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#1 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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Unofficial CD32 conversions project
Hi all,
I've been working with a couple of others to do a whole lot of unofficial CD32 conversions. We're doing a mix of standalone releases and small compilations of related games, all of them with DVD sized covers (similar in philosophy to the excellent RGCD releases). For the first month, we're going to release one a day through a blog, with the next iteration of my big compilation at the end of the month. We've already pretty much sorted out what games we're going to release this month, but any feedback or future requests would be appreciated. (Edit: gazj82 has provided A4 sized PDFs that will yield an accurate DVD sized cover when printed, they can be downloaded here - http://www.gmjelec.co.uk/files/cd32.zip and http://www.gmjelec.co.uk/files/cd32guest.zip) One-a-day September releases! Sep 1st: Flashback Sep 2nd: Tearaway Thomas Sep 3rd: Cannon Fodder (+ CDXL Intro) Sep 4th: Rick Dangerous Collection Sep 5th: Super Cars Collection Sep 6th: Kick Off Collection Sep 7th: The Great Giana Sisters Sep 8th: Lemmings CD32 Collection Sep 9th: Dune II Sep 10th: Rally Championships Sep 11th: 4D Sports Driving Sep 12th: Flight of the Amazon Queen Sep 13th: Alien Breed 3D II: The Killing Grounds (2mb) Sep 14th: Flappy Bird Sep 15th: Xtreme Racing Sep 16th: Leading Lap MPV Sep 17th: Slam Tilt Sep 18th: Empire Soccer '94 Sep 19th: Nemac IV: The Director's Cut Sep 20th: Lionheart Sep 21th: Breathless Sep 22th: Football Glory Sep 23th: Bomberman CD32 Collection Sep 24th: Cannon Fodder: The CD32 Collection Sep 25th: Giana Sisters CD32 Collection Sep 26th: James Pond CD32 Collection Sep 27th: Sensible Soccer Anthology + SWOS 96'/97' Sep 28th: Alien Breed Saga Sep 29th: Worms Collection Sep 30th: 160 games compilation Encore series! October 1st: Ruff N Tumble October 2nd: Microprose Formula One Grand Prix October 3rd: Stunt Car Racer October 4th: Shadow of the Beast Trilogy Guest releases! October 14th by Cobe: Mortal Kombat I & Mortal Kombat II October 27th by Scorpion: CD32 Compilation Volume 1 October 28th by Cobe: Virtual Karting 1+2 November 5th by Cobe: Tiny Troops December 28th by Cobe: Wonderdog February 15th by Cobe: Legend of Kyrandia Specials! December 25th: 2014 CD32 Amiga Community Compilation January 16th: Earok's 2015 Birthday Mix Other releases: 21st February: Inherit the Earth Misc and tutorials: Can't play CD-Rs in the CD32?? Last edited by earok; 21 February 2015 at 12:38. |
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#2 |
Still an Amiga user
Join Date: Nov 2006
Location: Kent
Age: 56
Posts: 2,715
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Great artwork for Flashback - nice project - CD32 owners will be really happy with this!
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#3 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,991
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Expect an article on IndieRetroNews soon, not now though it's nearly 1am
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#4 |
Registered User
Join Date: Jul 2014
Location: Shropshire / UK
Posts: 58
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Last edited by SteveUK; 02 September 2014 at 14:24. |
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#5 |
Moon 1969 = amiga 1985
Join Date: Apr 2007
Location: belgium
Age: 48
Posts: 3,914
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earok,
how did you do the cd32 cdxl intro ? which tools did you used to rip and to play the cdxl ? |
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#6 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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Peter and Neil79, thanks guys!
Turrican3, the process was a little messy but it went something like this: - Estimated what frame rate / width / height I'd need for the video to play back at 2x CD speed - Downloaded the video from youtube - Used Switch Sound File Converter to extract the audio as an 8-bit 11025hz wav - Resized and converted to individual PPM frames with FFMPEG Then I switched to WinUAE and used the CDXL toolkit to do the rest - Converted the individual PPM frames to HAM6 IFF's with PPM2ILBM (this step probably could have been done from Windows too - also I didn't use PPM2AGA because PPM2AGA doesn't guarantee the background colour will be black) - Converted the audio file with Play16 - Finally, made the CDXL file using XLMake and XLAudio Also for playing the video I just used the standard CDGSXL utility. I might write a basic C# utility for Windows to automate the process. |
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#7 |
Registered User
Join Date: Jan 2014
Location: Belgrade / Serbia
Age: 41
Posts: 1,017
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#8 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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Tearaway Thomas
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#9 |
Registered User
Join Date: May 2014
Location: hampshire
Posts: 67
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yup... I'm on the IRN coverage for Flashback and will have it written up shortly...
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#10 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 44
Posts: 17,789
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Great work on these covers
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#11 |
Registered User
Join Date: May 2014
Location: hampshire
Posts: 67
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It's up on Indie Retro News
http://www.indieretronews.com/2014/0...-to-amiga.html |
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#12 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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Thanks Ali-B, I appreciate it - any chance you can include a mention to Wepl and Psygore in the post for WHDLoad and the slave respectively? (And 'Stan' for the cover/level select screen). In truth, all I've done is package up the hard work others have done.
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#13 |
Autistic 'n IRN!
Join Date: Jul 2012
Location: -
Posts: 2,991
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Added
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#14 |
Registered User
Join Date: Feb 2008
Location: Finland
Posts: 123
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This is great!!!
![]() gotta burn and print new games ![]() |
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#15 | |
Mind Walker
Join Date: Oct 2013
Location: Helsinki, Finland
Posts: 165
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Quote:
![]() Are all of these going to be targeted to a stock, un-expanded CD32? Would it be possible to do intro videos that would support the FMV module?! As a suggestion for games, I'd love to see a compilation of some Taito coin-ops, like Bubble Bobble, Rainbow Islands, Parasol Stars etc. And/or a Lemmings collection! Especially a version that would use the CD32 controller better would be just awesome. |
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#16 | |||
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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Thanks all!
Quote:
Edit: Having said that, a handful of the games we're doing would definitely be smoother if you've got an expanded CD32. Quote:
We're actually taking an existing CD32 game and substituting just the FMV module only intro with a CDXL one so that all CD32 owners can enjoy it ![]() Quote:
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#17 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,874
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Great idea that is worth to approve those games should have cd32 editions long time ago
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#18 | |
Registered User
Join Date: May 2014
Location: hampshire
Posts: 67
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Quote:
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#19 |
Targ Explorer
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These look great!
If they use WHDLoad, is there the register nag screen? If so, how do I include my WHDLoad key? |
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#20 |
Registered User
Join Date: Dec 2013
Location: Auckland
Posts: 3,561
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@ali-b Ah I see, thanks!
@DDNI - yes to WHDLoad but no nag screen as it's using the special CD32 only version that Wepl generously provided for projects such as these. So long as you've got a stock CD32 (no fastram) you won't have any issues. |
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