07 June 2007, 10:21 | #1 |
Global Caturator
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FIXED: Devious Designs (problem resolved!)
Just tried Devious Designs on a real A1200 blizz030/32mb with the newest WHDLoad and about 6 previous, and it exits with an error message...
KG? could you please check?... |
07 June 2007, 10:34 | #2 |
Lesser Talent
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Yeah I'll see if I can this weekend. I've not touched any whdload stuff since I returned from my holiday (which is also why the May pack hasn't materialised yet!)
I should get a chance to sit down at the computer on saturday and sunday. What error do you get? Oh and when does the error appear? |
07 June 2007, 10:42 | #3 |
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Aaah, skip it, nocache nommu fixes the problem, sorry for the trouble thanks for the care
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07 June 2007, 11:04 | #4 |
Lesser Talent
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Ah magic
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07 June 2007, 13:31 | #5 |
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Just to clarify, Devious Designs does not need NoMMU or NoCache. The slave was updated a year ago which fixed the WHDLoad 16.6 compatibility problem.
Everyone reporting bugs please make sure you are using the latest slaves! |
07 June 2007, 13:39 | #6 |
Lesser Talent
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Aye, too true.
People should be using the versions from my packs anyway as this is what this thread (which needs a bit of updating) is about! Unless you are using the packs from my site (or whdownload) then please do not post your errors here! |
07 June 2007, 13:45 | #7 | |
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Yes, I am using the latest slave, the latest WHDLoad and yes, KG who just posted below, the version from your pack :]...
The error sais: Quote:
Found what's wrong: I had the MMU set in the WHDLoad.prefs file, just tagged it ";" againg, and the game works with the usual whdload *.slave preload So even when the MMU is set on it's not working, by disabling it with the nommu command it works. Check! Last edited by Shoonay; 07 June 2007 at 14:05. |
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07 June 2007, 14:00 | #8 |
Lesser Talent
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You tried the version from my pack?
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07 June 2007, 14:16 | #9 | |
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Quote:
However, I just played the game now on my Amiga and I didn't get that error so the team will need more information about how to replicate it, when it occurs etc to have any hope of it being fixed! (Assuming it's not an emulator problem) |
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07 June 2007, 14:36 | #10 | |
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Quote:
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09 August 2007, 12:56 | #11 |
Lesser Talent
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Shoonay, did that fix the error completely for you?
Want to know if this has been put to rest or not |
09 August 2007, 14:08 | #12 |
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Well, yes... kinda...
Just tested it with the newest beta WHDLoad - acts like with the older one. Assuming that I don't use the mmu (or disable it with the nommu command) the game works great. |
09 August 2007, 14:17 | #13 |
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Fair enough!
I've personally never had MMU set although I have a 68030, and I've never had any problems without it. I see the documentation recommends you set it. How strange. I'll take a look at setting it in my prefs file |
09 August 2007, 17:01 | #14 |
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Crashes with an "Access Fault" here too, with MMU enabled. I've disabled the MMU in the whdload.prefs. You should try it too, Shoonay. You had similar problems with other games, IIRC.
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09 August 2007, 17:06 | #15 |
Lesser Talent
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030 has mmu disabled by default anyway so you don't need to have nommu set in the prefs
Anyway, this problem is solved really, just make sure you don't have MMU set for it. Another one bites the dust. |
09 August 2007, 17:12 | #16 |
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09 August 2007, 17:25 | #17 | |
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Quote:
Another thing is, if I test a game - I do it with all the possible command combinations, etc. That's all. There are games that can be easly fixed *or* not - don't work properly with a specific mode (Yo!Joe! in NTSC anyone? ), so why not fix/be aware of that specific problem, from the very start? |
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09 August 2007, 17:28 | #18 | |
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Quote:
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09 August 2007, 17:35 | #19 |
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No, that was my explanation just for you
Come on R-N, I know it's summer time and we're all too lazy, but you're NOT going to convince me that you test those slaves only by clicking on it's icon or with: WHDLoad *.slave preload If a slave coder wants to fix that specific combination/configuration is yet *another* thing... |
09 August 2007, 17:39 | #20 |
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The most games from KG's packs works fine with the default settings. If a games crashes i try to fix it with the common tool types or try to install another version. No, i don't tinker with some settings unless it is needed.
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