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Old 05 September 2012, 23:32   #1
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BC Kid

I have installed on my HD, and it runs via WHDLoad but after the initial logo (whote screen and red writing), it quits back to desktop with an audio error message.
Any ideas to help?
 
Old 06 September 2012, 00:58   #2
T_hairy_bootson
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Might be helpful if you let us know what the error message contains and what your hardware or emulator config is.
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Old 06 September 2012, 01:47   #3
Retro-Nerd
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Probably this Autovec error. It is fixed since B.C. Kid slave v1.2.

http://mantis.whdload.de/view.php?id=2170
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Old 06 September 2012, 05:09   #4
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Quote:
Originally Posted by Retro-Nerd View Post
Probably this Autovec error. It is fixed since B.C. Kid slave v1.2.
nope
bckid whdload version is very buggy...(slowdowns,crashes etc)
the hardisk version done by the ancient crackers is much better
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Old 06 September 2012, 05:57   #5
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http://mantis.whdload.de/view.php?id=2334
Quote:
Exception "Level 4 Autovector (AUDIO0-3)" ($70) at $3F854 occured.
Then this, i can confirm it's fixed since Slave 1.2. I've completed B.C. Kid with Slave 1.2 and WHDLoad 17.1 beta some month ago.
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Old 06 September 2012, 23:43   #6
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Quote:
Originally Posted by Retro-Nerd View Post
http://mantis.whdload.de/view.php?id=2334


Then this, i can confirm it's fixed since Slave 1.2. I've completed B.C. Kid with Slave 1.2 and WHDLoad 17.1 beta some month ago.
Yes this is the error message I get!
Thanks!
Will report back with findings!
 
Old 07 September 2012, 00:10   #7
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All working with .ipf and whdload 1.7 with v1.2 install routine!

 
Old 07 September 2012, 00:44   #8
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Only to be sure. Do you use the latest WHDLoad 17.1 beta? You could still get crashes with the 17.0 full version.

http://www.whdload.de/whdload/whd171.lha
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Old 26 February 2014, 21:39   #9
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After that 17.1 beta from January 2012 B.C. Kid isn't working properly again. Full hardware crash with a black sceen and a high pitched sound peep. Could happen any time in the Hudson Soft intro (freezed screen), in the options or ingame (black screen, only a reset helps).

Wepl said back then he can't find the reason for the hardware crashes. Any thoughts? Hardware = A1200+ACA 1230.
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Old 26 February 2014, 21:51   #10
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Quote:
Originally Posted by Retro-Nerd View Post
After that 17.1 beta from January 2012 B.C. Kid isn't working properly again. Full hardware crash with a black sceen and a high pitched sound peep. Could happen any time in the Hudson Soft intro (freezed screen), in the options or ingame (black screen, only a reset helps).

Wepl said back then he can't find the reason for the hardware crashes. Any thoughts? Hardware = A1200+ACA 1230.
Is this with the fake NTSC screen enabled or not? It causes some problems on some amigas, its why when I cracked it for Dual Crew, I removed it.
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Old 26 February 2014, 21:52   #11
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You mean the NTSC tooltype set? No, i've played it without in PAL mode. Or do you mean the slave should disable the default Fake NTSC?
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Old 26 February 2014, 21:57   #12
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Quote:
Originally Posted by Retro-Nerd View Post
You mean the NTSC tooltype set? No, i've played it without in PAL mode. Or do you mean the slave should disable the default Fake NTSC?
BC Kid has a fake NTSC type screen, not all amigas like it, and certainly not all monitors/screens like it.
The original could be switched off during loading, I've no idea whether or not Bert has done anything to choose whether its activated or not, best direct the question to him.

If he hasn't disabled it, he should really be encouraged to put an option in to disable it.

Of course, it might not be the problem, but its definitely a problem for some.
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Old 26 February 2014, 22:01   #13
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Yep, already opened a new bugreport on Mantis.

Also tried the NTSC tooltype for BC Kid. It doesn't freeze or lock, but i get a black screen with the music playing. Still quitable via Quit key.
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Old 06 March 2014, 21:51   #14
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It locks up completely randomly. I couldn't find the reason.
How is this fake NTSC build, via the copper lists?
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Old 06 March 2014, 22:13   #15
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Didn't check BC Kid but in some Thalion games a fake NTSC mode is created by writing to VPOSW ($dff02e), there might be something similar in BC Kid. This shouldn't cause a complete lockup though.
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Old 06 March 2014, 23:03   #16
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I checked, the game doesn't write to vposw/vhposw.
Ahh, there was a vposw, but this is removed already since slave version 1.1.

Last edited by Wepl; 06 March 2014 at 23:16.
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Old 07 March 2014, 00:17   #17
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As i already told Wepl on Mantis: I use slave v1.2. Still no luck with the NoVBRMove tooltype tested in many WHDLoad versions, it freezes always at the Hudson Soft Logo/bee animation then. A damn x-file.
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Old 08 March 2014, 18:38   #18
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BTW Dynablaster uses the same odd screen trick, but apparently does work with WHDLoad...
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Old 08 March 2014, 18:49   #19
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Should be something else. No clue, but after many many reboots it works sometimes (once) I've completed it yesterday and changed nothing, besides NoCache which is necessary for my Amiga to avoid the freeze in the Hudson Soft Logo. Well, i have to live with it. And there is of course the PC-Engine version.
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Old 08 March 2014, 20:42   #20
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I saw your report at Mantis Retro.

It's "funny" how an ACA1230 and ACA1232 can behave so different running this game.
I have absolutely no issues using v1.2 slave and latest WHDLoad 18.0.5473 (latest beta as of now) on my setup.

I only made it to level 2, the desert part where those pesky dinos hides and runs back and forth behind those small tree "thingies", but up till then it worked as it should.
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