03 July 2020, 21:38 | #1 |
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Join Date: Oct 2019
Location: South Tyrol
Posts: 2
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Autofire per button
Back in the days I owned a Competition Pro Star.
This stick had a unique feature which came in very handy in some games. It had 4 buttons, where button 1 and 3 would both trigger Action1 and button 2 and 4 would both trigger Action2. So why have 4 buttons? Because with the autofire switch it was possible to activate it only for button 2 and 4. So in a game like Turrican you would run around holding button 3 for autofire and when needed press button 1 for the directable energy beam. The recreation from Speedlink sadly activates autofire for all 4 buttons. Also I didn't find a way to map the same action to 2 buttons. To emulate that cool Competition Pro Star behaviour, it would a.1) be necessary to map 2 buttons to the same action and a.2) turn on autofire only for one of the two mappings or b) having a new action for example called "button_0_autofire" which does what the name implies. |
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