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#1 |
Global Moderator
![]() Join Date: Mar 2001
Location: UK
Age: 47
Posts: 6,168
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Hall Of Light Reaches 2,000 Game Maps
The Hall of Light now has over 2,000 maps in its collection. The maps gives an overview of the level design which you usually don't get with the telescopic view of a game played normally. The maps are created using Retrospec's GFXRipper and the HOL member Nico's LvlRip, plus some headscratching.
Some of the highlights are: Fury of the Furries King's Bounty Micro Machines Paradroid 90 Nitro Spirit of Excalibur Superfrog Turrican II War In Middle-Earth Zarathrusta Cannon Fodder 2 |
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#2 |
Global Moderator
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 32,601
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Really great work guys
![]() It's awesome to look at these maps. Especially when you think 'I've gone through all that?' ![]() Keep it up! |
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#3 |
Moderator
Join Date: Jul 2004
Location: Norwich, Norfolk, UK
Age: 37
Posts: 11,168
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Agreed, another fantastic achievement from the HOL team
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#4 |
Registered User
Join Date: May 2004
Location: Canberra, Australia
Age: 46
Posts: 1,417
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Well done guys, don't know how you find enough hours in the day.
The gamemaps are a feature quite unique to HOL. |
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#5 |
Registered User
Join Date: Jun 2002
Location: .
Age: 48
Posts: 5,562
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HOL is the greatest resource of documentation on games on a single platform: the greatest for completition, for information, for user-friendlyness and crap-freeness (i make up words as i go)...
compared to other platforms, even modern ones (ads-ridden game portals, sites that sport the same exact copypasted media and or text content to some extent, wannabe www journalism etc.), it simply stand out as the best. it is just a ton of well organized, easy accessible, collected with love, hard facts. thanks for the continuing great work! ![]() |
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#6 |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Awesome stuff as per usual HOL team
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#7 |
Moderator
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Good work.
Btw, regarding turrican II maps, map 5 and 7 (long and horizontal) are a bit hard to click on because, I think, of the scaling applied (basically they are only one line picture). Not a major trouble in the end but a bit frustrating for online consultation. Could the whole cell containing the map be made clickable to open the map or something like that? Let's start doing lolHols: I iz in ur EAB eating ur HOL watermark |
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#8 |
Into the Wonderful
Join Date: Jul 2001
Location: Earthrealm
Age: 43
Posts: 1,432
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Wonderful work, guys!
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#9 |
Registered User
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very nice! Looks like a lot of work went into this. Where are the watermark free ones so I can print out some without a "smudge" at the bottom right? I just noticed the large ones have multiple watermarks. crikey.
Last edited by BuZz; 22 June 2008 at 14:20. |
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#10 |
Moderator
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as you already said. we put much effort in creating them and this is one reason to protect them with watermarks.
but feel free to ask us for "watermarks-free" maps. |
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#11 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
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That's really cool! Had a look at the Turrican 2 maps, very nice.
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#12 |
Registered User
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Point taken, but I think you will find a simple attribution license would do you well. ok. anyway, I'd quite like the turrican maps without watermarks please. buzz [at] exotica.org.uk
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#13 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
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You don't take requests for maps to be added, right?
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#14 |
HOL Team Member
Join Date: Dec 2001
Location: Manchester
Posts: 2,529
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What do you want adding? I'm sure Cody will take a look.
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#15 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
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Jurassic Park could really use maps. I tried to map it myself while making the longplay but I was trying to do it manually, by taking screenshots and pasting them together.. wasn't too successful
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#16 |
Moderator
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i've already looked at the game months ago, but i had much troubles with it...
i'll continue my work on it this week... ![]() |
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#19 |
A-Collector, repairments
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done
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#20 |
Zone Friend
Join Date: Oct 2006
Location: Norway
Age: 43
Posts: 1,335
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