07 April 2003, 14:35 | #1 |
Junior Member
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breakout game..
..i remember when i was in to 3d and raytracing 5 or 6 years ago i had this little breakout clone for my amiga. It was really simple, no fancy graphics and almost ate no cpu power at all, so perfect to play when you where waiting for that picture to be finished after a few hours. It was a side to side gameplay, and when you broke the wall on the right right side you could continue to the next level by just get the ball through there.. the really great thing about it was that it was that when you finished like 5 or 6 screens and you failed to catch the ball it went back to the screen before and continued in a huge speed there. You sort of got a few second chanses depending on how many screens you've finished.
The name was sort of short, like pong/ping or something. Tried the aminet but it wasnt there. |
07 April 2003, 17:23 | #2 |
Registered User
Join Date: Jul 2001
Location: Denmark
Posts: 2,284
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Poing. Challenge #3 was about that game. If you can find the challenge thread there should be screenshots there.
Or click here and scroll down to the near bottom http://eab.abime.net/showthread.php?...ht=A+challenge |
07 April 2003, 17:26 | #3 |
Junior Member
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yeah, thats it! thanks!!!
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