:17 | #35 |
Registered User
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Wonderful graphical conversation of the Nintendo DS port. No need of any additional fast RAM when playing the disk version. And the intro reminds me to the fantastic DS-Version as well.
Only the Cracktro is a bit strange for me, even because it's a free game. An additional Trainer would have been very nice there. Maybe there will be a new version with new main title, in-game music and AGA enhanced in-game graphics as well? This game will be playable on the forthcoming Gamescom 2016 on the Radio PARALAX stand in the Retrogaming area in Cologne as well. I'm currently copying it on my A1200 for the visitors. |
08 August 2016, 22:31 | #36 |
Banned
Join Date: Feb 2013
Location: spain
Posts: 897
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the whdload version crash after intro here
can anyone confirm? |
08 August 2016, 22:32 | #37 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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Quote:
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08 August 2016, 22:57 | #38 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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The only other very small gripe with this most excellent release is as follow... In the original:
a) Giana has a purple bow in her hair and after powering up has yellow / purple punk hair. b) Maria has a green bow in her hair and after powering up has yellow / green punk hair. This makes it easy to differentiate if it's PL1 or PL2 playing from a quick glance (not that you would really forget) In this SE edition both players look exactly the same... |
08 August 2016, 23:20 | #39 | |
R.I.P Smudge 18-08-16
Join Date: Aug 2005
Location: Leicester/UK
Age: 66
Posts: 3,968
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Quote:
WOWSER!! Cool, I thought this was still being worked on What about PeterK's icon.library, would that work with these icons? Nice work though, you are definitely on a roll (Downhill assisted by the looks of it) |
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08 August 2016, 23:23 | #40 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,858
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I have just finished the HD version, both HD and CD32 works fine in winuae
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