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Old 10 July 2014, 03:24   #1
invent
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M.O.V.I.E. Spriteset - WIP

One of the Amstrad games I always enjoyed is M.O.V.I.E. from Imagine.

This is a work in progress sprite collection that I will eventually redraw.
I do have a concept from a few years ago but its tempting to keep the strong bold colouring and increase the resolution.

End goal is to have a remake on the Amiga.

Whats slowing me down now is capturing accurately the player and enemy sprites, any thoughts on how best to capture them besides screen snapshots via the an emulator?

Cheers,
Kev
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Old 10 July 2014, 08:54   #2
dlfrsilver
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ask to codetapper latest maptapper, it supports amstrad CPC tiles and sprites in mode 1.
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Old 11 July 2014, 04:58   #3
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Quote:
Originally Posted by dlfrsilver View Post
ask to codetapper latest maptapper, it supports amstrad CPC tiles and sprites in mode 1.
Thanks will check it out further, also some nice info on the making of Agony game. and more detailed link
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