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Old 13 April 2023, 13:49   #1
DmanRJ
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SolidBody AABB/SAT/Verlet example

Hi all,
anyone has an asm example of solidbody interaction (collision, friction,...) of a box(es) and a plane ?

Regads,
Dman
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Old 15 April 2023, 20:48   #2
Rock'n Roll
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What? AABB - is a seldom special case? and SAT/Verlet will be also misunderstood in the most times...

You can find an arcticle about collision here:
http://coppershade.org/articles/More...n_Amiga_Games/

program examples can be found here: http://aminet.net/package/dev/asm/asm-kurs_rev_2022
sprite-collision: Listing7v1.s till Listing7x3.s
Bob-collision: Listing10h1.s

and also here:
book: "Spieleprogrammierung mit Assembler"
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Old 16 April 2023, 17:03   #3
Ernst Blofeld
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Quote:
Originally Posted by DmanRJ View Post
Hi all,
anyone has an asm example of solidbody interaction (collision, friction,...) of a box(es) and a plane ?

Regads,
Dman
If, by "solidbody interaction" you mean realistic physics calculations (you refer to friction, and boxes, and planes, which all imply that), I don't think you'll find any assembly language examples of these things, and the Amiga doesn't really give you anything special to help. There are people doing it, but, as far as I know, in C/C++ rather than assembly.

Maybe we need to know more about what you're trying to do?
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