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Old 14 November 2014, 02:25   #1
eva
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WHDLoad Game Icons Under Workbench Appear as Dots

Hello! I am sure this has been asked before, but WHDLoad game icons show up as dots under MagicWB. Some display alright, but most of them are just a black dot. You can still click the dot and the game loads... I think this is an icon incompatibility thing - is there any way to solve it? Do other people use a workaround to show some nice icons for the games? I am under MagicWB with Workbench 3.1. Thanks!
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Old 14 November 2014, 03:43   #2
demolition
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That is because they are using NewIcons. If you do not have it installed, it will only show the regular icons which in most cases is just a dot.

More info here: http://eab.abime.net/showthread.php?t=64599
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Old 14 November 2014, 03:52   #3
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Quote:
Originally Posted by demolition View Post
That is because they are using NewIcons. If you do not have it installed, it will only show the regular icons which in most cases is just a dot.

More info here: http://eab.abime.net/showthread.php?t=64599
Thank you! :-)
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Old 14 November 2014, 10:51   #4
Retroplay
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Or you can use PeterK's excellent icon library.
http://eab.abime.net/showthread.php?t=64079
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Old 14 November 2014, 18:02   #5
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Quote:
Originally Posted by Retroplay View Post
Or you can use PeterK's excellent icon library.
http://eab.abime.net/showthread.php?t=64079
HI. Thanks.

As reference, I have solved the issue by:
  • getting icon.library from that URL and copying it to LIBS:
  • copied LoadResident from the ADF IconDemoADF.lha @ http://eab.abime.net/showthread.php?t=64079 to "C:"
  • edited startup-sequence before "C:SetPatch QUIET" to say:

    Code:
    Version > NIL: icon.library 46 REVISION 4
    If WARN
      LoadResdient >NIL: LIBS:icon.library REBOOT
    EndIf

and now the game icons show up on WB3.1.
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Old 11 December 2015, 17:16   #6
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When I run the IconLib_46.4 script it complains that I don't have icon.library. Is it possible it doesn't exist on OS3.0? Should I be installing something else?

I get icons for normal apps but not for the WHDLoad games.
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Old 11 December 2015, 17:27   #7
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I have IconLib46 running on my KS3.0 machine. Maybe you have an old version? It used not to be supported but now it is. Get the latest if you don't have it.
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Old 11 December 2015, 17:32   #8
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Thanks Akira, maybe when AmiNet comes back up I can see if there's a newer version (I got mine from the ftp). Did you run the script which generates the library first, or was the library prebuilt in the lha?
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Old 11 December 2015, 17:55   #9
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You don't need Aminet, PeterK posts it here at EAB (look at the attachments on the first post):
http://eab.abime.net/showthread.php?...t=icon+library
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Old 13 December 2015, 10:24   #10
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I just did this on my WB 3.1 install and it works great!
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Old 13 December 2015, 13:18   #11
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Quote:
Originally Posted by Retroplay View Post
Or you can use PeterK's excellent icon library.
http://eab.abime.net/showthread.php?t=64079
Does that completely replace newicons or do you need to run both? Any advantage using icon.library over newicons if it replaces it?
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Old 13 December 2015, 19:50   #12
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Yup, you don't need newicons installed if using this library.

The advantage:
Quote:
Originally Posted by PeterK View Post
It displays all types of icons: old icons, MWB-icons, NewIcons, GlowIcons, OS4-icons and PNG-icons.
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Old 13 December 2015, 23:48   #13
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Thanks Retroplay, I was confused about that part.
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Old 17 December 2020, 20:55   #14
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I'm having this problem on 3.1.4.1 on my Amiga 1200.

I'm using PeterK's icon.library 46.4.536 from http://aminet.net/package/util/libs/IconLib_46.4.

I copied icon.library_68020 to LIBS:icon.library and added the following before SetPatch in my startup-sequence:

C:LoadModule LIBS:icon.library

But WHDLoad game icons are still dots, whereas the GlowIcons for Workbench are fine. I must have overlooked something?
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Old 17 December 2020, 22:40   #15
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OS 3.1.4.x needs no LoadModule instruction to load Libs:icon.library.

But you may have to check Prefs/Workbench and untick "No NewIcons".

I hope you didn't save these dot icons before, because then you need to replace the images with CopyIcon or Workbench=>Icon=>Information again.

Last edited by PeterK; 18 December 2020 at 11:40.
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Old 17 December 2020, 23:08   #16
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Quote:
Originally Posted by Flux View Post
But WHDLoad game icons are still dots, whereas the GlowIcons for Workbench are fine. I must have overlooked something?
I solved it. In Workbench Preferences No NewIcons was checked for some reason. With that unchecked the WHDLoad game icons render fine.
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Old 17 December 2020, 23:19   #17
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Quote:
Originally Posted by PeterK View Post
OS 3.1.4.x needs no LoadModule instruction to load Libs:icon.library.

But you may have to check Prefs/Workbench and untick "No NewIcons".
I just solved it and only saw your reply when the page refreshed with my reply!

However, the advice about LoadModule is most useful. I misinterpreted the following documentation as applying to 3.1.4:

Of course, it's required to load the icon.library into memory if you want to use it with AmigaOS 3.0/3.1.

I have removed the superfluous LoadModule from my startup-sequence and all is still well.

Thank you for all your hard work on this library: I'm amazed how much you've managed to do in just 29 KiB.
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Old 12 April 2021, 22:07   #18
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Big grin

Quote:
Originally Posted by Flux View Post
I solved it. In Workbench Preferences No NewIcons was checked for some reason. With that unchecked the WHDLoad game icons render fine.

This was driving me nuts, thank you for the post and Peter K for the replies too.. it's all looking lovely again after my upgrade to 3.1.4.1
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