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#1 |
Registered User
Join Date: Oct 2015
Location: Landsberg / Germany
Posts: 533
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Reshoot R glitches on 5.2 and 5.3
I hear that my game "Reshoot R" creates visual glitches on newer versions 5.2 and 5.3 of WinUAE. The parallax layer does seem to flicker, and does not scroll as intended.
As a Mac-User I cannot confirm myself. But I do know the game runs just fine on older versions of WinUAE, also on FS-UAE version 3.1.47 which was used for development. Anyone got an idea what might be cause of this behaviour, and what to do other than using an older version of WinUAE to run the game? |
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#2 |
Registered User
Join Date: Jan 2019
Location: Finland
Posts: 663
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The bug was introduced in WinUAE 5.1.0 Public Beta 1. Version 5.0.0 is fine.
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#3 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,611
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Difficult to say without the game. At least a statefile is needed.
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#4 |
Registered User
Join Date: Oct 2015
Location: Landsberg / Germany
Posts: 533
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As I cannot provide a statefile, being a Mac not Windows-user: Would a digital copy of the game help?
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#5 |
Old retro god.
Join Date: Apr 2002
Location: Northolt, West London
Age: 63
Posts: 863
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Unless you can send it direct to Toni, then it would have to be put 'In the Zone' (top right hand bar over forum) but it would the in the public realm and downloadable by all.
Just so you know.. Paul.. |
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#6 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,611
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Fixed. Background sprite SPR6POS copper writes were done almost too late in some scrolling positions and this was not fully correct.
I am probably going to release 5.3.1 update soonish because chipset rewrite version won't be ready in next few months (It didn't have this problem). |
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