01 March 2003, 21:39 | #1 |
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Playing MOD files on a ..ahem... PC
Sorry, don't own an Amiga, but please don't hit me... ;-)
I recently downloaded some MOD files (lha files) but I cannot play them. I have tried DeliPlayer, Mod4Win, ModPlug... What to do? And why can't I play them? The files I downloaded are to be found here: http://wuarchive.wustl.edu/pub/amine...net/mods/casef funkyday.lha is one of them. Thanks Bengt S, Sweden 03537693@telia.com |
01 March 2003, 22:49 | #2 |
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i know it might sound a bit silly, but have you uncompressed them. these files are archived with LHA mate, although I think DeliPlayer should still extract those automatically?
I prefer DeliPlayer on the PC... DeliPlayer rulez |
01 March 2003, 23:00 | #3 |
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even after beeing un-lha-izzed, the mod don't seems to be played by regular players. (deliplayer pc included)
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02 March 2003, 01:42 | #4 |
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or an alternative method could be to
1) extract the tune 2) load it up in an Amiga Tracker proggy (whichever loads it) 3) save it back out again you could of course do that on the emulator if you don't have a real amiga. dunno if it will work, but its worth a try. i'll take a look when i get home |
02 March 2003, 03:43 | #5 |
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thanks guys, but...
Yep, I un-lha-ized them, but they still won't play... :-(
Will try an emulator, but there must be an easier way... Or maybe not?? Hope someone finds out something [CHiEF ?]. Cheers |
02 March 2003, 10:25 | #6 |
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Tried funkyday in Octamed Soundstudio but would still not work. Looks like a bad file.
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02 March 2003, 14:27 | #7 |
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how are they named.
I think if they are named MOD.modname they will not work. Rename them modname.MOD and try again. |
02 March 2003, 14:36 | #8 |
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Found a few which work
http://wuarchive.wustl.edu/pub/amine...nfatuation.lha http://wuarchive.wustl.edu/pub/amine...myAndCleve.lha http://wuarchive.wustl.edu/pub/amine.../Macrocosm.lha http://wuarchive.wustl.edu/pub/amine...hivshfacyt.lha http://wuarchive.wustl.edu/pub/amine...ng_Me_Back.lha http://wuarchive.wustl.edu/pub/amine...ringMeBack.lha But most files don't seem to work on that list |
03 March 2003, 01:59 | #9 |
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Is there any chance that it migt be packed?
Let me try it out on the 1200 |
22 March 2003, 04:41 | #10 |
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ok i've looked into this a bit more, looked at the contents of funkyday.mod in a hex editor. it would appear that the file is not packed, since it is still possible to read all the sample text! the header also has "STrkSCPL" written in it, which i am assuming is the format of the mod. i'm still searching but i'm yet to find the name of the tracker that created this file. let me know if anything comes up!
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22 March 2003, 04:50 | #11 |
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UPDATE:
just found this info : .med "STrk" "SCPL" Amiga MED Sound SoundApp .8med "STrk" "SCPL" Amiga OctaMed music SoundApp .mod "STrk" "SCPL" MOD Music SoundApp .nst "STrk" "SCPL" MOD Music SoundApp created with "SoundApp" by the looks of things. |
23 March 2003, 17:53 | #12 |
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SORTED! :
there IS a protracker tune in there, i managed to get it out late last night anyway, heres how i did it: 1) load up ExoticRipper 2) use the "Read" option to load the module into RAM 3) hunt the memory for mods 4) exoticripper will find a mod called "mod.another_funky_day" 5) use the "Write" option to save it out as a protracker. its worth noting that this ripped protracker version is actually *smaller* than the original! ps. uploaded the "mod.another_funky_day" to the zone if you still want it. |
26 March 2003, 20:54 | #13 |
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heh don't you just hate it when you slave your ass off and its not even appreciated he obviously didn't want the mod that badly
oh well its a cool tune anyway |
27 March 2003, 13:22 | #14 |
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nice tracking / ripping
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05 May 2003, 19:12 | #15 |
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Or you could use Deliplayer which will play them even if they are still in archive format.
/me wants HippoPlayer back Please do not post your signature in posts - configure it in the User Control Panel instead. |
26 July 2006, 10:30 | #16 |
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I use XMPlay with great DELIX plugin by Sebastian Szczepaniak. This is IMHO the best player for PC (not only for Amiga-MODs)
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18 June 2007, 15:53 | #17 |
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Apologies for reviving an ancient thread but I thought it was probably worth adding a definitive footnote as there are many old MOD/S3M/XM files on Aminet that have this problem.
CHiEF, you were 99% there, for the detective work funkyday.lha was packed with the Mac version of LHA, this can be confirmed by checking the OS ID byte at offset 0x24 or more simply by using the -verbose listing option in LHA (checked with GNUWin LHA 1.14i). The MOD itself is encapsulated in the original MacBinary format (as documented here) which was designed to retain the Mac filesystem's metadata on systems that do not support it natively. The correct way to strip off the container without resorting to a module ripper or hex editor is to use a program like MacBinary (Win32) which will correctly remove the header and any resource fork that may be attached to the end of the file. Simply removing the first 128 (dec.) bytes with a hex editor does work but the file will not be it's original (pre MacBinary) size, in the case of funkyday.mod there are 50 null bytes on the end that should be removed. |
10 July 2007, 16:54 | #18 |
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deliplayer suuuuckkkkssssss
... just in my opinion! ... never can get that thing to behaive! |
21 August 2007, 19:00 | #19 |
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WinAmp will play music modules but you have to select "music modules" as the filetype in the requester or they won't show up. That means that "all supported formats" is a lie.
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21 August 2007, 22:37 | #20 |
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Well, after doing all that work you can used the old good Fast Tracker 2.. if you are using win 2000/XP or Vista, use FT2 with DOSBox..
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