04 December 2019, 14:41 | #1 |
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New Release of AmiBlitz 3!
AmiBlitz has been updated to release 3.7, and is available here. This is the first update in a few years, and removes the long-standing FPU requirement, alongside some other improvements. Much thanks should go to Sven Dröge for his work on this!
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04 December 2019, 18:48 | #2 |
Puttymoon inhabitant
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At last! Great!
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04 December 2019, 19:50 | #3 |
J.M.D - Bedroom Musician
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Is there an english version of the site and documentation? If not this is the right time to have one...
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04 December 2019, 21:56 | #4 |
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Actually, Sven has just said that the repository is wrong and has a beta snapshot, not the final release. He's fixing it now.
As for documentation, all the main documentation included with the package is in English. |
04 December 2019, 22:27 | #5 | |
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Quote:
Daedalus, executable "Amiblitz3_V370" it doesn't seem to work |
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05 December 2019, 02:27 | #6 | |
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Quote:
Sven is aware of this and working on a fixed release. Give him some time @Daedalus: The - also included - v361 starts up, but at compile time it would report: Token not found (on a lot of different tokens in the source or its includes) Is this because both versions share Blitzlibs/deflibs which they shouldn't, or am I missing something here? |
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05 December 2019, 08:44 | #7 |
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Thanks Nightshft, i had no problem starting the v361
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05 December 2019, 10:07 | #8 |
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Yep, as I said, the repository contains an unfinished version so it doesn't work. Sven is working on that so it should hopefully be corrected today.
There have been some changes to the command library format that makes it incompatible with older versions, which is probably why you're getting token errors with the older version. |
05 December 2019, 10:53 | #9 | |
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Quote:
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05 December 2019, 11:35 | #10 |
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This is great news! Specially getting rid of the unwanted FPU code.
Has anybody compared the speed of Blitz2 vs Amiblitz2 vs Amiblitz3? |
05 December 2019, 11:50 | #11 |
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05 December 2019, 12:10 | #12 | |||
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Quote:
Quote:
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05 December 2019, 14:21 | #13 |
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Does this release mean that now we could use AmiBlitz3 to develop BB2 code in BLITZ mode and be sure it will run on pure A500 and the likes without FPU?
AB3 has so much better editor that it would make me swith to it as a devel tool rather than old Ted. |
05 December 2019, 15:07 | #14 |
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That's the goal yes!
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05 December 2019, 15:45 | #15 |
Long time Amiga Owner
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That' s great. I've been looking for Blitz3 docs.
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06 December 2019, 15:40 | #16 |
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AmiBlitz3 v3.7.0 - corrected repository available
Hi,
I just corrected the github repository. The release v3.7.0 *should* work now. If you want, you can give it another try: https://github.com/AmiBlitz/AmiBlitz...ses/tag/v3.7.0 |
06 December 2019, 16:20 | #17 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
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Fantastic! Lets try it right now!!!
In a quick test under MorphOS seems stable. Will try now in my 1260. Thanks so much! |
06 December 2019, 17:04 | #18 |
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But on MorphOS the AmiBlitz3.6.1 worked, too, right? I thought the PPC 603e (or what is inside) has FPU-support and the 68k-emulation support FPU too. So on MorphOS we have no improvements with 3.7. But I am happy that it runs there, too. |
06 December 2019, 17:09 | #19 |
AmigaMan
Join Date: Oct 2012
Location: Castro Urdiales/Spain
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yes...there is no fpu problems but I find amiblitz 3.6.1 very unstable.
To can develop in a MorphOS enviroment and know there will not be a problem with the FPU in real Amigas is very comfortable! |
06 December 2019, 17:46 | #20 | |
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Quote:
(Winuae, A1200, OS3.1, Kick3.1, 32MB Fast) Like in the other AB3 versions I had to modify the tooltypes to work with my standard screen resolutions. Some programs compile fine, while some don't. For example I got "can't convert types" at the line *b.bitmap = Addr BitMap(bm) Also PaletteInfo, PalRed(), PalGreen(), ... are not recognized anymore. Guess these are normal syntax changes from AB2 to AB3? Thanks for all your work! |
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