07 July 2016, 16:18 | #1 |
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2nd fire button for Dynablaster. Is it possible?
The title says it all, really. My question/request here is: is it possible to "hack" Dynablaster into recognizing the second fire button? As we all know, the Amiga's version of Dynablaster is amazing yet it loses the titles of "best conversion" to the X68000 because it doesn't use the second fire button. When we pick up the explosion control upgrade, you have to press space to blow up the bombs. This hinders playability quite a lot. A simple programming trick would have made the game a whole lot more enjoyable if we were given the chance to use the second fire button to blow up the bombs.
Is this possible to implement? I've seen similar things done (WHDLoad's Toki uses two fire buttons now, for instance), so can Dynablaster benefit from the same treatment? Is it possible to hack/update both the ADF and the WHDLoad versions of Dynablaster? Thanks for your answers. |
07 July 2016, 16:23 | #2 |
Phone Homer
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WHDload version has CD32 pad support - dont know if it supports two button pad
http://www.whdload.de/games/DynaBlaster.html CD³² joypad controls: -------------------- Red - lay bomb Blue - remote bomb (Spacebar) Play - pause game (P) Forward+Yellow - skip stage (F3-trainers) Reverse+Red+Green - Esc Reverse+Forward+Play - quit game (pressed at least 1 sec.) |
07 July 2016, 16:29 | #3 | |
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Quote:
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07 July 2016, 16:37 | #4 |
Phone Homer
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ask the author of the slave to add it or do a version without play,forward,reverse and it should work with two button pad - as pressing second button probably triggers all extra button ?
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07 July 2016, 16:45 | #5 |
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07 July 2016, 16:52 | #6 |
Missile Command Champion
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It's Psygore. Send him a pm here on EAB.
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07 July 2016, 17:16 | #7 | |
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Quote:
Every time I decided to play Dynablaster in single player mode I gave up for that annoying choice to use "space bar" instead of "button 2" in order to activate the detonator... |
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07 July 2016, 17:25 | #8 |
Phone Homer
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Ive not tested but Run with CD32load IDE NTSC etc set all other buttons except Red/Button 1 as SpaceBar and Second button will probably work as SpaceBar.
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07 July 2016, 18:01 | #9 | |
Code Kitten
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Quote:
Why is it then that we had this discussion a few months ago where Akira and others were asking for CD32 pad support for WHDLoad? Has it been added since? This kitten is confused. |
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07 July 2016, 18:16 | #10 | |
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Will do.
Quote:
The other alternative is, as I asked above, to "hack" the original Dyna Blaster and have it accept the 2nd fire button as space to detonate the remote bombs. |
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07 July 2016, 18:35 | #11 |
Phone Homer
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CD32load can map keys but I just tried it and couldnt get it to work with 2 button pad.
Readonlycat I dont know how your going to write this cd pad support for WHDload when its clossed source. Last edited by Retro1234; 07 July 2016 at 18:40. |
31 July 2016, 10:44 | #12 |
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It's not only for the cd32 pad, the blue button works on an 2-button joystick too.
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03 August 2016, 15:12 | #13 |
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Psygore ahead of everyone else?
Controller is main reason I played PC Engine (TurboGrafx 16) version over Amiga. |
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