16 June 2011, 21:00 | #41 |
Amiga NetRunner
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Cool!. Will check it out tonight. Also, why there isn't a playable version with the graphics of the first game?. I mean the big sprite ones with the playability of the super version. Not possible on amiga?. I am aware of the other version of super, that looked cool, but was slow.
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20 June 2011, 02:40 | #42 |
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viddi: can you reupload it? , please
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20 June 2011, 06:25 | #43 |
HOL/FTP busy bee
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It's still on the EAB file server in 'Misc/The Zone!/S'
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20 June 2011, 09:03 | #44 |
Moderator
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Or get the original WHDload version and update it with the DX files (http://www.amiworx.de/ssf2dx.html)! |
21 June 2011, 06:00 | #45 | |
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Ok, I thought this was the non-updated version, because even the zip says that it's the DX version, when I start the game using WHDLOAD, it says that the game is the original version.
Regards Quote:
Last edited by Graham Humphrey; 21 June 2011 at 08:41. Reason: Back-to-back posts merged |
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08 November 2013, 08:19 | #46 |
BlizzardPPC'less
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And thnx again for this. Just had a go with E Honda and kicked some Chun Li butt .
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21 March 2023, 22:37 | #47 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 828
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Does someone still have the CD32 iso V1.1. I can't find it on the FTP anymore and this one
http://amigachristmastree.ultimateam..._CD32_V1.1.ISO seems corrupt (only 2.61Mo & S dir not readable) Thanks |
22 March 2023, 00:08 | #48 | |
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Quote:
I will make an iso for you. But if someone has the original image, please upload it. |
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22 March 2023, 00:45 | #49 |
The Big White Cat
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Ok thanks Viddi
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22 March 2023, 09:52 | #50 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,789
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Hehe wish I'd done more with this, had a whole set of new backgrounds but think I've lost them.
At the time there was a 30 euro reward to get it working but it wasn't clever coding or anything, iirc it was something to do with changing some parameters of burning the iso |
22 March 2023, 14:49 | #51 | |
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Quote:
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22 March 2023, 18:04 | #52 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,789
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No there just images. If theres a command line tool to convert IFF to RAW it probably wouldn't be too hard to create a little tool so people could load there own images.
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22 March 2023, 19:47 | #53 | ||
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Quote:
In the Zone! Quote:
Great idea! Maybe a small project for Earok?! |
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22 March 2023, 20:02 | #54 |
Phone Homer
Join Date: Jun 2006
Location: 5150
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haha I remember Earok asking aeons ago how to get it booting on a CD32, however nowdays such a project with the toolchain etc he probably has would probably be so easy for him. I wonder if you could cheekily ask him if he might be interested in creating such a tool.
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22 March 2023, 20:05 | #55 | |
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Quote:
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22 March 2023, 21:28 | #56 |
HOL/FTP busy bee
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Thank you for the upload viddi I've uploaded it to Turran's server in 'Non TOSEC-ISO CDs/CD32/Game'.
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22 March 2023, 21:54 | #57 |
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26 March 2023, 08:47 | #58 | |
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Quote:
I'm probably going to be too busy with Scorpion stuff for awhile, *but* I've suggested the idea to the Amiga Tool Jam discord if someone wants to pick it up as their project - https://itch.io/jam/amigatooljam https://discord.gg/5x2G2aGXYR |
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26 March 2023, 14:25 | #59 | |
Phone Homer
Join Date: Jun 2006
Location: 5150
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Quote:
1) How hard do you think it would be to alter to allow loading of bigger Sprites and background etc 2) Is it worth it? Can Scorpion do it? The best thing about Amiga SSF2 is the gameplay, do you think Scorpion could recreate this? |
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27 March 2023, 01:42 | #60 | |
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Quote:
1) Probably quite hard - bigger sprites would probably require alterations to the code that handles blitting and collision detection. 2) Scorpion is probably at the point where it could do a Street Fighter clone, NEESO's experiments with SF2 were encouraging and msmalik681 has been working on an enhanced version of SF1. Though in practice, there may be some absolutely required features that I haven't thought of that aren't in Scorpion yet. |
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