20 February 2024, 20:35 | #21 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
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70% of disagreements might be just due to envy that the AI system does not run in an unexpanded A1200
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20 February 2024, 22:18 | #22 |
cheeky scoundrel
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,917
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Looks pretty cool actually. Jessica is a little too baby-faced maybe, but meh. Who cares.
The owners of the IP are even more protective of it than Disney and Nintendo are though, so ssssht. Don't speak too loudly. |
21 February 2024, 00:22 | #23 | |
Registered User
Join Date: Nov 2019
Location: Croydon
Posts: 580
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i'm just tired of seeing this AI crap and i value handicraft a lot more i want things made by a human
Quote:
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21 February 2024, 04:30 | #24 |
Registered User
Join Date: Jul 2009
Location: Lala Land
Posts: 522
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If the difference between a game being made and a game not being made is the use of AI, would you rather it not be made? Curious, not intended to be a dick question
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21 February 2024, 04:59 | #25 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,598
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Agreed
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21 February 2024, 06:25 | #26 | |
Registered User
Join Date: Mar 2018
Location: Hastings, New Zealand
Posts: 2,578
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Quote:
We are being bombarded with AI crap now and it's getting worse. Recently a scientific paper had to be retract after it was discovered that the illustrations were generated by AI. Here's one of them. If you don't understand what this is supposed to represent, that's because it's pure gibberish. |
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21 February 2024, 08:38 | #27 |
Registered User
Join Date: Mar 2010
Location: wisbech
Posts: 276
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If people can not match or exceed AI then as Alan sugar says "your fired " there is no threat here just up your game or move on.
I use some software for my gfx work in photography but are more like very good logarithms and the word AI strapped on top for sales purposes. |
21 February 2024, 09:12 | #28 | |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
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Quote:
Edit: And before thinking that Metin is a huge fan of AI here's one of his Mastodon posts about AI https://oldbytes.space/@metin@graphi...54566486169003 |
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21 February 2024, 09:47 | #29 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,980
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A lot of people have said this isn't real and wont come out, especially as a large part of it is AI and the developer response is a bit off.
I for one hope it is real, but will leave this one to the back burner unless new footage comes out running on a real Amiga |
21 February 2024, 10:30 | #30 |
PSPUAE DEV
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I really do hope this happens. This is one of my most favorite games, which I still play today. It truely takes me back to being a kid.
Remember, a friend handing me a copy, with a photo copied manual, lol. Then for my Birthday, I insisted on Dune. So end up with the original boxed version, . |
21 February 2024, 10:48 | #31 |
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Location: Italy
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i think AI is good technology also to create games especially for Amiga to create assets for AGA games.
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21 February 2024, 12:10 | #32 | |
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Location: Marseille / France
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Quote:
Not only it is a good technology for this purpose but it is the way to go. You can't ask people to spend hundreds of hours on making a game for almost no profit. You can't ask them either to do everything like if they were in 1991. Modern tools, not only AI, facilitate greatly the work of making modern Amiga games. AI doesn't steal any jobs here, it just makes working on an old non profitable platform easier and less time consuming. Plus, AI have been already used in some recent Amiga games (and it is used probably in some extent on every recent Amiga game) |
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21 February 2024, 13:04 | #33 |
This cat is no more
Join Date: Dec 2004
Location: FRANCE
Age: 52
Posts: 8,196
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I wish A.I. could help re-coloring 16 color games to 256 colors. At some point I had the project of creating Cadaver in AGA mode but there are 2 problems.
1) patching the original code (no source) to accept 256 color graphics and 2) have sufficiently good 256 color graphics so the result would be better than the original. So far I haven't started 1) as 2) seems harder. |
21 February 2024, 13:54 | #34 |
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Location: California
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21 February 2024, 14:09 | #35 | |
Registered User
Join Date: Mar 2010
Location: wisbech
Posts: 276
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Quote:
chaiNNer I will take a look at. |
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21 February 2024, 14:13 | #36 |
Former Amiga game creator
Join Date: Mar 2005
Location: Netherlands
Posts: 212
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I like using specialized AI models for processing pixel art in the chaiNNer application…
chaiNNer (read the introduction text for info) Pixel art AI models (can be used in chaiNNer) chaiNNer Discord (for answers to chaiNNer usage questions) Enhance Everything Discord (for general info and tips regarding enhancement and upscaling) Examples of what's possible These are AI-aided image processing tools, such as upscalers, JPEG compression fixers, denoisers, etcetera. Not generative AI with prompts, as the self-proclaimed "AI artists" are using. Have fun! Last edited by Team_Hoi; 21 February 2024 at 18:55. |
21 February 2024, 14:19 | #37 |
HOL/FTP busy bee
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Thank you, Metin
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21 February 2024, 14:20 | #38 |
Former Amiga game creator
Join Date: Mar 2005
Location: Netherlands
Posts: 212
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21 February 2024, 18:03 | #39 |
Registered User
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Location: Croydon
Posts: 580
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not a dick question at all very good question and i welcome discussing topics like this
yes i would rather not have a game made at all this way especially since this is a remake i value quality and craftmanship above everything to clarify i am not against "computer generation" as a tool to create content that is systematic i am against "let an algorithm pretend to be an artist" i do not think there is a replacement for humans in that regard and results are always horrible no matter how much a real human "trained" those algorithms |
21 February 2024, 18:04 | #40 |
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no you cannot and that is not what i am asking but then the problem is different if people do not want to pay what is worth to do a handcrafted game i think most of the "consumers" especially in this "community" have incredibly unrealistic expectations of independent games
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